Difference between revisions of "Graves"
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'''Graves''' are lootable [[containers]] that do not reset with time; most often found in certain cemetery map tiles such as the Brown Crypt and Withered Burial. Single graves can also be procedurally-generated in random tiles scattered across the wilderness. While graves usually contain multiple bones and low-tier items, a fortunate grave-robber may very rarely uncover exotic | '''Graves''' are lootable [[containers]] that do not reset with time; most often found in certain cemetery map tiles such as the Brown Crypt and Withered Burial. Single graves can also be procedurally-generated in random tiles scattered across the wilderness. While graves usually contain multiple bones and low-tier items, a fortunate grave-robber may very rarely uncover exotic - and sometimes enchanted - equipment such as [[Elven Brigandine]]. To access the contents of a grave, the character must click it to dig. It takes roughly 30 turns to dig a grave by hand; the exact number is random. Beware: manually clawing at a grave damages character's hands, though it does not inflict wounds. To more efficiently steal from the dead, consider equipping a [[Shovel]]: one turn digging with a Shovel equals roughly 10 turns digging with your bare hands. Either way, digging graves is detrimental to the character's [[Psyche]], applying {{neg|-3%}} [[Morale]] and {{neg|-3%}} [[Sanity]] upon a successful dig. | ||
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Revision as of 08:26, 24 November 2021
Graves | |
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Graves are lootable containers that do not reset with time; most often found in certain cemetery map tiles such as the Brown Crypt and Withered Burial. Single graves can also be procedurally-generated in random tiles scattered across the wilderness. While graves usually contain multiple bones and low-tier items, a fortunate grave-robber may very rarely uncover exotic - and sometimes enchanted - equipment such as Elven Brigandine. To access the contents of a grave, the character must click it to dig. It takes roughly 30 turns to dig a grave by hand; the exact number is random. Beware: manually clawing at a grave damages character's hands, though it does not inflict wounds. To more efficiently steal from the dead, consider equipping a Shovel: one turn digging with a Shovel equals roughly 10 turns digging with your bare hands. Either way, digging graves is detrimental to the character's Psyche, applying -3% Morale and -3% Sanity upon a successful dig.
Armor |
Ruby Sash • Peasant Sash • Old Shirt • Linen Shirt • Hood • Elven Brigandine • Peasant Cap • Riding Boots • Elven Garment • Peasant Shoes • Nomad Adarga • Pourpoint • Peasant Hat • Pointy Shoes • Travelling Cape • Mystic Belt • Norse Boots | |
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Weapons |
Nistrian Rhomphaia • Skadian Sovnya • Dwarven Staff • Peasant Hatchet • Peasant Bow • Norse Bow • Travelling Staff • Watchman Halberd • Warbrand • War Pitchfork • Elven Flail • Crude Longsword • Eastern Quiver • Jarl Blade | |
Jewelry |
TODO • TODO • TODO • TODO | |
Consumables |
TODO • TODO • TODO • TODO | |
Loot |
Jade • Topaz • Golden Tooth • Simple Earrings • Spool of Thread • Gaming Dice • Silver Clasp • Gold Nugget • Silver Cup • Exquisite Casket • Gold Nugget • Golden Earrings • Agate | |
Treatises |
TODO • TODO • TODO • TODO |
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