Difference between revisions of "Herbs"
old>Domppa100 (added colors to the properties.) |
old>Pumasky2 (style > template) |
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|'''[[Agrimony]]'''[[File:Agrimony.png|alt=|center]] | |'''[[Agrimony]]'''[[File:Agrimony.png|alt=|center]] | ||
| 10 | | 10 | ||
|Max Mana Resistance: | | | ||
Max Mana Resistance: {{Positive|+5%}} | |||
Mana Restoration: | Mana Restoration: {{Positive|+1%}} | ||
Health Restoration: | Health Restoration: {{Positive|+0.5%}} | ||
Immunity: | Immunity: {{Positive|+1%}} | ||
Duration: 45 | Duration: 45 | ||
|Agrimony has been valued for its healing qualities since olden times. | |Agrimony has been valued for its healing qualities since olden times. | ||
|- | |- | ||
|'''[[Bogbean]]'''[[File:Bogbean.png|alt=|center]] | |'''[[Bogbean]]'''[[File:Bogbean.png|alt=|center]] | ||
| 10 | | 10 | ||
|Toxicity Change: | | | ||
Toxicity Change: {{Positive|-0.2%}} | |||
Pain Resistance: | Pain Resistance: {{Positive|+5%}} | ||
Pain Change: | Pain Change: {{Positive|-0.5%}} | ||
Morale Change: | Morale Change: {{Positive|+0.1%}} | ||
Bleeding Resistance: | Bleeding Resistance: {{Positive|+3%}} | ||
Duration: 45 | Duration: 45 | ||
|Also known as buckbean, this plant can easily be found around swamps. It's used for tonics and painkillers. | |Also known as buckbean, this plant can easily be found around swamps. It's used for tonics and painkillers. | ||
|- | |- | ||
|'''[[Burdock]]'''[[File:Burdock.png|alt=|center]] | |'''[[Burdock]]'''[[File:Burdock.png|alt=|center]] | ||
| 6 | | 6 | ||
|Toxicity Change: | | | ||
Toxicity Change: {{Positive|-0.1%}} | |||
Health Restoration: | Health Restoration: {{Positive|+0.2%}} | ||
Immunity: | Immunity: {{Positive|+5%}} | ||
Duration: 45 | Duration: 45 | ||
|This weed grows along roads and fences. Rumors say that its roots possess a number of useful properties. | |This weed grows along roads and fences. Rumors say that its roots possess a number of useful properties. | ||
|- | |- | ||
|'''[[Horsetail]]'''[[File:Horsetail.png|alt=|center]] | |'''[[Horsetail]]'''[[File:Horsetail.png|alt=|center]] | ||
| 6 | | 6 | ||
|Toxicity Change: | | | ||
Toxicity Change: {{Negative|0.01%}} | |||
Health Restoration: | Health Restoration: {{Positive|+0.25%}} | ||
Healing Recieved: | Healing Recieved: {{Positive|+5%}} | ||
Bleeding Resistance: | Bleeding Resistance: {{Positive|+5%}} | ||
Duration: 45 | Duration: 45 | ||
|Horsetail is well known as a powerful astringent. However it shouldn't be abused - cattle which graze on horsetail often end up dead from poisoning. | |Horsetail is well known as a powerful astringent. However it shouldn't be abused - cattle which graze on horsetail often end up dead from poisoning. | ||
|- | |- | ||
|'''[[Mindwort]]'''[[File:Mindwort.png|alt=|center]] | |'''[[Mindwort]]'''[[File:Mindwort.png|alt=|center]] | ||
| 12 | | 12 | ||
|Sanity: | | | ||
Sanity: {{Positive|+1%}} | |||
Sanity Change: | Sanity Change: {{Positive|+0.1%}} | ||
Morale: | Morale: {{Positive|+1%}} | ||
Morale Change: | Morale Change: {{Positive|+0.2%}} | ||
Psionic Resistance: | Psionic Resistance: {{Positive|+5%}} | ||
{{Positive|Removes}} the effects of {{Negative|bad trip}} and being {{Negative|drunk}}. | |||
Duration: 45 | Duration: 45 | ||
|Mindwort is used as a potent sedative, helpful in recovery from major shocks. | |Mindwort is used as a potent sedative, helpful in recovery from major shocks. | ||
|- | |- | ||
|'''[[Peppermint]]'''[[File:Peppermint.png|alt=|center]] | |'''[[Peppermint]]'''[[File:Peppermint.png|alt=|center]] | ||
| 6 | | 6 | ||
|Hunger Resistance: | | | ||
Hunger Resistance: {{Positive|+5%}} | |||
Toxicity Resistance: | Toxicity Resistance: {{Positive|+5%}} | ||
Healing Recieved: | Healing Recieved: {{Positive|+10%}} | ||
Immunity: | Immunity: {{Positive|+2%}} | ||
Duration: 45 | Duration: 45 | ||
|Peppermint is famous for a variety of beneficial properties. A great addition to every tincture. | |Peppermint is famous for a variety of beneficial properties. A great addition to every tincture. | ||
|- | |- | ||
|'''[[Poppy]]'''[[File:Poppy.png|alt=|center]] | |'''[[Poppy]]'''[[File:Poppy.png|alt=|center]] | ||
| 10 | | 10 | ||
|Toxicity Change: | | | ||
Toxicity Change: {{Negative|+0.25%}} | |||
Pain Change: | Pain Change: {{Positive|0.25%}} | ||
Sanity Change: | Sanity Change: {{Negative|-0.15%}} | ||
Morale: | Morale: {{Positive|+4%}} | ||
Morale Change: | Morale Change: {{Positive|+0.25%}} | ||
May put to | May put to {{Negative|sleep}} or cause {{Negative|bad trip}}. | ||
Duration: 45 | Duration: 45 | ||
|Village healers often include poppy into their herbal infusions for its sedative qualities. | |Village healers often include poppy into their herbal infusions for its sedative qualities. | ||
|- | |- | ||
|'''[[Thyme]]'''[[File:Thyme.png|alt=|center]] | |'''[[Thyme]]'''[[File:Thyme.png|alt=|center]] | ||
| 10 | | 10 | ||
|Pain Resistance: | | | ||
Pain Resistance: {{Positive|+5%}} | |||
Max Mana Resistance: | Max Mana Resistance: {{Positive|+1%}} | ||
Health Restoration: | Health Restoration: {{Positive|+1%}} | ||
Immunity: | Immunity: {{Positive|+3%}} | ||
Duration: 45 | Duration: 45 |
Revision as of 03:32, 11 May 2020
Herbs can be commonly found growing on the Plains or bought from Fried, the herbalist. Most herbs provide beneficial effects for a limited amount of time.
Item | Price | Properties | Description |
---|---|---|---|
Agrimony | 10 |
Max Mana Resistance: +5% Mana Restoration: +1% Health Restoration: +0.5% Immunity: +1% Duration: 45 |
Agrimony has been valued for its healing qualities since olden times. |
Bogbean | 10 |
Toxicity Change: -0.2% Pain Resistance: +5% Pain Change: -0.5% Morale Change: +0.1% Bleeding Resistance: +3% Duration: 45 |
Also known as buckbean, this plant can easily be found around swamps. It's used for tonics and painkillers. |
Burdock | 6 |
Toxicity Change: -0.1% Health Restoration: +0.2% Immunity: +5% Duration: 45 |
This weed grows along roads and fences. Rumors say that its roots possess a number of useful properties. |
Horsetail | 6 |
Toxicity Change: 0.01% Health Restoration: +0.25% Healing Recieved: +5% Bleeding Resistance: +5% Duration: 45 |
Horsetail is well known as a powerful astringent. However it shouldn't be abused - cattle which graze on horsetail often end up dead from poisoning. |
Mindwort | 12 |
Sanity: +1% Sanity Change: +0.1% Morale: +1% Morale Change: +0.2% Psionic Resistance: +5% Removes the effects of bad trip and being drunk. Duration: 45 |
Mindwort is used as a potent sedative, helpful in recovery from major shocks. |
Peppermint | 6 |
Hunger Resistance: +5% Toxicity Resistance: +5% Healing Recieved: +10% Immunity: +2% Duration: 45 |
Peppermint is famous for a variety of beneficial properties. A great addition to every tincture. |
Poppy | 10 |
Toxicity Change: +0.25% Pain Change: 0.25% Sanity Change: -0.15% Morale: +4% Morale Change: +0.25% May put to sleep or cause bad trip. Duration: 45 |
Village healers often include poppy into their herbal infusions for its sedative qualities. |
Thyme | 10 |
Pain Resistance: +5% Max Mana Resistance: +1% Health Restoration: +1% Immunity: +3% Duration: 45 |
Thyme has a variety of uses as a fragrant spice as well as a part of numerous healing concoctions. |
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