Difference between revisions of "Caltrops"

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(Manually updated, since no template is being used for Consumable data.)
Line 7: Line 7:
|Properties1 = Piercing Damage
|Properties1 = Piercing Damage
|Values1 = 20
|Values1 = 20
|PropertyText = Ignores 90% Armor and has {{pos|+50%}} Bodypart Damage
|PropertyText = Ignores 90% Armor and has {{pos|+75%}} Bodypart Damage


{{pos|75%}} chance to apply {{cl|-|Confusion}} for {{pos|6}} turns.<br>
{{pos|80%}} chance to apply {{cl|-|Confusion}} for {{pos|6}} turns.<br>
{{pos|75%}} chance to {{neg|Immobilize}} for {{pos|2}} turns.<br>
{{pos|80%}} chance to {{neg|Immobilize}} for {{pos|2}} turns.<br>
{{pos|75%}} chance to {{neg|Stagger}} for {{pos|2}} turns.
{{pos|80%}} chance to {{neg|Stagger}} for {{pos|2}} turns.


|Description = During the Brynn siege, the Magistrate mercenaries made liberal use of these things: a carpet of caltrops blocking a narrow street can easily hold off an enemy advance, be it cavalry or light infantry.
|Description = During the Brynn siege, the Magistrate mercenaries made liberal use of these things: a carpet of caltrops blocking a narrow street can easily hold off an enemy advance, be it cavalry or light infantry.

Revision as of 08:53, 29 January 2025


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During the Brynn siege, the Magistrate mercenaries made liberal use of these things: a carpet of caltrops blocking a narrow street can easily hold off an enemy advance, be it cavalry or light infantry.

Acquired From

Can be sold by:


Note:

Throwing Caltrops from your inventory sets this trap.

Page last edited during patch: 0.9.1.17