Difference between revisions of "Bows"
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old>Phoe nixx (→Bows) |
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== Bows == | == Bows == | ||
{| | {{WeaponTable/head|width=100%}} | ||
{{WeaponTable/row|Peasant Bow}} | |||
{{WeaponTable/row|Short Bow}} | |||
{{WeaponTable/row|Hunting Bow}} | |||
{{WeaponTable/row|Levy Bow}} | |||
{{WeaponTable/row|War Bow}} | |||
{{WeaponTable/row|Norse Bow}} | |||
{{WeaponTable/row|Yew Bow}} | |||
{{WeaponTable/row|Long Bow}} | |||
{{WeaponTable/row|Curved Bow}} | |||
{{WeaponTable/row|Nomad Bow}} | |||
{{WeaponTable/row|Heavy Aldorian Bow}} | |||
{{WeaponTable/row|Eeders Bow}} | |||
{{WeaponTable/row|Dirwin's Bow}} | |||
{{WeaponTable/row|Carved Longbow}} | |||
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Revision as of 21:15, 6 October 2020
Bows, the ideal pick when you don't want to smell the foul breath from that brigand's mouth in close combat. Don't forget the ammo!
Critical Hit Bonus
Upon dealing Critical Damage, bows have +100% Immobilization Chance.
Bows
Item | Rarity | Damage | Durability | Price | Properties |
---|---|---|---|---|---|
Peasant Bow | Common | Piercing: 18 |
50 | 55 | Armor Penetration: +10% Accuracy: -65% Fumble Chance: +1% Range: 7 |
Short Bow | Common | Piercing: 19 |
50 | 193 | Armor Penetration: +10% Immobilization Chance: +2% Accuracy: -60% Fumble Chance: -2% Range: 8 |
Hunting Bow | Common | Piercing: 20 |
75 | 413 | Armor Penetration: +10% Bleed Chance: +4% Immobilization Chance: +2% Accuracy: -60% Range: 8 Skills Energy Cost: +5% Spells Energy Cost: +5% |
Levy Bow | Common | Piercing: 21 |
75 | 715 | Armor Penetration: +15% Immobilization Chance: +3% Accuracy: -60% Fumble Chance: -3% Range: 9 Skills Energy Cost: +10% Spells Energy Cost: +10% |
War Bow | Common | Piercing: 22 |
100 | 1100 | Armor Penetration: +15% Bleed Chance: +6% Accuracy: -55% Fumble Chance: -3% Range: 9 Skills Energy Cost: +10% Spells Energy Cost: +10% |
Norse Bow | Common | Piercing: 22 |
125 | 1100 | Armor Penetration: +15% Bodypart Damage: +15% Bleed Chance: +4% Accuracy: -60% Crit Chance: +3% Crit Efficiency: +10% Range: 9 Skills Energy Cost: +10% Spells Energy Cost: +10% |
Yew Bow | Common | Piercing: 23 |
150 | 1595 | Armor Penetration: +15% Bleed Chance: +4% Immobilization Chance: +4% Accuracy: -50% Fumble Chance: -2% Range: 10 Skills Energy Cost: +15% Spells Energy Cost: +15% |
Long Bow | Common | ||||
Curved Bow | Common | Piercing: 25 |
150 | 2915 | Armor Penetration: +20% Bodypart Damage: +25% Bleed Chance: +6% Immobilization Chance: +5% Accuracy: -50% Fumble Chance: -2% Range: 10 Skills Energy Cost: +15% Spells Energy Cost: +15% |
Nomad Bow | Common | Piercing: 24 |
200 | 2200 | Armor Penetration: +20% Bleed Chance: +10% Accuracy: -50% Crit Chance: +3% Range: 10 Skills Energy Cost: +15% Spells Energy Cost: +15% |
Heavy Aldorian Bow | Common | Piercing: 31 |
225 | 3910 | Armor Penetration: +33% Knockback Chance: +6% Stagger Chance: +4% Immobilization Chance: +8% Accuracy: -40% Range: 12 Skills Energy Cost: +50% Spells Energy Cost: +50% |
Eeders Bow | Common | Piercing: 34 |
300 | 6038 | Armor Penetration: +30% Knockback Chance: +6% Stagger Chance: +6% Immobilization Chance: +10% Accuracy: -35% Range: 13 Skills Energy Cost: +45% Spells Energy Cost: +45% |
Dirwin's Bow | Unique | Piercing: 19 |
50 | 245 | Armor Penetration: +10% Bleed Chance: +4% Accuracy: -55% Fumble Chance: -2% Range: 8 |
Carved Longbow | Unique | Piercing: 36 |
175 | 9280 | Armor Penetration: +33% Knockback Chance: +10% Stagger Chance: +10% Immobilization Chance: +10% Accuracy: -35% Range: 12 Skills Energy Cost: +50% Spells Energy Cost: +50% |
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