Difference between revisions of "Bows"
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Bows, the ideal pick when you don't want to smell the foul breath from that brigand's mouth in close combat. Don't forget the ammo! | '''Bows''', the ideal pick when you don't want to smell the foul breath from that brigand's mouth in close combat. Don't forget the ammo! | ||
== Critical Hit Bonus == | |||
Upon dealing [[Critical Damage]], bows have +100% [[Immobilization Chance]]. | |||
== Bows == | == Bows == |
Revision as of 04:01, 19 June 2020
Bows, the ideal pick when you don't want to smell the foul breath from that brigand's mouth in close combat. Don't forget the ammo!
Critical Hit Bonus
Upon dealing Critical Damage, bows have +100% Immobilization Chance.
Bows
Item | Damage | Durability | Range | Price | Properties |
---|---|---|---|---|---|
Peasant Bow | Piercing: 20 |
70 | 7 | 50 | Accuracy: -65% Fumble Chance: +1% Skills Energy Cost: +5% Spells Energy Cost: +5% |
Short Bow | Piercing: 20 |
100 | 8 | 200 | Accuracy: -60% Fumble Chance: -1% Skills Energy Cost: +5% Spells Energy Cost: +5% Immobilization Chance: +1% |
Hunting Bow | Piercing: 22 |
125 | 9 | 500 | Accuracy: -60% Bleed Chance: +2% Skills Energy Cost: +5% Spells Energy Cost: +5% Immobilization Chance: +2% |
Levy Bow | Piercing: 22 |
125 | 10 | 500 | Armor Penetration: +5% Accuracy: -60% Fumble Chance: -3% Skills Energy Cost: +5% Spells Energy Cost: +5% Immobilization Chance: +1% |
War Bow | Piercing: 24 |
150 | 10 | 1000 | Armor Damage: +10% Armor Penetration: +10% Accuracy: -55% Fumble Chance: -5% Bleed Chance: +3% Skills Energy Cost: +10% Spells Energy Cost: +10% |
Norse Bow | Piercing: 24 |
100 | 9 | 1000 | Armor Penetration: +5% Bodypart Damage: +15% Accuracy: -55% Crit Chance: +3% Crit Efficiency: +15% Bleed Chance: +2% Skills Energy Cost: +10% Spells Energy Cost: +10% |
Yew Bow | Piercing: 27 |
200 | 11 | 2000 | Armor Penetration: +10% Accuracy: -50% Fumble Chance: -3% Bleed Chance: +5% Skills Energy Cost: +15% Spells Energy Cost: +15% |
Long Bow | Piercing: 30 |
225 | 13 | 3000 | Armor Damage: +25% Armor Penetration: +25% Accuracy: -45% Daze Chance: +5% Knockback Chance: +5% Skills Energy Cost: +30% Spells Energy Cost: +30% |
Curved Bow | Piercing: 28 |
175 | 12 | 3000 | Armor Damage: +15% Armor Penetration: +15% Bodypart Damage: +33% Accuracy: -45% Fumble Chance: -2% Bleed Chance: +5% Daze Chance: +5% Skills Energy Cost: +20% Spells Energy Cost: +20% |
Nomad Bow | Piercing: 27 |
150 | 11 | 3000 | Armor Penetration: +5% Accuracy: -45% Crit Efficiency: +30% Bleed Chance: +10% Skills Energy Cost: +10% Spells Energy Cost: +10% Immobilization Chance: +5% |
Heavy Aldorian Bow | Piercing: 33 |
250 | 13 | 5000 | Armor Damage: +30% Armor Penetration: +30% Accuracy: -45% Crit Chance: +7% Daze Chance: +6% Knockback Chance: +8% Skills Energy Cost: +35% Spells Energy Cost: +35% |
Eeders Bow | Piercing: 34 |
300 | 13 | 5000 | Armor Penetration: +20% Accuracy: -40% Crit Chance: +4% Fumble Chance: -5% Daze Chance: +8% Knockback Chance: +6% Skills Energy Cost: +30% Spells Energy Cost: +30% |
Dirwin's Bow | Piercing: 21 |
150 | 8 | 250 | Armor Penetration: +5% Accuracy: -55% Fumble Chance: -2% Bleed Chance: +1% Skills Energy Cost: +5% Spells Energy Cost: +5% Immobilization Chance: +2% |
Carved Longbow | Piercing: 33 |
175 | 13 | 6000 | Armor Damage: +25% Armor Penetration: +25% Accuracy: -40% Fumble Chance: -9% Daze Chance: +9% Knockback Chance: +5% Skills Energy Cost: +25% Spells Energy Cost: +25% |
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