Difference between revisions of "Graves"
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'''Graves''' are lootable [[containers]] that do not reset with time; most often found in certain cemetery map tiles such as the Brown Crypt and Withered Burial. Single graves can also be procedurally-generated in random tiles scattered across the wilderness. While graves usually contain multiple bones and low-tier items, a fortunate grave-robber may very rarely uncover exotic - and sometimes enchanted - equipment such as [[Elven Brigandine]]. To access the contents of a grave, the character must click it to dig. It takes roughly 30 turns to dig a grave by hand; the exact number is random. Beware: manually clawing at a grave damages character's hands, though it does not inflict wounds. To more efficiently steal from the dead, consider equipping a [[Shovel]]: one turn digging with a Shovel equals roughly 10 turns digging with your bare hands. Either way, digging graves is detrimental to the character's [[Psyche]], applying {{neg|- | '''Graves''' are lootable [[containers]] that do not reset with time; most often found in certain cemetery map tiles such as the Brown Crypt and Withered Burial. Single graves can also be procedurally-generated in random tiles scattered across the wilderness. While graves usually contain multiple bones and low-tier items, a fortunate grave-robber may very rarely uncover exotic - and sometimes enchanted - equipment such as [[Elven Brigandine]]. To access the contents of a grave, the character must click it to dig. It takes roughly 30 turns to dig a grave by hand; the exact number is random. Beware: manually clawing at a grave damages character's hands, though it does not inflict wounds. To more efficiently steal from the dead, consider equipping a [[Shovel]]: one turn digging with a Shovel equals roughly 10 turns digging with your bare hands. Either way, digging graves is detrimental to the character's [[Psyche]], applying {{neg|-5%}} [[Morale]] and {{neg|-5%}} [[Sanity]] upon a successful dig. | ||
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|style="border: 5px solid #1e1a31;"|[[Loot]] | |style="border: 5px solid #1e1a31;"|[[Loot]] | ||
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[[Jade]] • [[Topaz]] • [[Golden Tooth]] • [[Simple Earrings]] • [[Spool of Thread]] • [[Gaming Dice]] • [[Silver Clasp]] • [[Gold Nugget]] • [[Silver Cup]] • [[Exquisite Casket]] • [[Gold Nugget]] • [[Golden Earrings]] • [[Agate]] | [[Jade]] • [[Topaz]] • [[Golden Tooth]] • [[Simple Earrings]] • [[Spool of Thread]] • [[Gaming Dice]] • [[Silver Clasp]] • [[Gold Nugget]] • [[Silver Cup]] • [[Exquisite Casket]] • [[Gold Nugget]] • [[Golden Earrings]] • [[Agate]] • [[Bolt of Cloth]] | ||
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|style="border: 5px solid #1e1a31;"|[[Treatises]] | |style="border: 5px solid #1e1a31;"|[[Treatises]] | ||
! style="border: 5px solid #1e1a31;border-collapse:collapse;" | | ! style="border: 5px solid #1e1a31;border-collapse:collapse;" | | ||
TODO • TODO • TODO • TODO | TODO • TODO • TODO • TODO | ||
|- | |||
|style="border: 5px solid #1e1a31;"|[[Junk]] | |||
! style="border: 5px solid #1e1a31;border-collapse:collapse;" | | |||
[[Horseshoe]] • [[Coal Chunk]] • TODO • TODO | |||
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{{Template:Item navbox}} | {{Template:Item navbox}} | ||
[[Category:Containers]]</noinclude> | [[Category:Containers]] | ||
</noinclude> |
Latest revision as of 14:33, 5 June 2023
Graves | |
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Graves are lootable containers that do not reset with time; most often found in certain cemetery map tiles such as the Brown Crypt and Withered Burial. Single graves can also be procedurally-generated in random tiles scattered across the wilderness. While graves usually contain multiple bones and low-tier items, a fortunate grave-robber may very rarely uncover exotic - and sometimes enchanted - equipment such as Elven Brigandine. To access the contents of a grave, the character must click it to dig. It takes roughly 30 turns to dig a grave by hand; the exact number is random. Beware: manually clawing at a grave damages character's hands, though it does not inflict wounds. To more efficiently steal from the dead, consider equipping a Shovel: one turn digging with a Shovel equals roughly 10 turns digging with your bare hands. Either way, digging graves is detrimental to the character's Psyche, applying -5% Morale and -5% Sanity upon a successful dig.
Armor |
Duelist Doublet • Ruby Sash • Peasant Sash • Old Shirt • Linen Shirt • Hood • Elven Brigandine • Peasant Cap • Riding Boots • Elven Garment • Peasant Shoes • Nomad Adarga • Pourpoint • Peasant Hat • Pointy Shoes • Travelling Cape • Mystic Belt • Norse Boots |
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Weapons |
Barbaric Axe • Crude Longsword • Dwarven Staff • Eastern Quiver • Elven Flail • Jarl Blade • Nistrian Rhomphaia • Norse Axe • Norse Bow • Norse Spear • Peasant Bow • Peasant Hatchet • Skadian Bludgeon • Skadian Sovnya • Travelling Staff • Warbrand • War Pitchfork • Watchman Halberd |
Jewelry |
TODO • TODO • TODO • TODO |
Consumables |
TODO • TODO • TODO • TODO |
Loot |
Jade • Topaz • Golden Tooth • Simple Earrings • Spool of Thread • Gaming Dice • Silver Clasp • Gold Nugget • Silver Cup • Exquisite Casket • Gold Nugget • Golden Earrings • Agate • Bolt of Cloth |
Treatises |
TODO • TODO • TODO • TODO |
Junk |
Horseshoe • Coal Chunk • TODO • TODO |
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