Difference between revisions of "Tough Meat"

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old>Phoe nixx
old>OOPankyOo
m (added thirst and or/ hunger and uses as separate values, as well as freshness and/or values as new properties)
Line 4: Line 4:
|InventoryWidth = 2
|InventoryWidth = 2
|InventoryHeight = 1
|InventoryHeight = 1
|Hunger = -20%
|Freshness = 35
|Freshness = 35
|Properties1 = Hunger
|Uses = 1
|Values1 = {{c|+|-20%}}
|Properties1 = Hunger |Values1 = {{c|+|-20%}}
|Properties2 = Freshness |Values2 = 35 hours
|Properties3 = Uses |Values3 = 1
|PropertyText = May cause {{c|-|poisoning}} or {{c|-|vomiting}}.
|PropertyText = May cause {{c|-|poisoning}} or {{c|-|vomiting}}.
|Description = With enough skill it can be used to cook something appetizing.
|Description = With enough skill it can be used to cook something appetizing.

Revision as of 13:18, 1 May 2021


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Tough Meat
Food
Hunger:
-20%
Freshness:
35 hours
Uses:
1

May cause poisoning or vomiting.

Will spoil in 2 days.

With enough skill it can be used to cook something appetizing.
Price15

Tough Meat
With enough skill it can be used to cook something appetizing.

Acquired From