Difference between revisions of "Swords"

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{{About|a weapon class|the corresponding skill tree|Swords (skill tree)}}
{{About|a weapon class|the corresponding skill tree|Swords (skill tree)}}


'''Swords''' are primarily invested in [[Slashing damage]] types and often encompass [[Armor Penetration]] properties. A single sword can be wielded as a one-handed weapon. It is also possible for a pair of swords to be wielded in both weapon slots.
'''Swords''' are primarily invested in Slashing damage types and often encompass [[Armor Penetration]] properties. A single sword can be wielded as a one-handed weapon. It is also possible for a pair of swords to be wielded in both weapon slots.


== Critical Hit Bonus ==
== Critical Hit Bonus ==
Upon dealing [[Critical Damage]], Swords have +100% [[Bleed Chance]]. If successful, applies [[Bleeding]] for 5-8 turns.
Upon dealing [[Combat_Formulas#Critical_Hit_/_Miracle|Critical Damage]], Swords have +25% {{C|Light Brown|{{#tip-text: Bleed Chance| {{:Bleed Chance}}}}}}.


== Swords ==
== Swords ==
{{WeaponTable/head}}
{{WeaponTable/head}}
|-
<!--{{WeaponTable/row|Wooden Sword}}-->
{{WeaponTable/row|Wooden Sword}}
|-
{{WeaponTable/row|Rusty Sword}}
{{WeaponTable/row|Rusty Sword}}
|-
{{WeaponTable/row|Homemade Sword}}
{{WeaponTable/row|Home-made Sword}}
{{WeaponTable/row|Drifter Blade}}
|-
<!--{{WeaponTable/row|Goblin Sword}}-->
{{WeaponTable/row|Traveller's Blade}}
|-
{{WeaponTable/row|Goblin Sword}}
|-
{{WeaponTable/row|Battle Cleaver}}
{{WeaponTable/row|Battle Cleaver}}
|-
{{WeaponTable/row|Shortsword}}
{{WeaponTable/row|Shortsword}}
|-
{{WeaponTable/row|Brigand Blade}}
{{WeaponTable/row|Brigand Blade}}
|-
{{WeaponTable/row|Watchman Sword}}
{{WeaponTable/row|Watchman Sword}}
|-
{{WeaponTable/row|Crude Falchion}}
{{WeaponTable/row|Crude Falchion}}
|-
{{WeaponTable/row|Footman Sword}}
{{WeaponTable/row|Footman Sword}}
|-
{{WeaponTable/row|Guild Blade}}
{{WeaponTable/row|Guild Blade}}
|-
{{WeaponTable/row|Norse Blade}}
{{WeaponTable/row|Norse Blade}}
|-
{{WeaponTable/row|Jarl Blade}}
{{WeaponTable/row|Jarl Blade}}
|-
{{WeaponTable/row|Jagged Falchion}}
{{WeaponTable/row|Jagged Falchion}}
|-
{{WeaponTable/row|Katzbalger}}
{{WeaponTable/row|Katzbalger}}
|-
{{WeaponTable/row|Skonfert Blade}}
{{WeaponTable/row|Skonfert Blade}}
|-
<!--{{WeaponTable/row|Orcish Blade}}-->
{{WeaponTable/row|Orcish Blade}}
|-
{{WeaponTable/row|Mastercrafted Falchion}}
{{WeaponTable/row|Mastercrafted Falchion}}
|-
{{WeaponTable/row|Veteran Sword}}
{{WeaponTable/row|Vanguard's Sword}}
|-
{{WeaponTable/row|Nomad Saber}}
{{WeaponTable/row|Nomad Saber}}
|-
{{WeaponTable/row|Elven Saber}}
{{WeaponTable/row|Elven Saber}}
|-
<!--{{WeaponTable/row|Orcish Scimitar}}-->
{{WeaponTable/row|Orcish Scimitar}}
<!--{{WeaponTable/row|Orcish Cleaver}}-->
|-
<!--{{WeaponTable/row|Orcish Battlesickle}}-->
{{WeaponTable/row|Orcish Cleaver}}
|-
{{WeaponTable/row|Orcish Battlesickle}}
|-
{{WeaponTable/row|Jibean Scimitar}}
{{WeaponTable/row|Jibean Scimitar}}
|-
{{WeaponTable/row|Knightly Blade}}
{{WeaponTable/row|Knightly Blade}}
|-
{{WeaponTable/row|Templar Sword}}
{{WeaponTable/row|Templar Sword}}
|-
{{WeaponTable/row|Captain Messer}}
{{WeaponTable/row|Guard Broadsword}}
{{WeaponTable/row|Guardsman Broadsword}}
|-
{{WeaponTable/row|Ancient Scimitar}}
{{WeaponTable/row|Ancient Scimitar}}
|-
{{WeaponTable/row|Arna's Sword}}
{{WeaponTable/row|Arna's Sword}}
|-
{{WeaponTable/row|Fancy Sword}}
{{WeaponTable/row|Fancy Sword}}
|-
{{WeaponTable/row|Engraved Sword}}
{{WeaponTable/row|Engraved Sword}}
|-
{{WeaponTable/row|Relict Blade}}
{{WeaponTable/row|Relict Blade}}
|-
{{WeaponTable/row|Royal Sword}}
{{WeaponTable/row|Royal Sword}}
|-
{{WeaponTable/row|Ornate Saber}}
{{WeaponTable/row|Decorated Saber}}
<!--{{WeaponTable/row|Supremacy of Flame}}-->
|-
{{WeaponTable/row|Supremacy of Flame}}
|}
|}



Latest revision as of 14:27, 18 September 2023

Disambig.png This article is about a weapon class. For the corresponding skill tree, see Swords (skill tree).

Swords are primarily invested in Slashing damage types and often encompass Armor Penetration properties. A single sword can be wielded as a one-handed weapon. It is also possible for a pair of swords to be wielded in both weapon slots.

Critical Hit Bonus

Upon dealing Critical Damage, Swords have +25% Bleed Chance.

Swords

Item Rarity DamageDamageColumn.png DurabilityDurabilityColumn.png PriceGold.png Properties
Rusty Sword
Rusty Sword
Common Slashing: 4
Poison: 2
5 5
 
Skills Energy Cost: +5%
Spells Energy Cost: +5%
 
Homemade Sword
Homemade Sword
Common Slashing: 16
75 50
Armor Penetration: +5%
 
Block Chance: +2%
 
Skills Energy Cost: +5%
Spells Energy Cost: +5%
 
Drifter Blade
Drifter Blade
Common Slashing: 17
100 193
Armor Penetration: +5%
 
Counter Chance: +4%
 
Skills Energy Cost: +5%
Spells Energy Cost: +5%
 
Battle Cleaver
Battle Cleaver
Common Slashing: 20
50 175
Armor Penetration: +5%
Bodypart Damage: +15%
 
Bleed Chance: +3%
 
Accuracy: -4%
Fumble Chance: +7%
 
Skills Energy Cost: +15%
Spells Energy Cost: +15%
 
Shortsword
Shortsword
Common Slashing: 18
100 413
Armor Penetration: +5%
 
Block Chance: +2%
Counter Chance: +2%
 
Skills Energy Cost: +5%
Spells Energy Cost: +5%
 
Brigand Blade
Brigand Blade
Common Slashing: 19
75 715
Armor Penetration: +5%
 
Crit Chance: +3%
Counter Chance: +3%
 
Skills Energy Cost: +10%
Spells Energy Cost: +10%
 
Watchman Sword
Watchman Sword
Common Slashing: 20
125 1100
Armor Penetration: +10%
 
Block Chance: +3%
Block Power: +4
Counter Chance: +2%
 
Skills Energy Cost: +5%
Spells Energy Cost: +5%
 
Crude Falchion
Crude Falchion
Common Slashing: 22
75 650
Armor Penetration: +5%
Bodypart Damage: +20%
 
Bleed Chance: +5%
 
Accuracy: -4%
Crit Efficiency: +10%
Fumble Chance: +6%
 
Skills Energy Cost: +15%
Spells Energy Cost: +15%
 
Footman Sword
Footman Sword
Common Slashing: 21
150 1595
Armor Penetration: +10%
 
Accuracy: +4%
Counter Chance: +4%
 
Skills Energy Cost: +10%
Spells Energy Cost: +10%
 
Guild Blade
Guild Blade
Common Slashing: 21
250 1595
Armor Penetration: +10%
 
Block Chance: +3%
Block Power: +6
Fumble Chance: -3%
 
Skills Energy Cost: +10%
Spells Energy Cost: +10%
 
Norse Blade
Norse Blade
Common Slashing: 22
125 2200
Armor Penetration: +10%
 
Crit Chance: +4%
Counter Chance: +4%
 
Skills Energy Cost: +10%
Spells Energy Cost: +10%
 
Jarl Blade
Jarl Blade
Unique Slashing: 26
200 5950
Armor Penetration: +10%
 
Crit Chance: +7%
Crit Efficiency: +20%
Counter Chance: +7%
 
Skills Energy Cost: +10%
Spells Energy Cost: +10%
Magic Power: +6%
 
Jagged Falchion
Jagged Falchion
Common Slashing: 25
125 2000
Armor Penetration: +5%
Bodypart Damage: +25%
 
Block Chance: +2%
Accuracy: -4%
Crit Chance: +1%
Fumble Chance: +5%
 
Skills Energy Cost: +20%
Spells Energy Cost: +20%
 
Katzbalger
Katzbalger
Common Slashing: 23
250 2915
Armor Penetration: +10%
 
Block Chance: +4%
Block Power: +8
Counter Chance: +4%
 
Skills Energy Cost: +5%
Spells Energy Cost: +5%
 
Skonfert Blade
Skonfert Blade
Common Slashing: 23
300 2915
Armor Penetration: +15%
 
Counter Chance: +5%
Fumble Chance: -5%
 
Skills Energy Cost: +10%
Spells Energy Cost: +5%
 
Mastercrafted Falchion
Mastercrafted Falchion
Common Slashing: 29
250 4250
Armor Penetration: +10%
Bodypart Damage: +30%
 
Accuracy: -4%
Crit Efficiency: +15%
Fumble Chance: +4%
 
Skills Energy Cost: +15%
Spells Energy Cost: +15%
 
Veteran Sword
Veteran Sword
Common Slashing: 24
325 3740
Armor Penetration: +15%
 
Block Chance: +5%
Accuracy: +2%
Counter Chance: +3%
 
Skills Energy Cost: +10%
Spells Energy Cost: +10%
 
Nomad Saber
Nomad Saber
Common Slashing: 22
300 2000
Armor Penetration: +5%
 
Bleed Chance: +12%
 
Crit Chance: +4%
 
Skills Energy Cost: +10%
Spells Energy Cost: +10%
 
Elven Saber
Elven Saber
Common Slashing: 26
350 4250
Armor Penetration: +5%
 
Bleed Chance: +16%
 
Crit Chance: +6%
 
Skills Energy Cost: +10%
Spells Energy Cost: +10%
 
UNOBTAINABLE
Jibean Scimitar
Jibean Scimitar
Common Slashing: 30
450 7700
Armor Penetration: +10%
 
Bleed Chance: +25%
 
Crit Chance: +5%
Crit Efficiency: +10%
 
Skills Energy Cost: +10%
Spells Energy Cost: +10%
 
Knightly Blade
Knightly Blade
Common Slashing: 27
375 5775
Armor Penetration: +15%
 
Block Chance: +5%
Crit Chance: +2%
Counter Chance: +5%
 
Skills Energy Cost: +15%
Spells Energy Cost: +15%
 
Templar Sword
Templar Sword
Common Slashing: 22
Sacred: 4
400 8470
Armor Penetration: +15%
 
Accuracy: +4%
Counter Chance: +6%
Fumble Chance: -4%
 
Skills Energy Cost: +15%
Spells Energy Cost: +15%
 
Captain Messer
Captain Messer
Common Slashing: 32
350 6400
Armor Penetration: +10%
Bodypart Damage: +35%
 
Block Chance: +5%
Accuracy: -4%
Counter Chance: +5%
Fumble Chance: +3%
 
Skills Energy Cost: +15%
Spells Energy Cost: +15%
 
Guardsman Broadsword
Guardsman Broadsword
Unique Slashing: 36
450 11895
Armor Penetration: +15%
Bodypart Damage: +30%
 
Block Chance: +7%
Block Power: +7
Accuracy: -4%
Counter Chance: +4%
Fumble Chance: +3%
 
Skills Energy Cost: +25%
Spells Energy Cost: +20%
Magic Power: +3%
 
Ancient Scimitar
Ancient Scimitar
Unique Slashing: 31
300 11895
Armor Penetration: +10%
 
Bleed Chance: +30%
 
Crit Chance: +9%
 
Skills Energy Cost: +10%
Spells Energy Cost: +10%
 
Arna's Sword
Arna's Sword
Unique Slashing: 18
125 525
Armor Penetration: +5%
 
Block Chance: +4%
Accuracy: +1%
 
Skills Energy Cost: +5%
Spells Energy Cost: +5%
 
Fancy Sword
Fancy Sword
Unique Slashing: 22
150 2800
Armor Penetration: +10%
 
Block Chance: +3%
Accuracy: +3%
Counter Chance: +3%
Fumble Chance: -3%
 
Skills Energy Cost: -10%
Spells Energy Cost: -5%
Magic Power: +3%
 
Engraved Sword
Engraved Sword
Unique Slashing: 23
200 3710
Armor Penetration: +15%
 
Accuracy: +5%
Counter Chance: +7%
 
Skills Energy Cost: -5%
Magic Power: +5%
 
Relict Blade
Relict Blade
Unique Slashing: 32
Arcane: 5
400 15050
Armor Penetration: +15%
 
Block Chance: +3%
Counter Chance: +3%
Miracle Chance: +5%
 
Energy Restoration: +3%
Magic Power: +15%
 
Royal Sword
Royal Sword
Unique Slashing: 33
500 15050
Armor Penetration: +15%
 
Block Chance: +7%
Block Power: +12
Counter Chance: +7%
 
Skills Energy Cost: +15%
Spells Energy Cost: +5%
Magic Power: +3%
 
Ornate Saber
Ornate Saber
Unique Slashing: 28
325 8320
Armor Penetration: +10%
 
Bleed Chance: +20%
 
Accuracy: +3%
Crit Chance: +7%
 
Skills Energy Cost: +5%
Magic Power: +4%