Difference between revisions of "Daggers"
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{{WeaponTable/row|Jambiya}} | {{WeaponTable/row|Jambiya}} | ||
{{WeaponTable/row|Stiletto}} | {{WeaponTable/row|Stiletto}} | ||
{{WeaponTable/row| | {{WeaponTable/row|Assassin Dagger}} | ||
{{WeaponTable/row|Ceremonial Dagger}} | {{WeaponTable/row|Ceremonial Dagger}} | ||
{{WeaponTable/row|Ornate Dagger}} | {{WeaponTable/row|Ornate Dagger}} |
Revision as of 23:20, 25 December 2024
This article is about a weapon class. For the corresponding skill tree, see Daggers (skill tree). |
Sneaky, sneaky. Pointy, pointy. Stabby, stabby. These are for you, if you like to do it from behind.
All daggers occupy 1×2 inventory slots.
Critical Hit Bonus
Upon dealing Critical Damage, daggers have +50% Crit Efficiency, and burn 10% of target's Max Energy (but no more than 25 Energy).
Daggers
Tier | Item | Rarity | Damage | Durability | Price | Properties |
---|---|---|---|---|---|---|
Tier 1 | Kitchen Knife | Common | Piercing: 9 |
25 | 10 | Armor Penetration: -20% Fumble Chance: +15% |
Tier 1 | Shiv | Common | Piercing: 12 |
25 | 25 | Armor Penetration: +5% Bleed Chance: +5% Accuracy: +2% |
Tier 1 | Commoner Dagger | Common | Piercing: 12 |
35 | 50 | Armor Penetration: +5% Bleed Chance: +5% Accuracy: +3% Crit Chance: +1% |
Tier 3 | Soldier Dagger | Common | Piercing: 16 |
75 | 650 | Armor Penetration: +10% Bleed Chance: +12% Block Chance: +5% Block Power: +3 Counter Chance: +6% |
Tier 3 | Merchant Dagger | Common | Piercing: 16 |
75 | 650 | Armor Penetration: +10% Bleed Chance: +12% Block Chance: +5% Block Power: +1 Counter Chance: +6% Fumble Chance: -1% |
Tier 2 | Recruit Dagger | Common | Piercing: 14 |
60 | 250 | Armor Penetration: +5% Bleed Chance: +8% Block Chance: +3% Block Power: +2 Counter Chance: +4% |
Tier 4 | Duelist Dagger | Common | Piercing: 18 |
90 | 1450 | Armor Penetration: +10% Bleed Chance: +7% Block Chance: +10% Block Power: +6 Counter Chance: +9% |
Tier 4 | Veteran Dagger | Common | Piercing: 18 |
90 | 1450 | Armor Penetration: +10% Bleed Chance: +16% Block Chance: +7% Block Power: +5 Counter Chance: +8% |
Tier 2 | Dirk | Common | Piercing: 14 |
50 | 275 | Armor Penetration: +5% Bleed Chance: +14% Accuracy: +4% Crit Chance: +2% Fumble Chance: +1% |
Tier 3 | Rondel | Common | Piercing: 16 |
60 | 750 | Armor Penetration: +10% Bleed Chance: +15% Accuracy: +5% Crit Chance: +3% |
Tier 3 | Baselard | Common | Piercing: 16 |
60 | 750 | Armor Penetration: +10% Bleed Chance: +15% Accuracy: +5% Crit Chance: +1% Counter Chance: +3% |
Tier 2 | Bollock Dagger | Common | Piercing: 14 |
50 | 275 | Armor Penetration: +5% Bleed Chance: +10% Accuracy: +4% Crit Chance: +2% |
Tier 5 | Parrying Dagger | Common | Piercing: 21 |
110 | 3050 | Armor Penetration: +15% Bleed Chance: +10% Block Chance: +12% Block Power: +10 Counter Chance: +12% |
Tier 5 | Aristocrat Quillon | Common | Piercing: 21 |
105 | 3050 | Armor Penetration: +15% Bleed Chance: +20% Block Chance: +9% Block Power: +7 Counter Chance: +10% |
Tier 4 | Misericorde | Common | Piercing: 18 |
70 | 1700 | Armor Penetration: +10% Bleed Chance: +20% Accuracy: +6% Crit Chance: +4% |
Tier 4 | Jambiya | Common | Piercing: 18 |
70 | 1950 | Armor Penetration: +10% Bodypart Damage: +10% Bleed Chance: +26% Accuracy: +2% Crit Chance: +4% |
Tier 5 | Stiletto | Common | Piercing: 21 |
85 | 3575 | Armor Penetration: +15% Bleed Chance: +25% Accuracy: +7% Crit Chance: +5% |
Tier 5 | Assassin Dagger | Common | Piercing: 21 |
85 | 3575 | Armor Penetration: +15% Bleed Chance: +18% Accuracy: +7% Crit Chance: +7% Crit Efficiency: +5% Fumble Chance: -2% |
Tier 5 | Ceremonial Dagger | Unique | Piercing: 18 Sacred: 3 |
85 | 3575 | Armor Penetration: +15% Bodypart Damage: +5% Bleed Chance: +32% Accuracy: +7% Crit Chance: +5% Miracle Chance: +1% |
Tier 4 | Ornate Dagger | Unique | Piercing: 18 |
70 | 1700 | Armor Penetration: +10% Bleed Chance: +20% Accuracy: +9% Crit Chance: +4% Skills Energy Cost: -4% Spells Energy Cost: -4% |
Page last edited during patch: 0.9.1.0
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