Headgear

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List of all headgear in the game.


Tier Item Rarity ProtectionProtectionColumn.png Class DurabilityDurabilityColumn.png PriceGold.png Properties
Tier 1 Crimson Headband
Crimson Headband
Common 0 Light 15 20
Crit Chance: +1%
Fumble Chance: -1%
Backfire Chance: -1%
Miracle Chance: +1%
 
Tier 1 Peasant Cap
Peasant Cap
Common 2 Light 60 25
Physical Resistance: +6%
 
Slashing Resistance: +3%
Rending Resistance: +3%
 
Bleed Resistance: +8%
Control Resistance: +4%
 
Dodge Chance: +1%
 
Tier 2 Hood
Hood
Common 2 Light 40 200
Physical Resistance: +4%
 
Bleed Resistance: +6%
Control Resistance: +4%
 
Crit Chance: +2%
Fumble Chance: -1%
Dodge Chance: +4%
 
Tier 1 Peasant Hat
Peasant Hat
Common 1 Light 30 25
Physical Resistance: +2%
 
Crushing Resistance: +3%
Rending Resistance: +3%
 
Bleed Resistance: +4%
Control Resistance: +2%
 
Dodge Chance: +3%
 
Energy Restoration: +2%
 
Tier 3 Gamekeeper Hat
Gamekeeper Hat
Common 4 Light 50 500
Physical Resistance: +6%
 
Bleed Resistance: +8%
Control Resistance: +6%
 
Accuracy: +4%
Crit Chance: +3%
Dodge Chance: +6%
 
Tier 1 Broad-Brimmed Hat
Broad-Brimmed Hat
Common 1 Light 30 25
Physical Resistance: +2%
 
Bleed Resistance: +4%
Control Resistance: +2%
 
Fumble Chance: -1%
Dodge Chance: +2%
 
Fatigue Resistance: +5%
 
Tier 2 Arming Cap
Arming Cap
Common 4 Light 80 200
Physical Resistance: +8%
 
Bleed Resistance: +10%
Control Resistance: +6%
 
Dodge Chance: +2%
 
Tier 3 Padded Coif
Padded Coif
Common 6 Light 100 500
Physical Resistance: +10%
 
Bleed Resistance: +12%
Control Resistance: +8%
 
Dodge Chance: +3%
 
Tier 4 Closed Coif
Closed Coif
Common 8 Light 120 1150
Physical Resistance: +12%
 
Crushing Resistance: +8%
 
Bleed Resistance: +14%
Control Resistance: +10%
 
Dodge Chance: +4%
 
Energy Restoration: -1%
 
Tier 4 Norrheim Helmet
Norrheim Helmet
Common 7 Light 120 1325
Physical Resistance: +12%
 
Rending Resistance: +20%
 
Bleed Resistance: +21%
Control Resistance: +10%
 
Crit Chance: +1%
Dodge Chance: -2%
 
Energy: -1
 
Tier 4 Mercenary Captain Headwear
Mercenary Captain Headwear
Common 5 Light 60 1150
Physical Resistance: +8%
 
Bleed Resistance: +10%
Control Resistance: +8%
Pain Resistance: +10%
 
Crit Chance: +4%
Crit Efficiency: +5%
Dodge Chance: +8%
 
Tier 3 Mail Coif
Mail Coif
Common 8 Light 150 1025
Physical Resistance: +10%
 
Slashing Resistance: +12%
Rending Resistance: +12%
 
Bleed Resistance: +12%
Control Resistance: +8%
 
Energy: -2
 
Tier 4 Squire Mail Coif
Squire Mail Coif
Common 10 Light 180 2300
Physical Resistance: +12%
 
Slashing Resistance: +12%
Rending Resistance: +12%
 
Bleed Resistance: +14%
Control Resistance: +10%
 
Energy: -2
 
Tier 2 Cone Helmet
Cone Helmet
Common 5 Medium 100 275
Physical Resistance: +8%
 
Bleed Resistance: +10%
Control Resistance: +10%
 
Energy: -1
 
Tier 2 Guard Helmet
Guard Helmet
Common 8 Medium 120 500
Physical Resistance: +12%
 
Bleed Resistance: +17%
Control Resistance: +12%
 
Energy: -3
Energy Restoration: -1%
 
Tier 3 Reinforced Sentinet
Reinforced Sentinet
Common 10 Medium 135 1100
Physical Resistance: +16%
 
Bleed Resistance: +20%
Control Resistance: +18%
 
Energy: -3
Energy Restoration: -1%
 
Fortitude: +5%
 
Tier 2 Skadian Helmet
Skadian Helmet
Unique 6 Medium 100 375
Physical Resistance: +10%
 
Bleed Resistance: +12%
Control Resistance: +10%
 
Energy: -1
 
Tier 2 Kettle Helmet
Kettle Helmet
Common 7 Medium 100 425
Physical Resistance: +10%
 
Bleed Resistance: +12%
Control Resistance: +10%
 
Crit Avoidance: +3%
 
Energy: -1
 
Tier 3 Open Bascinet
Open Bascinet
Common 11 Medium 150 1225
Physical Resistance: +18%
 
Bleed Resistance: +20%
Control Resistance: +16%
 
Energy: -5
Energy Restoration: -1%
 
Fortitude: +2%
 
Tier 4 Sallet
Sallet
Common 12 Medium 150 2300
Physical Resistance: +18%
 
Bleed Resistance: +18%
Control Resistance: +18%
 
Energy: -3
 
Tier 4 Wolf Ribs Bascinet
Wolf Ribs Bascinet
Common 14 Medium 180 2750
Physical Resistance: +22%
 
Bleed Resistance: +23%
Control Resistance: +20%
 
Energy: -7
Energy Restoration: -2%
 
Fortitude: +4%
 
Tier 3 Klappvisor Bascinet
Klappvisor Bascinet
Common 17 Heavy 300 1625
Physical Resistance: +27%
 
Bleed Resistance: +30%
Control Resistance: +26%
 
Accuracy: -5%
Crit Avoidance: +8%
 
Energy: -16
Energy Restoration: -5%
 
Fortitude: +10%
 
Vision: -2
 
Tier 4 Hounskull Bascinet
Hounskull Bascinet
Common 20 Heavy 360 3675
Physical Resistance: +30%
 
Bleed Resistance: +34%
Control Resistance: +30%
 
Accuracy: -6%
Crit Avoidance: +10%
 
Energy: -18
Energy Restoration: -5%
 
Fortitude: +12%
 
Vision: -2
 
Tier 5 Visored Grand Bascinet
Visored Grand Bascinet
Common 25 Heavy 460 7775
Physical Resistance: +33%
 
Bleed Resistance: +40%
Control Resistance: +36%
 
Accuracy: -9%
Crit Avoidance: +15%
 
Energy: -25
Energy Restoration: -6%
 
Fortitude: +15%
 
Vision: -3
 
Tier 4 Topfhelm
Topfhelm
Common 19 Heavy 240 3000
Physical Resistance: +27%
 
Bleed Resistance: +30%
Control Resistance: +28%
 
Accuracy: -5%
Crit Avoidance: +5%
 
Energy: -16
Energy Restoration: -4%
 
Fortitude: +5%
 
Vision: -2
 
Tier 5 Radiant Topfhelm
Radiant Topfhelm
Unique 22 Heavy 280 6325
Physical Resistance: +30%
 
Unholy Resistance: +33%
 
Bleed Resistance: +34%
Control Resistance: +37%
 
Accuracy: -3%
Crit Avoidance: +10%
Miracle Chance: +3%
 
Energy: -14
Energy Restoration: -4%
 
Fortitude: +8%
 
Vision: -2
 
Tier 4 Visored Sallet
Visored Sallet
Common 18 Heavy 240 3225
Physical Resistance: +25%
 
Bleed Resistance: +28%
Control Resistance: +26%
 
Accuracy: -4%
Crit Avoidance: +7%
 
Energy: -14
Energy Restoration: -3%
 
Fortitude: +8%
 
Vision: -1
 
Tier 4 Bellows-Visored Sallet
Bellows-Visored Sallet
Common 18 Heavy 205 3225
Physical Resistance: +21%
 
Bleed Resistance: +24%
Control Resistance: +22%
 
Accuracy: -2%
Crit Avoidance: +5%
 
Energy: -11
Energy Restoration: -3%
 
Fortitude: +5%
 
Vision: -1
 
Tier 1 Vagrant Cowl
Vagrant Cowl
Common 1 Light 20 75
Physical Resistance: +1%
 
Bleed Resistance: +3%
 
Fumble Chance: -1%
Backfire Chance: -1%
 
Energy Restoration: +1%
 
Tier 2 Fledgling Mage Cowl
Fledgling Mage Cowl
Common 2 Light 40 475
Physical Resistance: +2%
 
Bleed Resistance: +4%
 
Backfire Chance: -3%
 
Energy: +3
Energy Restoration: +2%
Magic Power: +4%
 
Tier 4 Arcanist Cowl
Arcanist Cowl
Common 4 Light 60 2875
Physical Resistance: +4%
 
Arcane Resistance: +20%
 
Bleed Resistance: +6%
 
Dodge Chance: +4%
Backfire Chance: -6%
 
Energy: +6
Energy Restoration: +2%
Arcanistic Power: +8%
 
Energy Drain: +9%
 
Vision: +1
 
Tier 4 Pyromancer Cowl
Pyromancer Cowl
Common 4 Light 60 2875
Physical Resistance: +4%
 
Fire Resistance: +20%
 
Bleed Resistance: +6%
 
Backfire Chance: -6%
Miracle Chance: +2%
Miracle Potency: +5%
 
Energy: +6
Energy Restoration: +2%
Pyromantic Power: +8%
 
Vision: +1
 
Tier 4 Geomancer Cowl
Geomancer Cowl
Common 5 Light 80 2875
Physical Resistance: +5%
 
Arcane Resistance: +10%
 
Bleed Resistance: +6%
 
Damage Taken: -5%
Backfire Chance: -6%
 
Energy: +6
Energy Restoration: +2%
Geomantic Power: +8%
 
Fortitude: +8%
 
Vision: +1
 
Tier 4 Electromancer Cowl
Electromancer Cowl
Common 4 Light 60 2875
Physical Resistance: +4%
 
Shock Resistance: +20%
 
Bleed Resistance: +6%
 
Backfire Chance: -6%
 
Energy: +8
Energy Restoration: +3%
Spells Energy Cost: -5%
Electromantic Power: +8%
 
Vision: +1
 
Tier 5 Spellweaver Cowl
Spellweaver Cowl
Common 5 Light 70 6075
Physical Resistance: +5%
 
Bleed Resistance: +7%
 
Backfire Chance: -9%
 
Energy: +9
Energy Restoration: +3%
Spells Energy Cost: -6%
Cooldowns Duration: -5%
Magic Power: +10%
 
Vision: +1
 
Tier 4 Cryomancer Cowl
Cryomancer Cowl
Common 4 Light 60 2875
Physical Resistance: +4%
 
Frost Resistance: +25%
 
Bleed Resistance: +6%
 
Crit Avoidance: +10%
Backfire Chance: -8%
 
Energy: +6
Energy Restoration: +2%
Cryomantic Power: +8%
 
Vision: +1
 
Max Health: +5
Tier 4 Battlemage Cowl
Battlemage Cowl
Common 5 Light 70 2450
Physical Resistance: +6%
Nature Resistance: +9%
Magic Resistance: +9%
 
Bleed Resistance: +9%
 
Backfire Chance: -8%
 
Energy: +7
Energy Restoration: +3%
Magic Power: +9%
 
Vision: +1
 
Tier 3 Wanderer Cowl
Wanderer Cowl
Common 3 Light 50 1275
Physical Resistance: +3%
 
Bleed Resistance: +5%
 
Backfire Chance: -5%
 
Energy: +5
Energy Restoration: +2%
Magic Power: +6%
 
Vision: +1
 
Tier 2 Academy Circlet
Academy Circlet
Common 0 Light 20 575
Miracle Chance: +1%
Miracle Potency: +4%
 
Cooldowns Duration: -2%
Magic Power: +9%
 
Tier 3 Topaz Circlet
Topaz Circlet
Common 0 Light 35 1375
Miracle Chance: +2%
Miracle Potency: +6%
 
Cooldowns Duration: -3%
Magic Power: +11%
 
Tier 3 Gilded Circlet
Gilded Circlet
Common 0 Light 20 1825
Backfire Chance: -1%
Miracle Chance: +2%
Miracle Potency: +6%
 
Cooldowns Duration: -3%
Magic Power: +13%
 
Tier 4 Dwarven Circlet
Dwarven Circlet
Common 0 Light 60 4150
Physical Resistance: +7%
Nature Resistance: +7%
Magic Resistance: +7%
 
Crit Avoidance: +5%
Miracle Chance: +5%
Miracle Potency: +10%
 
Cooldowns Duration: -4%
Magic Power: +14%
 
Tier 4 Battlemage Circlet
Battlemage Circlet
Common 0 Light 30 3450
Miracle Chance: +3%
Miracle Potency: +8%
 
Energy: +6
Energy Restoration: +3%
Cooldowns Duration: -4%
Magic Power: +15%
 
Tier 5 Ruby Circlet
Ruby Circlet
Common 0 Light 45 7300
Miracle Chance: +3%
Miracle Potency: +10%
 
Spells Energy Cost: -5%
Cooldowns Duration: -8%
Magic Power: +16%
 
Tier 5 Court Mage Diadem
Court Mage Diadem
Common 0 Light 20 8375
Magic Resistance: +10%
 
Miracle Chance: +4%
Miracle Potency: +15%
 
Cooldowns Duration: -5%
Magic Power: +20%
 
Tier 5 Hermit Wreath
Hermit Wreath
Unique 0 Light 35 7300
Nature Resistance: +15%
 
Miracle Chance: +4%
Miracle Potency: +10%
 
Energy: +4
Energy Restoration: +2%
Cooldowns Duration: -5%
Magic Power: +18%
 
Health Restoration: +2%
 
Vision: +1
 
Max Health: +4
Tier 2 Witch Hat
Witch Hat
Unique 2 Light 20 575
Physical Resistance: +2%
 
Bleed Resistance: +4%
 
Miracle Chance: +3%
Miracle Potency: +6%
 
Magic Power: +6%
 
Tier 2 Hired Blade Cowl
Hired Blade Cowl
Unique 2 Light 50 225
Physical Resistance: +4%
 
Bleed Resistance: +6%
Control Resistance: +4%
 
Crit Chance: +2%
Fumble Chance: -2%
Dodge Chance: +3%
 
Tier 5 Gryphon Sallet
Gryphon Sallet
Common 21 Heavy 280 6800
Physical Resistance: +28%
 
Bleed Resistance: +38%
Control Resistance: +40%
 
Accuracy: -7%
Crit Avoidance: +10%
 
Energy: -16
Energy Restoration: -5%
 
Fortitude: +10%
 
Vision: -2
 
Tier 5 Visored Sentinet
Visored Sentinet
Common 21 Heavy 265 6800
Physical Resistance: +30%
 
Bleed Resistance: +40%
Control Resistance: +34%
 
Accuracy: -7%
Crit Avoidance: +8%
 
Energy: -16
Energy Restoration: -5%
 
Fortitude: +12%
 
Vision: -2
 
Tier 2 Cervelliere
Cervelliere
Common 6 Medium 100 375
Physical Resistance: +10%
 
Bleed Resistance: +12%
Control Resistance: +12%
 
Energy: -1
 
Tier 3 Mail Cervelliere
Mail Cervelliere
Common 10 Medium 150 1175
Physical Resistance: +14%
 
Slashing Resistance: +15%
Rending Resistance: +15%
 
Bleed Resistance: +15%
Control Resistance: +14%
 
Energy: -3
Energy Restoration: -1%
 
Tier 5 Barbute
Barbute
Common 15 Medium 175 4850
Physical Resistance: +22%
 
Bleed Resistance: +21%
Control Resistance: +22%
 
Energy: -4
 
Tier 2 Pot Helmet
Pot Helmet
Common 7 Medium 100 400
Physical Resistance: +10%
 
Bleed Resistance: +15%
Control Resistance: +12%
 
Energy: -6
Energy Restoration: -1%
 
Tier 3 War Hat
War Hat
Common 9 Medium 125 1025
Physical Resistance: +14%
 
Bleed Resistance: +16%
Control Resistance: +14%
 
Crit Avoidance: +6%
 
Energy: -2
 
Tier 3 Open Sentinet
Open Sentinet
Common 9 Medium 115 925
Physical Resistance: +14%
 
Bleed Resistance: +14%
Control Resistance: +16%
 
Energy: -2
 
Fortitude: +3%
 
Tier 3 Visored Pot Helmet
Visored Pot Helmet
Common 16 Heavy 200 1325
Physical Resistance: +25%
 
Bleed Resistance: +26%
Control Resistance: +24%
 
Accuracy: -4%
Crit Avoidance: +3%
 
Energy: -14
Energy Restoration: -4%
 
Fortitude: +3%
 
Vision: -2
 
Tier 5 Captain Barbute
Captain Barbute
Common 17 Medium 210 5825
Physical Resistance: +24%
 
Bleed Resistance: +26%
Control Resistance: +24%
 
Energy: -9
Energy Restoration: -2%
 
Fortitude: +6%
 
Vision: -1
 
Tier 3 Visored Cervelliere
Visored Cervelliere
Common 15 Heavy 200 1425
Physical Resistance: +22%
 
Bleed Resistance: +24%
Control Resistance: +22%
 
Accuracy: -3%
Crit Avoidance: +5%
 
Energy: -12
Energy Restoration: -3%
 
Fortitude: +6%
 
Vision: -1
 
Tier 4 Visored Barbute
Visored Barbute
Common 19 Heavy 265 3225
Physical Resistance: +25%
 
Bleed Resistance: +32%
Control Resistance: +30%
 
Accuracy: -5%
Crit Avoidance: +8%
 
Energy: -18
Energy Restoration: -4%
 
Fortitude: +6%
 
Vision: -1
 
Tier 5 Pig-Faced Bascinet
Pig-Faced Bascinet
Common 23 Heavy 420 7775
Physical Resistance: +33%
 
Bleed Resistance: +38%
Control Resistance: +34%
 
Accuracy: -7%
Crit Avoidance: +14%
 
Energy: -20
Energy Restoration: -5%
 
Fortitude: +15%
 
Vision: -2
 
Tier 2 Plague Doctor Mask
Plague Doctor Mask
Unique 4 Light 80 200
Physical Resistance: +5%
 
Poison Resistance: +65%
 
Bleed Resistance: +10%
Control Resistance: +6%
 
Health Restoration: +5%
Healing Efficiency: +15%
 
Vision: -2
 
Tier 3 Cervelliere with Ear Guards
Cervelliere with Ear Guards
Unique 8 Medium 115 1225
Physical Resistance: +14%
 
Slashing Resistance: +5%
Rending Resistance: +5%
 
Bleed Resistance: +15%
Control Resistance: +18%
 
Energy: -2
 
Fortitude: +8%
 
Tier 5 Ornate Barbute
Ornate Barbute
Unique 17 Medium 210 5825
Physical Resistance: +24%
 
Bleed Resistance: +26%
Control Resistance: +24%
 
Accuracy: +4%
 
Energy: -9
Energy Restoration: -2%
Magic Power: +5%
 
Fortitude: +8%
 
Vision: -1
 
Tier 4 Ornate Sallet
Ornate Sallet
Unique 18 Heavy 240 3225
Physical Resistance: +25%
Magic Resistance: +5%
 
Unholy Resistance: +10%
 
Bleed Resistance: +28%
Control Resistance: +26%
 
Accuracy: -4%
Crit Avoidance: +14%
 
Energy: -14
Energy Restoration: -3%
 
Fortitude: +16%
 
Vision: -1
 
Tier 5 Luxurious Sallet
Luxurious Sallet
Unique 21 Heavy 310 6800
Physical Resistance: +28%
 
Bleed Resistance: +32%
Control Resistance: +30%
 
Accuracy: -7%
Dodge Chance: +5%
Crit Avoidance: +10%
 
Energy: -16
Energy Restoration: -5%
Magic Power: +5%
 
Experience Gain: +5%
Fortitude: +10%
 
Vision: -1
 
Tier 4 Jousting Topfhelm
Jousting Topfhelm
Unique 19 Heavy 215 3000
Physical Resistance: +27%
 
Bleed Resistance: +30%
Control Resistance: +28%
 
Block Chance: +4%
Accuracy: -5%
Crit Avoidance: +5%
Damage Taken: -5%
 
Energy: -16
Energy Restoration: -4%
 
Fortitude: +5%
 
Vision: -2
 
Tier 3 Jousting Bascinet
Jousting Bascinet
Unique 17 Heavy 270 1625
Physical Resistance: +27%
 
Bleed Resistance: +30%
Control Resistance: +26%
 
Block Chance: +4%
Accuracy: -5%
Crit Avoidance: +8%
Damage Taken: -5%
 
Energy: -16
Energy Restoration: -5%
 
Fortitude: +10%
 
Vision: -2
 
Tier 5 Ceremonial Sentinet
Ceremonial Sentinet
Unique 21 Heavy 280 6800
Physical Resistance: +28%
 
Bleed Resistance: +38%
Control Resistance: +34%
 
Accuracy: -5%
Crit Avoidance: +8%
 
Energy: -13
Energy Restoration: -4%
Cooldowns Duration: -5%
 
Fortitude: +15%
 
Vision: -2
 
Tier 5 UNOBTAINABLE
Vagabond Knight's Sentinet
Vagabond Knight's Sentinet
Unique 19 Heavy 225 6800
Physical Resistance: +28%
Nature Resistance: +9%
Magic Resistance: +9%
 
Bleed Resistance: +38%
Control Resistance: +34%
 
Accuracy: -7%
Crit Avoidance: +15%
Miracle Chance: +3%
 
Energy: -16
Energy Restoration: -5%
Spells Energy Cost: -6%
Magic Power: +3%
 
Fortitude: +10%
Energy Drain: +6%
 
Vision: -1
 


Page last edited during patch: 0.9.1.11