Difference between revisions of "Graves"

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<includeonly>{{#switch: {{{1}}}
<includeonly>{{#switch: {{{1}}}
|Loot = Jade, Topaz, Peasant Sash, Old Shirt, Golden Tooth, Silver Earrings, Spool of Thread, Linen Shirt, Gaming Dice, Hood, Peasant Hatchet, Gold Nugget, Silver Clasp, Elven Brigandine, Peasant Bow, Travelling Staff, Norse Bow, Warbrand, Peasant Cap, Watchman Halberd, Riding Boots, Silver Cup, War Pitchfork, Exquisite Casket, Peasant Shoes, Gold Nugget, Crude Longsword, Golden Earrings, Nomad Adarga, Peasant Hat, Pointy Shoes, Eastern Quiver, Agate
|Loot = Jade, Topaz, Peasant Sash, Old Shirt, Golden Tooth, Simple Earrings, Spool of Thread, Linen Shirt, Gaming Dice, Hood, Peasant Hatchet, Gold Nugget, Silver Clasp, Elven Brigandine, Peasant Bow, Travelling Staff, Norse Bow, Warbrand, Peasant Cap, Watchman Halberd, Riding Boots, Silver Cup, War Pitchfork, Exquisite Casket, Peasant Shoes, Gold Nugget, Crude Longsword, Golden Earrings, Nomad Adarga, Peasant Hat, Pointy Shoes, Eastern Quiver, Agate, Travelling Cape
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|#default =  
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'''Graves''' are found in certain cemetery map tiles such as the Brown Crypt and Withered Burial. Single graves can also be procedurally generated in random tiles. Graves are lootable containers that do not reset with time and generally contain bones and other low-tier items. To access the contents of a grave, the character needs to dig it. It would take about 30 turns to dig a grave by hands, the exact number is always random. Digging manualy damages character's hands, but does not inflict wounds. The process may be boosted greatly by equipping a [[Shovel]]: one turn digging with a Shovel equals to about 10 turns digging with hands. Regardless of the means, digging graves is detrimental to the character's [[Psyche]], applying {{neg|-3%}} [[Morale]] and {{neg|-3%}} [[Sanity]] upon a successful dig.
'''Graves''' are lootable [[containers]] that do not reset with time, that can be found in decent amount at certain cemetery map tiles, such as the Brown Crypt, Withered Burial or at the special POI called Roadside Cemetery. Single graves can also be procedurally-generated in random tiles scattered across the wilderness, but no more than 1 per map tile. While graves usually contain multiple bones and low-tier items, a fortunate grave-robber may very rarely uncover exotic, enchanted or even unique equipment, such as [[Elven Heavy Brigandine]] or [[Exquisite Two-Hander]]. To access the contents of a grave, the character must click it to dig. It takes 5-6 turns to dig a grave by hand or 2 turns with a [[Shovel]]. Digging graves is detrimental to the character's [[Psyche]], applying from {{neg|-2%}} to {{neg|-4%}} [[Morale]] per "dig" turn and from {{neg|-4%}} to {{neg|-6%}} [[Sanity]] upon the last dig.


{| cellpadding="5" style="text-align: center; margin-left: left;border: 5px solid #1e1a31;background-color:#231f36;width: -webkit-fill-available;width: -moz-fill-available;"
* Since patch 0.9+ there is now a small chance for a '''grave''' to contain an epic tier 4-5 unique item, including armors and weapons. The loot value seem increases with the character level and the distance to the closest big settlement, meaning there is near to zero chance to dig up a unique item at the starting locations.
|-
 
|style="border: 5px solid #1e1a31;"|[[Armor]]
'''If you find loot in this container, that is not in this list, fell free to update the [[Container_data|Container data]] page, with that item, in the appropriate container.'''
! colspan="2" style="border: 5px solid #1e1a31;border-collapse:collapse;" |
 
[[Peasant Sash]] &bull; [[Old Shirt]] &bull; [[Linen Shirt]] &bull; [[Hood]] &bull; [[Elven Brigandine]] &bull; [[Peasant Cap]] &bull; [[Riding Boots]] &bull; [[Peasant Shoes]] &bull; [[Nomad Adarga]] &bull; [[Peasant Hat]] &bull; [[Pointy Shoes]]
{| cellpadding="5" style="text-align: center; margin-left: left; border: 5px solid #1e1a31; background-color: #231f36; width: -webkit-fill-available; width: -moz-fill-available;"
|-
|style="border: 5px solid #1e1a31;"|[[Weapons]]
! colspan="2" style="border: 5px solid #1e1a31;border-collapse:collapse;" |
[[Peasant Hatchet]] &bull; [[Peasant Bow]] &bull; [[Norse Bow]] &bull; [[Travelling Staff]] &bull; [[Watchman Halberd]] &bull; [[Warbrand]] &bull; [[War Pitchfork]] &bull; [[Crude Longsword]] &bull; [[Eastern Quiver]]
|-
|style="border: 5px solid #1e1a31;"|[[Jewelry]]
! colspan="2" style="border: 5px solid #1e1a31;border-collapse:collapse;" |
TODO &bull; TODO &bull; TODO &bull; TODO
|-
|style="border: 5px solid #1e1a31;"|[[Consumables]]
! colspan="2" style="border: 5px solid #1e1a31;border-collapse:collapse;" |
TODO &bull; TODO &bull; TODO &bull; TODO
|-
|style="border: 5px solid #1e1a31;"|[[Loot]]
! colspan="2" style="border: 5px solid #1e1a31;border-collapse:collapse;" |
[[Jade]] &bull; [[Topaz]] &bull; [[Golden Tooth]] &bull; [[Silver Earrings]] &bull; [[Spool of Thread]] &bull; [[Gaming Dice]] &bull; [[Silver Clasp]] &bull; [[Gold Nugget]] &bull; [[Silver Cup]] &bull; [[Exquisite Casket]] &bull; [[Gold Nugget]] &bull; [[Golden Earrings]] &bull; [[Agate]]
|-
|-
|style="border: 5px solid #1e1a31;"|[[Treatises]]
{{ContainerTable|Graves|Armor}}
! colspan="2" style="border: 5px solid #1e1a31;border-collapse:collapse;" |
{{ContainerTable|Graves|Weapons}}
TODO &bull; TODO &bull; TODO &bull; TODO
{{ContainerTable|Graves|Jewelry}}
{{ContainerTable|Graves|Consumables}}
{{ContainerTable|Graves|Loot}}
{{ContainerTable|Graves|Treatises}}
|}
|}


{{Template:Item navbox}}
{{Template:Item navbox}}
[[Category:Containers]]</noinclude>
[[Category:Containers]]
</noinclude>

Latest revision as of 07:06, 25 October 2025

Graves
Grave 0.png
Grave Digged 6.png
Grave Digged 7.png

Graves are lootable containers that do not reset with time, that can be found in decent amount at certain cemetery map tiles, such as the Brown Crypt, Withered Burial or at the special POI called Roadside Cemetery. Single graves can also be procedurally-generated in random tiles scattered across the wilderness, but no more than 1 per map tile. While graves usually contain multiple bones and low-tier items, a fortunate grave-robber may very rarely uncover exotic, enchanted or even unique equipment, such as Elven Heavy Brigandine or Exquisite Two-Hander. To access the contents of a grave, the character must click it to dig. It takes 5-6 turns to dig a grave by hand or 2 turns with a Shovel. Digging graves is detrimental to the character's Psyche, applying from -2% to -4% Morale per "dig" turn and from -4% to -6% Sanity upon the last dig.

  • Since patch 0.9+ there is now a small chance for a grave to contain an epic tier 4-5 unique item, including armors and weapons. The loot value seem increases with the character level and the distance to the closest big settlement, meaning there is near to zero chance to dig up a unique item at the starting locations.

If you find loot in this container, that is not in this list, fell free to update the Container data page, with that item, in the appropriate container.

Armor Duelist Doublet • Ruby Sash • Peasant Sash • Old Shirt • Linen Shirt • Hood • Elven Heavy Brigandine • Peasant Cap • Riding Boots • Elven Garment • Peasant Shoes • Nomad Adarga • Pourpoint • Peasant Hat • Pointy Shoes • Traveling Cape • Mystic Belt • Norse Boots
Weapons Makeshift Axe • Crude Longsword • Dwarven Staff • Eastern Quiver • Elven Flail • Jarl Blade • Nistrian Rhomphaia • Norse Axe • Norse Bow • Norse Spear • Peasant Bow • Peasant Hatchet • Skadian Bludgeon • Skadian Sovnya • Traveling Staff • Warbrand • War Pitchfork • Guard Halberd
Jewelry
Consumables
Loot Jade • Topaz • Golden Tooth • Simple Earrings • Spool of Thread • Gaming Dice • Silver Clasp • Gold Nugget • Silver Cup • Exquisite Casket • Gold Nugget • Golden Earrings • Agate • Bolt of Cloth
Treatises

Page last edited during patch: 0.9.3.9