Food

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Revision as of 18:14, 13 June 2020 by old>Phoe nixx (→‎List of all foods)
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Yummy! Food lowers your Hunger, sometimes Thirst and sometimes it also has other beneficial effects. Eating food while your hunger is 0% gives the Satiated condition. Most foods will rot or spoil after a certain time. Eating spoiled or rotten food is not recommended. Some foods (usually meat) can be cooked, which greatly improves their benefits. Eating raw meat is possible, but less beneficial than cooked meat, and may also produce negative effects, such as Vomiting.


Procuring food

Diffent food types can be bought in town from the Innkeeper and his assistants, from the local food merchants in their stalls, and sometimes from random townspeople. Simply talk to them and see what they have.


insert 2 pics of merchants


Chances are you will find some food when exploring bandit hideouts. A good alternative can be hunting for meat in a nearby forest.


insert pics of finding food in dungeons and hunting in the forest


Planning ahead

A quick run into a nearby bandit hideout won't require much more than two pieces of Bread. However, if you're travelling to a far away undead crypt, that's a whole different story. Plus undead don't eat, so don't expect to find any food there. If you decide to hunt for food, don't forget that there's currently no way to make fire, so you need someplace to cook it.


insert pic of map and circle spots with cooking fire (bandit castles and camps)


Stuffing yourself before leaving town is another option which might help, but don't overeat too much as it's not healthy. Try combining different food types with extra benefits and learn to use foods that also give you Hunger Resistance.


Eat smart

Consider your eating expenses. It barely costs anything to hunt deer in the forest and even a small amount of Venison can last a long time. Be mindful of the freshness of different foods. When you find food in the dungeons, eat cheese and other types that spoil quickly first, then bread, fruit and veggies, then long lasting food like Potatoes last.


idk, picture of inventory with different food types?


If you're rich, consider investing into Sausages and Smoked Ham. These are amazing foods that never spoil and also come with multiple uses per item, saving inventory space.


List of all foods

Item Inv. slots Freshness HungerHungerColumn.png ThirstThirstColumn.png PriceGold.png Properties Uses Description
Roasted Fatty Meat
2×1 60 -35% 40 Hunger Resistance: +15% (90x) 1 A hefty steak, medium rare. A true warrior's lunch.
Fatty Meat
2×1 30 -25% 25 May cause poisoning or vomiting. 1 A giant chunk of fresh meat.
Rotten Meat
2×1 - -4% 0 Intoxication Change: +0.50% (90x)

Morale: -20%

May cause poisoning or vomiting.

1 This fillet has clearly seen better days.
Roasted Tough Meat
2×1 70 -30% 30 Hunger Resistance: +10% (90x) 1 For those with strong teeth and jaws. An acquired taste as well.
Tough Meat
2×1 35 -20% 15 May cause poisoning or vomiting. 1 With enough skill it can be used to cook something appetizing.
Rotten Meat
2×1 - -3% 0 Intoxication Change: +0.50% (90x)

Morale: -20%

May cause poisoning or vomiting.

1 A single whiff, and the stench will burn itself into your memory.
Roasted Tender Meat
1×1 50 -20% 35 Hunger Resistance: +10% (60x)

Morale: +3%

1 Worthy to be served to a king... If only Aldor had one, of course.
Tender Meat
1×1 25 -10% 20 May cause poisoning or vomiting. 1 Tender, soft, juicy - a mouth-watering chunk.
Rotten Meat
1×1 - -3% 0 Intoxication Change: +0.50% (30x)

Morale: -20%

May cause poisoning or vomiting.

1 Not so tender now.
Roasted Sinewy Meat
1×1 40 -12% 10 Hunger Resistance: +3% (30x)

Morale: -5%

Immunity: -5%

1 Hunger is the best spice - there are worse things to be eaten.
Sinewy Meat
1×1 20 -7% 5 Morale: -5%

May cause poisoning or vomiting.

1 In times of famine Aldorians sometimes resorted to eating rats, foxes, badgers, and other critters... Looks like history made another circle.
Rotten Meat
1×1 - -2% 0 Intoxication Change: +0.75% (30x)

Morale: -20%

May cause poisoning or vomiting.

1 As if it couldn't get any more disgusting...
Roasted Meat Morsels
1×1 40 -10% 10 Hunger Resistance: +3% (30x)

Immunity: -5%

1 Makes for a disappointing lunch - there's barely enough meat for one bite.
Meat Morsels
1×1 20 -5% 5 Morale: -5%

May cause poisoning or vomiting.

1 There's hardly anything to cook.
Rotten Meat Morsels
1×1 - -1% 0 Intoxication Change: +0.75% (30x)

May cause poisoning or vomiting.

1 They may be tiny, but the stench travels for miles.
Roasted Drumstick
1×1 60 -20% 30 Hunger Resistance: +10% (60x) 1 Grilled chicken drumsticks are very filling.
Raw Drumstick
1×1 30 ? 15 May cause poisoning or vomiting. 1 It won't run away anymore.
Rotten Drumstick
1×1 - -3% 0 Intoxication Change: +0.25% (60x)

May cause poisoning or vomiting.

1 It has witnessed the days of the old king.
Сooked Carp
1×1 30 -15% 20 Hunger Resistance: +5% (30x)

Immunity: +1%

1 Simple, tasty, and nutritious.
Carp
1×1 15 -10% 10 May cause poisoning or vomiting. 1 Its wet scales glisten and shimmer in the sun.
Rotten Carp
1×1 - -2% 0 Intoxication Change: +0.75% (30x)

May cause poisoning or vomiting.

1 It has a distinct stench of rot to it.
Cheese
1×1 60 -20% 18 1 A perfect addition to any diet.
Spoiled Cheese
1×1 - -3% 0 Morale: -10%

May cause poisoning or vomiting.

1 Mold clearly does not make this cheese seem more noble.
Apple
1×1 100 -5% -5% 5 Immunity: +2%

Mana Restoration: +1%

1 An apple a day keeps the doctor away.
Rotten Apple
1×1 - -1% 0 Morale: -5%

May cause vomiting.

1 It's crawling with worms. Disgusting.
Pear
1×1 100 -5% -5% 5 Immunity: +1%

Mana Restoration: +1%

1 Fresh and plump.
Rotten Pear
1×1 - -1% 0 Morale: -5%

May cause vomiting.

1 Doesn't look very appetizing...
Bread
1×1 120 -20% +5% 12 1 A good chunk of rustic bread. Sticks to the teeth.
Moldy Bread
1×1 - -3% +8% 0 Morale: -5%

May cause poisoning or vomiting.

1 It's covered with a thick layer of mold.
Smoked Ham
2×1 -25% 130 Hunger Resistance: +12% (90x)

Does not spoil over time.

4 There are rumors about a village where ham is cooked with steam. Ah, the local customs...
Fig
1×1 150 -1% 25 Max Health: +1%

Health Restoration: +1%

Immunity: +6%

1 An exotic fruit, often traded by eastern merchants. It does not come cheap: folks say that it's one of the secrets to elven longevity.
Dried Fig
1×1 - -3% 15 Health Restoration: +1%

Immunity: +3%

Morale: -5%

1 Dried figs are not as tasty, but they are somewhat more nourishing, and they can be stored for much longer.
Goat Cheese
1×1 70 -15% 15 1 It smells funny, but tastes good enough.
Spoiled Goat Cheese
1×1 - -25% 0 Morale: -10%

May cause poisoning or vomiting.

1 Nothing can fight this smell.
Grape
1×1 90 -5% -10% 10 Immunity: +4% 1 Gently melts in your mouth.
Rotten Grape
1×1 - -1% -2% 0 Morale: -5%

May cause poisoning or vomiting.

1 A bunch of fermented berries.
Carrot
1×1 200 -5% 4 Immunity: +1% 1 An excellent garnish... once you wash the dirt off.
Rotten Carrot
1×1 - 0 Morale: -5%

May cause vomiting.

1 Eating this doesn't seem like a good idea.
Baked Potato
1×1 350 -7% 4 1 Makes for a great campfire dinner.
Potato
1×1 350 -5% 4 Morale: -1% 1 You can eat it raw. But why would you?
Rotten Potato
1×1 - 0 Morale: -5%

May cause vomiting.

1 This is only good as a fertilizer.
Leek
1×1 100 -3% 4 Intoxication Change: -0.20% (60x)

Immunity +3%

1 Fresh, green and crispy.
Rotten Leek
1×1 - -1% 0 May cause vomiting. 1 Looks somewhat... wilted.
Onion
1×1 350 -3% 8 Intoxication: -5%

Immunity: +3%

1 Has layers and is more than it appears.
Rotten Onion
1×1 - -1% 0 May cause vomiting. 1 Turned brown under the sun and started sprouting little white hairs.
Garlic
1×1 350 -3% 5 Intoxication:-3%

Immunity: +5%

Unholy Resistance: +1% (90x)

1 Commoners sincerely believe that its smell scares away evil spirits. In reality it scares away pretty much everyone.
Rotten Garlic
1×1 - -1% 0 Morale: -5%

May cause vomiting.

1 You want some advice? Do not eat this.
White Radish
1×1 350 -3% 5 Hunger Change: -0.05% (60x)

Immunity: +1%

1 This vegetable was brought to Aldor from the Jacinth Kingdoms. It wasn't that long ago but it has already managed to take root.
Rotten White Radish
1×1 - -1% 0 Morale: -5%

May cause vomiting.

1 Not so white anymore.
Beet
1×1 350 -5% 4 Immunity: +2% 1 So very ripe.
Rotten Beet
1×1 - -1% 0 Morale: -5%

May cause vomiting.

1 Put it back where you found it.
Tomato
1×1 100 -5% -5% 5 Immunity: +2% 1 The elves brought many unusual crops to Aldor. Tomato is one of them. Some madmen claim it's a berry.
Rotten Tomato
1×1 - -1% 0 May cause vomiting. 1 Frequent dinner of a bad minstrel.
Sausage
2×1 -20% 100 Hunger Resistance +10%(90x)

Does not spoil over time.

3 Well-salted minced meat.
Ginger Root
1×1 40 Hunger Resistance +5% (60x)

Intoxication Change: -0.25% (60x)

Immunity: +5%

Removes the effects of being drunk.

1 An elven plant with tart taste and fragrant aroma. It's said that it helps with hangovers and other... ailments.
Elven Citrus
1×1 200 -1% +5% 35 Health Restoration: +1% (30x)

Intoxication Change: -0.50% (30x)

Immunity: +7%

1 Hideously sour, but very healthy. The nobles cringe, but keep eating them.
Spoiled Elven Citrus
1×1 - -1% 0 May cause vomiting. 1 Now it's not just hideosly sour but also has a rotten aftertaste.
Dragon Fruit
1×1 100 -10% -10% 50 Pain: -5%

Immunity: +5%

1 Hard to believe this weird fruit to come from our world. It tastes amazing.
Spoiled Dragon Fruit
1×1 - -1% 0 Morale: -5%

May cause vomiting.

1 Perhaps you can still sell this exotic fruit even in its current condition. But don't count on it too much.
Flatbread
1×1 90 -10% 10 Hunger Resistance: +3%(60x) 1 A flatbread made of wheat flour is a common lunch of poor city folks.
Spoiled Flatbread
1×1 - -1% 0 Morale: -5%

May cause vomiting.

1 This certainly won't sate your hunger.
Pancakes
1×1 70 -20% 20 Hunger Resistance: +5% (60x)

Morale: +5%

1 A stack of appetising honey pancakes. Looks like they're still warm.
Spoiled Pancakes
1×1 - -2% 0 Morale: -5%

May cause poisoning or vomiting.

1 They don't smell good at all.
Peasant Stew
2×1 60 -10% -5% 10 1 Cooked with whatever was at hand. Helps fill the belly a bit.
Spoiled Peasant Stew
2×1 - -2% -1% 0 Morale: -10%

May cause poisoning or vomiting.

1 Just pour it out already.
Lentil Soup
2×1 60 -15% -5% 15 Sanity: +3% 1 Lentil foods help you keep it together. This soup is no exception.
Spoiled Lentil Soup
2×1 - -2% -1% 0 Morale: -10%

May cause poisoning or vomiting.

1 This lentil soup will just ruin your day.
Pretzel
1×1 100 -15% 20 Hunger Resistance: +5% (30x)

Morale: +2%

1 A tastefully salty pretzel. Pretty nourishing.
Spoiled Pretzel
1×1 - -2% 0 Morale: -5%

May cause poisoning or vomiting.

1 This certainly won't sate your hunger.
Roasted Penny Bun
1×1 -5% 6 Hunger Resistance: +5% (30x)

Morale: +4%

Health Restoration: +2% (30x)

1 This rich mushroom aroma can be enjoyed indefinitely.
Penny Bun
1×1 -3% 6 Hunger Resistance: +3% (30x)

Health Restoration: +3% (30x)

1 Folks say that penny buns are good for one's health... And they taste splendidly to boot.
Roasted Pinecap
1×1 -4% 5 Morale: +3% 1 Not the most filling snack but an undeniably tasty one.
Pinecap
1×1 -2% 5 Intoxication: -1%

Energy Replenishment: +2%

1 Herbalists claim that raw pinecaps can absorb poisons and grant vigor.
Roasted Fly Agaric
1×1 -5% 4 Intoxication: +10%

Pain: -5% (30x)

Pain Resistance: +10% (30x)

Sanity: -5%

1 Thoroughly boiling and roasting fly agarics makes them almost perfectly safe to consume.
Roasted Death Cap
1×1 -100% -100% 3 Intoxication: +100%

It's not worth it, really.

1 If you are certain that you want to eat it - go ahead.
Magefungus ? -1% -5% 15 Intoxication: 10%

Energy Replenishment: +10%

Magic Resistance: +5%

1 A rare mushroom, which can only be found in the darkest of caves. Some folks say that it has magical properties.
Convict's Hand
(quest)
1×2 -10%

Sanity: -35%

Morale: -35%

1 The convict's brand is clearly visible on the back of this hand - such markings are burned into the skin before sending a criminal to the quarries.