Difference between revisions of "Staves"

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! width="10%" |Properties
! width="10%" |Properties
|-
|-
{{WeaponTableRow|Cammock}}
{{WeaponTable/row|Cammock}}
{{WeaponTableRow|Travelling Staff}}
|-
{{WeaponTableRow|Healer Staff}}
{{WeaponTable/row|Travelling Staff}}
{{WeaponTableRow|Conjurer Staff}}
|-
{{WeaponTableRow|Goblin Staff}}
{{WeaponTable/row|Healer Staff}}
{{WeaponTableRow|Pilgrim Staff}}
|-
{{WeaponTableRow|Reinforced Staff}}
{{WeaponTable/row|Conjurer Staff}}
{{WeaponTableRow|Monk Staff}}
|-
{{WeaponTableRow|Metallic Staff}}
{{WeaponTable/row|Goblin Staff}}
{{WeaponTableRow|Dwarven Staff}}
|-
{{WeaponTableRow|Tribal Staff}}
{{WeaponTable/row|Pilgrim Staff}}
{{WeaponTableRow|Skadian Staff}}
|-
{{WeaponTableRow|Witch Staff}}
{{WeaponTable/row|Reinforced Staff}}
{{WeaponTableRow|Exquisite Staff}}
|-
{{WeaponTableRow|Priest Staff}}
{{WeaponTable/row|Monk Staff}}
{{WeaponTableRow|Wizard Staff}}
|-
{{WeaponTableRow|Hermit Staff}}
{{WeaponTable/row|Metallic Staff}}
{{WeaponTableRow|Shaman Staff}}
|-
{{WeaponTableRow|Orcish Staff}}
{{WeaponTable/row|Dwarven Staff}}
{{WeaponTableRow|Enchanter Staff}}
|-
{{WeaponTableRow|Venomancer Staff}}
{{WeaponTable/row|Tribal Staff}}
{{WeaponTableRow|Pyromancer Staff}}
|-
{{WeaponTableRow|Electromancer Staff}}
{{WeaponTable/row|Skadian Staff}}
{{WeaponTableRow|Astromancer Staff}}
|-
{{WeaponTableRow|Cryomancer Staff}}
{{WeaponTable/row|Witch Staff}}
{{WeaponTableRow|Psimancer Staff}}
|-
{{WeaponTableRow|Arcanist Staff}}
{{WeaponTable/row|Exquisite Staff}}
{{WeaponTableRow|Geomancer Staff}}
|-
{{WeaponTableRow|Necromancer Staff}}
{{WeaponTable/row|Priest Staff}}
{{WeaponTableRow|Chronomancer Staff}}
|-
{{WeaponTableRow|Orient Staff}}
{{WeaponTable/row|Wizard Staff}}
{{WeaponTableRow|Vampiric Staff}}
|-
{{WeaponTableRow|Relict Staff}}
{{WeaponTable/row|Hermit Staff}}
{{WeaponTableRow|Sangvus Illumination}}
|-
{{WeaponTable/row|Shaman Staff}}
|-
{{WeaponTable/row|Orcish Staff}}
|-
{{WeaponTable/row|Enchanter Staff}}
|-
{{WeaponTable/row|Venomancer Staff}}
|-
{{WeaponTable/row|Pyromancer Staff}}
|-
{{WeaponTable/row|Electromancer Staff}}
|-
{{WeaponTable/row|Astromancer Staff}}
|-
{{WeaponTable/row|Cryomancer Staff}}
|-
{{WeaponTable/row|Psimancer Staff}}
|-
{{WeaponTable/row|Arcanist Staff}}
|-
{{WeaponTable/row|Geomancer Staff}}
|-
{{WeaponTable/row|Necromancer Staff}}
|-
{{WeaponTable/row|Chronomancer Staff}}
|-
{{WeaponTable/row|Orient Staff}}
|-
{{WeaponTable/row|Vampiric Staff}}
|-
{{WeaponTable/row|Relict Staff}}
|-
{{WeaponTable/row|Sangvus Illumination}}
|}
|}



Revision as of 20:21, 4 October 2020

Disambig.png This article is about a weapon class. For the corresponding skill tree, see Staffs (skill tree).

A traveler's cane, a mage's arcane focus, a priest's holy symbol, and a monk's deadly weapon. Staves can be all of these.

Critical Hit Bonus

Upon dealing Critical Damage, staves cleave through 3 tiles and replenish 10% of the character's Max Energy.

Staves

Item DamageDamageColumn.png DurabilityDurabilityColumn.png PriceGold.png Properties
Tier 1 Cammock
Cammock
Common Crushing: 11
30 125
Backfire Chance: -1%
Miracle Potency: +3%
 
Skills Energy Cost: +10%
Spells Energy Cost: -4%
Magic Power: +2%
 
Tier Data does not exist. Travelling Staff Common
Tier 2 Healer Staff
Healer Staff
Common Crushing: 13
60 400
Backfire Chance: -3%
 
Energy Restoration: +2%
Skills Energy Cost: +10%
Spells Energy Cost: -3%
Cooldowns Duration: -3%
 
Health Restoration: +1%
Healing Efficiency: +7%
 
Fatigue Resistance: +8%
 
Tier Data does not exist. Conjurer Staff Common
Tier Data does not exist. Goblin Staff
Goblin Staff
Common
Tier 2 Pilgrim Staff
Pilgrim Staff
Common Crushing: 16
90 400
Armor Penetration: +5%
 
Knockback Chance: +8%
Stagger Chance: +13%
 
Block Chance: +7%
Crit Avoidance: +10%
 
Energy: +4
Skills Energy Cost: -3%
Spells Energy Cost: -3%
 
Fatigue Resistance: +5%
 
Tier 3 Reinforced Staff
Reinforced Staff
Common Crushing: 18
125 1075
Armor Penetration: +5%
 
Daze Chance: +10%
Knockback Chance: +14%
Stagger Chance: +17%
 
Block Chance: +10%
Crit Avoidance: +13%
 
Skills Energy Cost: -4%
Spells Energy Cost: -4%
 
Tier 3 Monk Staff
Monk Staff
Common Crushing: 14
Sacred: 1
75 1075
Crit Avoidance: +7%
Backfire Chance: -5%
 
Energy Restoration: +3%
Skills Energy Cost: +15%
Spells Energy Cost: -3%
Cooldowns Duration: -5%
 
Fatigue Resistance: +12%
 
Tier Data does not exist. Metallic Staff Common
Tier 3 Dwarven Staff
Dwarven Staff
Common Crushing: 13
Fire: 3
75 1075
Crit Chance: +4%
Miracle Chance: +2%
 
Energy Restoration: +3%
Skills Energy Cost: +15%
Spells Energy Cost: -3%
Cooldowns Duration: -5%
 
Fatigue Resistance: +12%
 
Tier Data does not exist. Tribal Staff
Tribal Staff
Common
Tier 4 Skadian Staff
Skadian Staff
Common Crushing: 14
Frost: 3
90 2425
Backfire Chance: -7%
 
Energy Restoration: +4%
Skills Energy Cost: +15%
Spells Energy Cost: -4%
Cooldowns Duration: -7%
 
Health Restoration: +2%
 
Fatigue Resistance: +16%
Max Health: +4
 
Tier 2 Witch Staff
Witch Staff
Unique Crushing: 6
Unholy: 3
Psionic: 3
30 650
Miracle Chance: +3%
Miracle Potency: +5%
 
Skills Energy Cost: +10%
Spells Energy Cost: -5%
Magic Power: +4%
 
Tier Data does not exist. Exquisite Staff Common
Tier Data does not exist. Priest Staff Common
Tier Data does not exist. Wizard Staff Common
Tier 5 Hermit Staff
Hermit Staff
Unique Crushing: 20
Poison: 3
Sacred: 3
175 5100
Armor Penetration: +10%
 
Knockback Chance: +20%
Stagger Chance: +25%
 
Block Chance: +15%
Crit Avoidance: +20%
 
Energy: +8
Energy Restoration: +4%
Skills Energy Cost: -5%
Spells Energy Cost: -5%
 
Health Restoration: +4%
Healing Efficiency: +5%
 
Max Health: +8
Tier Data does not exist. Shaman Staff
Shaman Staff
Common
Tier Data does not exist. Orcish Staff
Orcish Staff
Common
Tier Data does not exist. Enchanter Staff Common
Tier 4 Venomancer Staff
Venomancer Staff
Common Crushing: 12
Poison: 3
Caustic: 2
60 3875
Miracle Potency: +9%
 
Skills Energy Cost: +15%
Spells Energy Cost: -7%
Magic Power: +4%
Venomantic Power: +5%
 
Energy Drain: +5%
 
Tier 4 Pyromancer Staff
Pyromancer Staff
Common Crushing: 12
Fire: 5
60 3875
Miracle Potency: +18%
 
Skills Energy Cost: +15%
Spells Energy Cost: -7%
Magic Power: +6%
Pyromantic Power: +5%
 
Tier 4 Electromancer Staff
Electromancer Staff
Common Crushing: 12
Shock: 5
60 3875
Miracle Potency: +9%
 
Energy: +6
Skills Energy Cost: +15%
Spells Energy Cost: -7%
Magic Power: +4%
Electromantic Power: +5%
 
Tier 4 Astromancer Staff
Astromancer Staff
Common Crushing: 11
Fire: 2
Frost: 2
Arcane: 2
60 3875
Miracle Potency: +9%
 
Skills Energy Cost: +15%
Spells Energy Cost: -7%
Cooldowns Duration: -5%
Magic Power: +4%
Astromantic Power: +5%
 
Tier 4 Cryomancer Staff
Cryomancer Staff
Common Crushing: 16
Frost: 5
120 2425
Armor Penetration: +10%
 
Knockback Chance: +16%
Stagger Chance: +33%
 
Block Chance: +12%
Crit Avoidance: +16%
 
Skills Energy Cost: -4%
Spells Energy Cost: -4%
Cryomantic Power: +5%
 
Tier 4 Psimancer Staff
Psimancer Staff
Common Crushing: 12
Psionic: 5
60 3875
Backfire Chance: -3%
Miracle Potency: +9%
 
Skills Energy Cost: +15%
Spells Energy Cost: -7%
Magic Power: +4%
Psionic Power: +5%
 
Tier 4 Arcanist Staff
Arcanist Staff
Common Crushing: 16
Arcane: 5
120 2425
Armor Penetration: +10%
 
Knockback Chance: +16%
Stagger Chance: +21%
 
Block Chance: +12%
Crit Avoidance: +16%
 
Energy: +6
Skills Energy Cost: -4%
Spells Energy Cost: -4%
Magic Power: +3%
Arcanistic Power: +5%
 
Energy Drain: +5%
 
Tier 4 Geomancer Staff
Geomancer Staff
Common Crushing: 20
Arcane: 3
160 2425
Armor Penetration: +10%
 
Knockback Chance: +16%
Stagger Chance: +21%
 
Block Chance: +12%
Block Power: +8
Crit Avoidance: +16%
Damage Taken: -4%
 
Skills Energy Cost: -4%
Spells Energy Cost: -4%
Geomantic Power: +5%
 
Tier 3 Necromancer Staff
Necromancer Staff
Unique Crushing: 9
Unholy: 6
33 1725
Damage Taken: -6%
Backfire Chance: -6%
Miracle Potency: +13%
 
Skills Energy Cost: +13%
Spells Energy Cost: -13%
Magic Power: +13%
 
Energy Drain: +9%
 
Fatigue Resistance: -9%
 
Tier Data does not exist. Chronomancer Staff Common
Tier 5 Orient Staff
Orient Staff
Unique Crushing: 14
Fire: 3
Sacred: 3
75 8150
Miracle Potency: +11%
 
Energy: +5
Energy Restoration: +5%
Skills Energy Cost: +15%
Spells Energy Cost: -10%
Cooldowns Duration: -5%
Magic Power: +10%
 
Tier 5 Vampiric Staff
Vampiric Staff
Unique Crushing: 18
Unholy: 9
130 5100
Armor Penetration: +13%
 
Bleed Chance: +13%
Knockback Chance: +13%
Stagger Chance: +26%
 
Block Chance: +13%
Crit Efficiency: +9%
Crit Avoidance: +26%
 
Skills Energy Cost: -6%
Spells Energy Cost: -6%
 
Health Restoration: -9%
Life Drain: +13%
 
Tier Data does not exist. Relict Staff Common
Tier Data does not exist. Sangvus Illumination
Sangvus Illumination
Common


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