Difference between revisions of "Staves"
Jump to navigation
Jump to search
m (updated renamed items) |
|||
| Line 10: | Line 10: | ||
{{WeaponTable/head}} | {{WeaponTable/head}} | ||
{{WeaponTable/row|Cammock}} | {{WeaponTable/row|Cammock}} | ||
{{WeaponTable/row| | {{WeaponTable/row|Traveling Staff}} | ||
{{WeaponTable/row|Healer Staff}} | {{WeaponTable/row|Healer Staff}} | ||
{{WeaponTable/row| | {{WeaponTable/row|Hexer Staff}} | ||
<!--{{WeaponTable/row|Goblin Staff}}--> | <!--{{WeaponTable/row|Goblin Staff}}--> | ||
{{WeaponTable/row|Pilgrim Staff}} | {{WeaponTable/row|Pilgrim Staff}} | ||
{{WeaponTable/row|Reinforced Staff}} | {{WeaponTable/row|Reinforced Staff}} | ||
{{WeaponTable/row|Monk Staff}} | {{WeaponTable/row|Monk Staff}} | ||
{{WeaponTable/row| | {{WeaponTable/row|Metal Staff}} | ||
{{WeaponTable/row|Dwarven Staff}} | {{WeaponTable/row|Dwarven Staff}} | ||
<!--{{WeaponTable/row|Tribal Staff}}--> | <!--{{WeaponTable/row|Tribal Staff}}--> | ||
Revision as of 14:38, 18 September 2023
| This article is about a weapon class. For the corresponding skill tree, see Staves (skill tree). |
A traveler's cane, a mage's arcane focus, a priest's holy symbol, and a monk's deadly weapon. Staves can be all of these.
Critical Hit Bonus
Upon dealing Critical Damage, staves cleave through 3 tiles and receive +50% Energy Drain.
Staves
| Tier | Item | Rarity | Damage |
Durability |
Price |
Properties |
|---|---|---|---|---|---|---|
| Tier 1 | Cammock | Common | Crushing: 11 |
30 | 125 | Backfire Chance: -1% Miracle Potency: +3% Skills Energy Cost: +10% Spells Energy Cost: -4% Magic Power: +2% |
| Tier 1 | Traveling Staff | Common | Crushing: 14 |
65 | 75 | Armor Penetration: +5% Knockback Chance: +10% Stagger Chance: +10% Block Chance: +5% Crit Avoidance: +7% Skills Energy Cost: -3% Spells Energy Cost: -3% |
| Tier 2 | Healer Staff | Common | Crushing: 13 |
60 | 400 | Backfire Chance: -3% Energy Restoration: +2% Skills Energy Cost: +10% Spells Energy Cost: -3% Cooldowns Duration: -3% Health Restoration: +1% Healing Efficiency: +7% Fatigue Resistance: +8% |
| Tier 2 | Hexer Staff | Common | Crushing: 10 Unholy: 3 |
40 | 650 | Miracle Potency: +5% Skills Energy Cost: +10% Spells Energy Cost: -5% Magic Power: +4% |
| Tier 2 | Pilgrim Staff | Common | Crushing: 16 |
90 | 400 | Armor Penetration: +5% Knockback Chance: +8% Stagger Chance: +13% Block Chance: +7% Crit Avoidance: +10% Energy: +4 Skills Energy Cost: -3% Spells Energy Cost: -3% Fatigue Resistance: +5% |
| Tier 3 | Reinforced Staff | Common | Crushing: 18 |
125 | 1075 | Armor Penetration: +5% Daze Chance: +10% Knockback Chance: +14% Stagger Chance: +17% Block Chance: +10% Crit Avoidance: +13% Skills Energy Cost: -4% Spells Energy Cost: -4% |
| Tier 3 | Monk Staff | Common | Crushing: 14 Sacred: 1 |
75 | 1075 | Crit Avoidance: +7% Backfire Chance: -5% Energy Restoration: +3% Skills Energy Cost: +15% Spells Energy Cost: -3% Cooldowns Duration: -5% Fatigue Resistance: +12% |
| Tier Data does not exist. | Metal Staff | Common | ||||
| Tier 3 | Dwarven Staff | Common | Crushing: 13 Fire: 3 |
75 | 1075 | Crit Chance: +4% Miracle Chance: +2% Energy Restoration: +3% Skills Energy Cost: +15% Spells Energy Cost: -3% Cooldowns Duration: -5% Fatigue Resistance: +12% |
| Tier 4 | Skadian Staff | Common | Crushing: 14 Frost: 3 |
90 | 2425 | Backfire Chance: -7% Energy Restoration: +4% Skills Energy Cost: +15% Spells Energy Cost: -4% Cooldowns Duration: -7% Health Restoration: +2% Fatigue Resistance: +16% Max Health: +4 |
| Tier 2 | Witch Staff | Unique | Crushing: 6 Unholy: 3 Psionic: 3 |
30 | 650 | Miracle Chance: +3% Miracle Potency: +5% Skills Energy Cost: +10% Spells Energy Cost: -5% Magic Power: +4% |
| Tier Data does not exist. | Exquisite Staff | Common | ||||
| Tier Data does not exist. | Priest Staff | Common | ||||
| Tier 5 | Court Mage Staff | Common | Crushing: 17 Arcane: 3 |
55 | 8150 | Miracle Chance: +1% Miracle Potency: +15% Skills Energy Cost: +15% Spells Energy Cost: -8% Magic Power: +10% |
| Tier 5 | Hermit Staff | Unique | Crushing: 20 Poison: 3 Sacred: 3 |
175 | 5100 | Armor Penetration: +10% Knockback Chance: +20% Stagger Chance: +25% Block Chance: +15% Crit Avoidance: +20% Energy: +8 Energy Restoration: +4% Skills Energy Cost: -5% Spells Energy Cost: -5% Health Restoration: +4% Healing Efficiency: +5% Max Health: +8 |
| Tier Data does not exist. | Enchanter Staff | Common | ||||
| Tier 4 | Venomancer Staff | Common | Crushing: 12 Poison: 3 Caustic: 2 |
60 | 3875 | Miracle Potency: +9% Skills Energy Cost: +15% Spells Energy Cost: -7% Magic Power: +4% Venomantic Power: +5% Energy Drain: +5% |
| Tier 4 | Pyromancer Staff | Common | Crushing: 12 Fire: 5 |
60 | 3875 | Miracle Potency: +18% Skills Energy Cost: +15% Spells Energy Cost: -7% Magic Power: +6% Pyromantic Power: +5% |
| Tier 4 | Electromancer Staff | Common | Crushing: 12 Shock: 5 |
60 | 3875 | Miracle Potency: +9% Energy: +6 Skills Energy Cost: +15% Spells Energy Cost: -7% Magic Power: +4% Electromantic Power: +5% |
| Tier 4 | Astromancer Staff | Common | Crushing: 11 Fire: 2 Frost: 2 Arcane: 2 |
60 | 3875 | Miracle Potency: +9% Skills Energy Cost: +15% Spells Energy Cost: -7% Cooldowns Duration: -5% Magic Power: +4% Astromantic Power: +5% |
| Tier 4 | Cryomancer Staff | Common | Crushing: 16 Frost: 5 |
120 | 2425 | Armor Penetration: +10% Knockback Chance: +16% Stagger Chance: +33% Block Chance: +12% Crit Avoidance: +16% Skills Energy Cost: -4% Spells Energy Cost: -4% Cryomantic Power: +5% |
| Tier 4 | Psimancer Staff | Common | Crushing: 12 Psionic: 5 |
60 | 3875 | Backfire Chance: -3% Miracle Potency: +9% Skills Energy Cost: +15% Spells Energy Cost: -7% Magic Power: +4% Psionic Power: +5% |
| Tier 4 | Arcanist Staff | Common | Crushing: 16 Arcane: 5 |
120 | 2425 | Armor Penetration: +10% Knockback Chance: +16% Stagger Chance: +21% Block Chance: +12% Crit Avoidance: +16% Energy: +6 Skills Energy Cost: -4% Spells Energy Cost: -4% Magic Power: +3% Arcanistic Power: +5% Energy Drain: +5% |
| Tier 4 | Geomancer Staff | Common | Crushing: 20 Arcane: 3 |
160 | 2425 | Armor Penetration: +10% Knockback Chance: +16% Stagger Chance: +21% Block Chance: +12% Block Power: +8 Crit Avoidance: +16% Damage Taken: -4% Skills Energy Cost: -4% Spells Energy Cost: -4% Geomantic Power: +5% |
| Tier 3 | Necromancer Staff | Unique | Crushing: 9 Unholy: 6 |
33 | 1725 | Damage Taken: -6% Backfire Chance: -6% Miracle Potency: +13% Skills Energy Cost: +13% Spells Energy Cost: -13% Magic Power: +13% Energy Drain: +9% Fatigue Resistance: -9% |
| Tier Data does not exist. | Chronomancer Staff | Common | ||||
| Tier 5 | Orient Staff | Unique | Crushing: 14 Fire: 3 Sacred: 3 |
75 | 8150 | Miracle Potency: +11% Energy: +5 Energy Restoration: +5% Skills Energy Cost: +15% Spells Energy Cost: -10% Cooldowns Duration: -5% Magic Power: +10% |
| Tier 5 | Vampiric Staff | Unique | Crushing: 18 Unholy: 9 |
130 | 5100 | Armor Penetration: +13% Bleed Chance: +13% Knockback Chance: +13% Stagger Chance: +26% Block Chance: +13% Crit Efficiency: +9% Crit Avoidance: +26% Skills Energy Cost: -6% Spells Energy Cost: -6% Health Restoration: -9% Life Drain: +13% |
| Tier Data does not exist. | Relict Staff | Common |
Page last edited during patch: 0.8.2.3
| |||||||||||||||||||||||||
| |||||






















