Difference between revisions of "Chicken Egg"

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m (update 0.9.3)
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|InventoryWidth = 1
|InventoryWidth = 1
|InventoryHeight = 1
|InventoryHeight = 1
|Properties1 = Hunger|Values1 = {{c|+|-2%}}
|Properties1 = Hunger|Values1 = {{c|+|-4%}}
|Freshness = 120
|Freshness = 148
|Uses = 1
|Uses = 1
|Properties4 = Poisoning Chance|Values4 = {{c|-|+5%}}
|Properties4 = Poisoning Chance|Values4 = {{c|-|+5%}}
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|Description = According to a now long-forgotten royal edict, eggs are to be broken exclusively at the smaller end.
|Description = According to a now long-forgotten royal edict, eggs are to be broken exclusively at the smaller end.
|Notes = Has a slight chance of poisoning the consumer. Can be cooked into other dishes.
|Notes = Has a slight chance of poisoning the consumer. Can be cooked into other dishes.
|Price = 5
|Price = 7
|#default =  
|#default =  
}}</includeonly><noinclude>{{stub}}
}}</includeonly><noinclude>{{stub}}

Revision as of 11:10, 21 August 2025


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Chicken Egg
Food
Hunger:
-4%
Poisoning Chance:
+5%
Healing Efficiency:
+1% (30 t)
Fatigue Change:
-0.01% (30 t)
Immunity:
+0.02% (30 t)

Will spoil in 7 days.

According to a now long-forgotten royal edict, eggs are to be broken exclusively at the smaller end.
Price7

Chicken Egg
According to a now long-forgotten royal edict, eggs are to be broken exclusively at the smaller end.

Acquired From

Page last edited during patch: 0.9.3.6