Headgear
Revision as of 22:23, 2 January 2025 by Charles Flyingpad (talk | contribs) (Changed Ornate Mail Coif to Squire Mail Coif)
List of all headgear in the game.
Tier | Item | Rarity | Protection | Class | Durability | Price | Properties |
---|---|---|---|---|---|---|---|
Tier 1 | Crimson Headband | Common | 0 | Light | 15 | 20 | Crit Chance: +1% Fumble Chance: -1% Backfire Chance: -1% Miracle Chance: +1% |
Tier 1 | Peasant Cap | Common | 2 | Light | 60 | 25 | Physical Resistance: +4% Slashing Resistance: +3% Rending Resistance: +3% Bleed Resistance: +6% Control Resistance: +4% Dodge Chance: +1% |
Tier 2 | Hood | Common | 2 | Light | 40 | 200 | Physical Resistance: +4% Bleed Resistance: +4% Crit Chance: +1% Fumble Chance: -2% Dodge Chance: +4% |
Tier 1 | Peasant Hat | Common | 1 | Light | 30 | 25 | Physical Resistance: +2% Crushing Resistance: +3% Rending Resistance: +3% Bleed Resistance: +2% Dodge Chance: +3% Energy Restoration: +2% |
Tier Data does not exist. | Forester Hat | Common | 0 | ||||
Tier 1 | Broad-Brimmed Hat | Common | 1 | Light | 30 | 25 | Physical Resistance: +2% Bleed Resistance: +2% Fumble Chance: -1% Dodge Chance: +3% Fatigue Resistance: +5% |
Tier 2 | Arming Cap | Common | 4 | Light | 80 | 200 | Physical Resistance: +6% Bleed Resistance: +8% Control Resistance: +6% Dodge Chance: +2% |
Tier 3 | Padded Coif | Common | 6 | Light | 100 | 500 | Physical Resistance: +8% Bleed Resistance: +10% Control Resistance: +8% Dodge Chance: +3% |
Tier 4 | Norrheim Helmet | Common | 7 | Light | 120 | 1325 | Physical Resistance: +10% Rending Resistance: +20% Bleed Resistance: +20% Control Resistance: +10% Crit Chance: +1% Dodge Chance: -2% Energy: -1 |
Tier 4 | Mercenary Captain Headwear | Common | 4 | Light | 60 | 1150 | Physical Resistance: +8% Bleed Resistance: +8% Control Resistance: +4% Pain Resistance: +10% Crit Chance: +5% Crit Efficiency: +10% Dodge Chance: +6% |
Tier 3 | Mail Coif | Common | 9 | Light | 150 | 650 | Physical Resistance: +8% Slashing Resistance: +15% Rending Resistance: +15% Bleed Resistance: +10% Control Resistance: +8% Energy: -2 |
Tier 4 | Squire Mail Coif | Common | 11 | Light | 180 | 1450 | Physical Resistance: +10% Slashing Resistance: +15% Rending Resistance: +15% Bleed Resistance: +12% Control Resistance: +10% Energy: -2 |
Tier 2 | Cone Helmet | Common | 5 | Medium | 100 | 275 | Physical Resistance: +8% Bleed Resistance: +12% Control Resistance: +10% Energy: -1 |
Tier 2 | Guard Helmet | Common | 8 | Medium | 120 | 475 | Physical Resistance: +14% Bleed Resistance: +20% Control Resistance: +14% Energy: -2 Energy Restoration: -1% |
Tier 2 | Skadian Helmet | Unique | 6 | Medium | 100 | 375 | Physical Resistance: +10% Bleed Resistance: +16% Control Resistance: +10% Energy: -1 |
Tier 2 | Kettle Helmet | Common | 7 | Medium | 100 | 425 | Physical Resistance: +10% Bleed Resistance: +16% Control Resistance: +10% Crit Avoidance: +3% Energy: -1 |
Tier 3 | Open Bascinet | Common | 11 | Medium | 150 | 1225 | Physical Resistance: +16% Bleed Resistance: +22% Control Resistance: +16% Energy: -4 Energy Restoration: -1% Fortitude: +3% |
Tier 4 | Sallet | Common | 12 | Medium | 150 | 2300 | Physical Resistance: +14% Bleed Resistance: +20% Control Resistance: +14% Energy: -3 |
Tier 4 | Wolf Ribs Bascinet | Common | 14 | Medium | 180 | 2750 | Physical Resistance: +18% Bleed Resistance: +24% Control Resistance: +18% Energy: -6 Energy Restoration: -1% Fortitude: +4% |
Tier 3 | Klappvisor Bascinet | Common | 18 | Heavy | 300 | 1625 | Physical Resistance: +25% Bleed Resistance: +30% Control Resistance: +25% Accuracy: -4% Crit Avoidance: +10% Energy: -10 Energy Restoration: -3% Fortitude: +7% Vision: -2 |
Tier 4 | Hounskull Bascinet | Common | 22 | Heavy | 360 | 3675 | Physical Resistance: +28% Bleed Resistance: +33% Control Resistance: +27% Accuracy: -5% Crit Avoidance: +12% Energy: -13 Energy Restoration: -3% Fortitude: +9% Vision: -2 |
Tier 5 | Visored Grand Bascinet | Common | 30 | Heavy | 460 | 7775 | Physical Resistance: +33% Bleed Resistance: +38% Control Resistance: +33% Accuracy: -8% Crit Avoidance: +18% Energy: -22 Energy Restoration: -5% Fortitude: +12% Vision: -3 |
Tier 4 | Topfhelm | Common | 20 | Heavy | 240 | 2650 | Physical Resistance: +23% Bleed Resistance: +26% Control Resistance: +25% Accuracy: -4% Crit Avoidance: +5% Energy: -11 Energy Restoration: -3% Fortitude: +5% Vision: -2 |
Tier Data does not exist. | Aldorian Topfhelm | Common | 0 | ||||
Tier 4 | Visored Sallet | Common | 19 | Heavy | 240 | 3225 | Physical Resistance: +23% Bleed Resistance: +28% Control Resistance: +23% Accuracy: -4% Crit Avoidance: +7% Energy: -10 Energy Restoration: -2% Fortitude: +7% Vision: -1 |
Tier 4 | Bellows-Visored Sallet | Common | 19 | Heavy | 240 | 3225 | Physical Resistance: +23% Bleed Resistance: +28% Control Resistance: +20% Accuracy: -3% Crit Avoidance: +5% Energy: -7 Energy Restoration: -1% Fortitude: +5% Vision: -1 |
Tier Data does not exist. | Apprentice Cowl | Common | 0 | ||||
Tier Data does not exist. | Novice Cowl | Common | 0 | ||||
Tier 4 | Arcanist Cowl | Common | 4 | Light | 60 | 2875 | Physical Resistance: +6% Arcane Resistance: +20% Bleed Resistance: +6% Dodge Chance: +4% Backfire Chance: -7% Energy: +10 Energy Restoration: +2% Arcanistic Power: +8% Energy Drain: +9% Vision: +1 |
Tier 4 | Pyromancer Cowl | Common | 4 | Light | 60 | 2875 | Physical Resistance: +6% Fire Resistance: +20% Bleed Resistance: +6% Backfire Chance: -7% Miracle Chance: +2% Miracle Potency: +5% Energy: +10 Energy Restoration: +2% Pyromantic Power: +8% Vision: +1 |
Tier 4 | Geomancer Cowl | Common | 5 | Light | 80 | 2875 | Physical Resistance: +8% Arcane Resistance: +10% Bleed Resistance: +6% Damage Taken: -5% Backfire Chance: -7% Energy: +10 Energy Restoration: +2% Geomantic Power: +8% Fortitude: +8% Vision: +1 |
Tier 4 | Electromancer Cowl | Common | 4 | Light | 60 | 2875 | Physical Resistance: +6% Shock Resistance: +20% Bleed Resistance: +6% Backfire Chance: -7% Energy: +15 Energy Restoration: +4% Spells Energy Cost: -5% Electromantic Power: +8% Vision: +1 |
Tier 5 | Spellweaver Cowl | Common | 5 | Light | 70 | 6075 | Physical Resistance: +7% Bleed Resistance: +7% Backfire Chance: -10% Energy: +15 Energy Restoration: +4% Spells Energy Cost: -6% Cooldowns Duration: -5% Magic Power: +12% Vision: +1 |
Tier 4 | Cryomancer Cowl | Common | 4 | Light | 60 | 2875 | Physical Resistance: +6% Frost Resistance: +25% Bleed Resistance: +6% Crit Avoidance: +10% Backfire Chance: -10% Energy: +10 Energy Restoration: +2% Cryomantic Power: +8% Vision: +1 Max Health: +5 |
Tier 4 | Battlemage Cowl | Common | 5 | Light | 70 | 2450 | Physical Resistance: +9% Nature Resistance: +9% Magic Resistance: +9% Bleed Resistance: +9% Backfire Chance: -9% Energy: +12 Energy Restoration: +3% Magic Power: +10% Vision: +1 |
Tier 3 | Wanderer Cowl | Common | 3 | Light | 50 | 1275 | Physical Resistance: +5% Bleed Resistance: +5% Backfire Chance: -6% Energy: +9 Energy Restoration: +2% Magic Power: +7% Vision: +1 |
Tier 2 | Academy Circlet | Common | 0 | Light | 20 | 575 | Miracle Chance: +2% Miracle Potency: +8% Cooldowns Duration: -2% Magic Power: +10% |
Tier 3 | Topaz Circlet | Common | 0 | Light | 35 | 1375 | Miracle Chance: +2% Miracle Potency: +10% Cooldowns Duration: -3% Magic Power: +12% |
Tier 3 | Gilded Circlet | Common | 0 | Light | 25 | 1825 | Backfire Chance: -2% Miracle Chance: +3% Miracle Potency: +10% Cooldowns Duration: -5% Magic Power: +15% |
Tier 4 | Dwarven Circlet | Common | 0 | Light | 60 | 4150 | Physical Resistance: +8% Nature Resistance: +8% Magic Resistance: +8% Crit Avoidance: +5% Miracle Chance: +6% Miracle Potency: +15% Cooldowns Duration: -4% Magic Power: +14% |
Tier 4 | Battlemage Circlet | Common | 0 | Light | 30 | 3450 | Miracle Chance: +4% Miracle Potency: +12% Energy: +6 Energy Restoration: +3% Cooldowns Duration: -4% Magic Power: +16% |
Tier 5 | Ruby Circlet | Common | 0 | Light | 45 | 7300 | Miracle Chance: +4% Miracle Potency: +15% Spells Energy Cost: -5% Cooldowns Duration: -8% Magic Power: +16% |
Tier 5 | Court Mage Diadem | Common | 0 | Light | 35 | 8375 | Magic Resistance: +10% Miracle Chance: +5% Miracle Potency: +20% Cooldowns Duration: -5% Magic Power: +22% |
Tier 5 | Hermit Wreath | Unique | 0 | Light | 35 | 7300 | Nature Resistance: +15% Miracle Chance: +5% Miracle Potency: +15% Energy: +4 Energy Restoration: +2% Cooldowns Duration: -5% Magic Power: +18% Health Restoration: +2% Vision: +1 Max Health: +4 |
Tier 2 | Witch Hat | Unique | 2 | Light | 20 | 575 | Physical Resistance: +4% Bleed Resistance: +4% Miracle Chance: +6% Miracle Potency: +6% Magic Power: +6% |
Tier 2 | Hired Blade Cowl | Unique | 2 | Light | 40 | 225 | Physical Resistance: +4% Bleed Resistance: +4% Crit Chance: +1% Crit Efficiency: +5% Fumble Chance: -1% Dodge Chance: +4% |
Tier 5 | Gryphon Sallet | Common | 23 | Heavy | 280 | 6800 | Physical Resistance: +25% Bleed Resistance: +35% Control Resistance: +25% Accuracy: -6% Crit Avoidance: +10% Energy: -12 Energy Restoration: -3% Fortitude: +9% Vision: -2 |
Tier 2 | Cervelliere | Common | 6 | Medium | 100 | 375 | Physical Resistance: +10% Bleed Resistance: +15% Control Resistance: +12% Energy: -1 |
Tier 3 | Mail Cervelliere | Common | 9 | Medium | 150 | 1025 | Physical Resistance: +12% Slashing Resistance: +15% Rending Resistance: +15% Bleed Resistance: +18% Control Resistance: +12% Energy: -3 Energy Restoration: -1% |
Tier Data does not exist. | Footman Barbute | Common | 0 | ||||
Tier 2 | Pot Helmet | Common | 7 | Medium | 100 | 400 | Physical Resistance: +12% Bleed Resistance: +12% Control Resistance: +12% Energy: -4 Energy Restoration: -1% |
Tier 3 | War Hat | Common | 10 | Medium | 125 | 1175 | Physical Resistance: +12% Bleed Resistance: +18% Control Resistance: +12% Crit Avoidance: +5% Energy: -2 |
Tier 3 | Visored Pot Helmet | Common | 16 | Heavy | 200 | 1175 | Physical Resistance: +20% Bleed Resistance: +24% Control Resistance: +23% Accuracy: -3% Crit Avoidance: +3% Energy: -9 Energy Restoration: -3% Fortitude: +3% Vision: -2 |
Tier 5 | Barbute | Common | 15 | Medium | 175 | 4850 | Physical Resistance: +16% Bleed Resistance: +22% Control Resistance: +16% Energy: -4 |
Tier 3 | Visored Cervelliere | Common | 15 | Heavy | 200 | 1425 | Physical Resistance: +20% Bleed Resistance: +26% Control Resistance: +20% Accuracy: -3% Crit Avoidance: +5% Energy: -8 Energy Restoration: -2% Fortitude: +5% Vision: -1 |
Tier 4 | Visored Barbute | Common | 19 | Heavy | 240 | 3225 | Physical Resistance: +23% Bleed Resistance: +33% Control Resistance: +27% Accuracy: -5% Crit Avoidance: +7% Energy: -10 Energy Restoration: -3% Fortitude: +7% Vision: -2 |
Tier 5 | Pig-Faced Bascinet | Common | 26 | Heavy | 420 | 7775 | Physical Resistance: +30% Bleed Resistance: +35% Control Resistance: +30% Accuracy: -6% Crit Avoidance: +15% Energy: -15 Energy Restoration: -3% Fortitude: +12% Vision: -2 |
Tier 2 | Plague Doctor Mask | Unique | 4 | Light | 80 | 200 | Physical Resistance: +5% Poison Resistance: +65% Bleed Resistance: +8% Control Resistance: +5% Health Restoration: +4% Healing Efficiency: +15% Vision: -3 |
Tier 3 | Cervelliere with Ear Guards | Unique | 9 | Medium | 125 | 1225 | Physical Resistance: +12% Slashing Resistance: +5% Rending Resistance: +5% Bleed Resistance: +18% Control Resistance: +15% Energy: -2 Fortitude: +10% |
Tier 5 | Ornate Barbute | Unique | 17 | Medium | 210 | 5825 | Physical Resistance: +20% Bleed Resistance: +26% Control Resistance: +20% Accuracy: +3% Energy: -8 Energy Restoration: -1% Magic Power: +5% Fortitude: +5% Vision: -1 |
Tier 4 | Ornate Sallet | Unique | 19 | Heavy | 240 | 3225 | Physical Resistance: +23% Magic Resistance: +5% Unholy Resistance: +10% Bleed Resistance: +28% Control Resistance: +23% Accuracy: -4% Crit Avoidance: +15% Energy: -10 Energy Restoration: -2% Fortitude: +9% Vision: -1 |
Tier Data does not exist. | Mastercrafted Sallet | Common | 0 | ||||
Tier 4 | Jousting Topfhelm | Unique | 20 | Heavy | 215 | 2650 | Physical Resistance: +23% Bleed Resistance: +26% Control Resistance: +25% Block Chance: +4% Accuracy: -4% Crit Avoidance: +5% Damage Taken: -5% Energy: -11 Energy Restoration: -3% Fortitude: +5% Vision: -2 |
Tier 3 | Jousting Bascinet | Unique | 18 | Heavy | 270 | 1625 | Physical Resistance: +25% Bleed Resistance: +30% Control Resistance: +25% Block Chance: +4% Accuracy: -4% Crit Avoidance: +10% Damage Taken: -5% Energy: -10 Energy Restoration: -3% Fortitude: +7% Vision: -2 |
|
|