Difference between revisions of "Points of Interest"

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'''Points of Interest''', or '''POIs''', describe interesting locations on the [[Global Map]]. POIs are initially hidden from the player by a fog of war, and their location is randomly selected on the whole Global Map, becoming a part of the generated Biomes. The location of POIs can be discovered through Rumors, or entering the [[Global Map]] tile or an adjacent one. The real description and icon of the POI will be revealed on the map and the player will get a certain amount of [[experience]] once the player properly enters the location.


== Rumors ==
Rumors are unprecise pieces of information that can be obtained by talking to townspeople. In every town, you will have the option with most NPCs to ask for rumors. A lot of rumors are just relatively useless anecdotes, but certain [[NPCs]] may give information on the location of a Point of Interest in the area you haven't yet discovered. You can keep collecting them and uncovering new POIs this way.


'''Points of Interest''', or '''POIs''', describe interesting locations on the [[Global Map]]. POIs are initially hidden from the player by a fog of war, and their location is randomly selected on the whole Global Map, becoming a part of the generated Biomes. POIs can be discovered by visiting their location directly, visiting the neighbouring tiles or hearing about them through Rumours.
The same NPC may never give a POI rumor more than once a day. Sometimes, they will demand a payment of 50 coin in exchange for information, which in this case is always a POI.  


Once you obtain a Rumor, you will see a popup telling you the name of the Rumor, and its supposed location will be marked on the Global Map with a question mark.


The NPC [[Skinflint Homs]] can be accessed after reaching the Benevolence [[Reputation]] with the [[Rotten Willow Tavern]]. He will give leads to the player on certain points of interests against a sum of money, not more than one per day for each type of lead.


== Rumours ==
==Generic==
Rumours are unverified pieces of information that can be obtained by talking to the townspeople. In every town, randomly selected 2-3 people will offer you Rumours. Rumours can be free, but sometimes the [[NPCs]] may demand payment for their information. Some time after you pick up the 2 Rumours in town, new Rumours will spawn. A random NPC will be selected each time. You can keep collecting them and uncovering new POIs this way.
[[File:CampIcon3.png|thumb|Using the camp as an example|224x111px]]
 
[[File:DenIcon.png|thumb|Icon common to all dens|111x111px]]
Once you obtain a Rumour, you will see a popup telling you the name of the Rumour, and its supposed location will be marked on the Global Map with a question mark. Sometimes a Rumour can be false information, and you will not find anything at the marked location.
Here is a list of not important Points of Interest which mostly include enemies ([[Ghoul Den]] for example) and place to sleep ([[Camp|Camps]]), they contain nothing more than that and you can skip them in your playthrough. Icons for open but unexplored locations are white. Afterwards they turn gray.<br>
 
 
== Minor ==
Here is a list of not important Points of Interest which mostly include enemies (Ghoul Den for example) and place to sleep (Camps), they contain nothing more than that and you can skip them in your playthrough.<br>
* [[Bear Territory]]
* [[Bear Territory]]
* [[Bison Grassland]]
* [[Bison Grassland]]
* [[Boar Trail]]
* [[Boar Trail]]
* [[Camp]]
* [[Camp]]
* [[Crawler Burrow]]
* [[Crawler Burrow (Location)|Crawler Burrow]]
* [[Deathstinger Hive]]
* [[Deathstinger Hive (Location)|Deathstinger Hive]]
* [[Deer Trail]]
* [[Deer Trail]]
* [[Ghoul Den]]
* [[Ghoul Den]]
* [[Harpy Nest]]
* [[Gulon Den]]
* [[Harpies Nest (Location)|Harpies Nest]]
* [[Moose Trail]]
* [[Moose Trail]]
* [[Saiga Grassland]]
* [[Saiga Grassland]]
* [[Wolf Trail]]
* [[Wolf Trail]]


Just walking by roads you can encounter [[Shrine]]s and [[Carts]]. With Shrines you can receive [[Blessing]] and Carts contain loot and sometimes enemies lurking nearby it.
===Minor Generic===
Just walking by roads you can encounter:
* [[Shrine|Shrines]]
* [[Carts]]
<li style="display: inline-block;"> [[File:Shrine_road1.png|thumb|150px|Wooden altar]] </li>
<li style="display: inline-block;"> [[File:Shrine_road1.png|thumb|150px|Wooden altar]] </li>
<li style="display: inline-block;"> [[File:Shrine_road2.png|thumb|150px|Stone shrine]] </li>
<li style="display: inline-block;"> [[File:Shrine_road2.png|thumb|150px|Stone shrine]] </li>
Line 37: Line 42:
<li style="display: inline-block;"> [[File:Cart_road2.png|thumb|150px|Broken cart]] </li>
<li style="display: inline-block;"> [[File:Cart_road2.png|thumb|150px|Broken cart]] </li>


 
==Unique==  
== Major ==  
This list contains several important Points of Interest. They might have unique NPC, unique loots (such as [[Witch Hat]] from the [[Witch's Hut]]), unique quest, and special interactions.
This list contain important Points of Interest, they have unique NPC, unique loot that can be found only in that location (Witch Hat from Witch's Hut) and unique quests, and interactions.
* [[Abandoned Homestead]]
* [[Abandoned Siege Camp]]
* [[Abbey of the Holy Revelation]]
* [[Boulder Circle]]
* [[Bran's Cabin]]
* [[Burial Cave]]
* [[Burned Watermill]]
* [[Desolate Quarry]]
* [[Hermit's Hut]]
* [[Hermit's Hut]]
* [[Leprosarium]]
* [[Leprosarium]]
* [[Lone Farmstead]]
* [[Order's Prison]]
* [[Plague Village]]
* [[Ransacked Homestead]]
* [[Ruined Manor]]
* [[Ruined Manor]]
* [[Signal Tower]]
* [[Signal Tower]]
* [[Venemist's Camp]]
* [[Witch's Hut]]
* [[Witch's Hut]]
* [[Desolate Quarry]]
 
* [[Rotten Willow Tavern]]
====Minor Settlement====
* [[Ralph & Sons Inn]]
Some Poi can allow fast travelling via service NPCs. While it's not as populated as the regular [[Factions & Settlements#Settlements|Settlements]], Most will still provide Inn and merchant services
 
* [[Distant Homestead]]
* [[Distant Homestead]]
* [[Ransacked Homestead]]
* [[Abandoned Homestead]]
* [[Plague Village]]
* [[Abandoned Siege Camp]]
* [[Oaken Barrel Brewery]]
* [[Oaken Barrel Brewery]]
* [[Lone Farmstead]]
* [[Ralph & Sons Inn]]
* [[Order's Prison]]
* [[Rotten Willow Tavern]]
* [[Roadside Cemetery]]
* [[Boulder Circle]]
* [[Burned Watermill]]
* [[Bran's Cabin]]
* [[Venemist's Camp]]
* [[Burial Cave]]


== Examples of some Points of Interest on Map ==
==Examples of some Points of Interest on Map==
<gallery widths=62px heights=90px>
<gallery widths=62px heights=90px>
File:POI_camp.png|Camp
File:POI_camp.png|Camp

Latest revision as of 16:01, 26 July 2024

Example of some Points of Interest
Rumor has it, something interesting can be found here...

Points of Interest, or POIs, describe interesting locations on the Global Map. POIs are initially hidden from the player by a fog of war, and their location is randomly selected on the whole Global Map, becoming a part of the generated Biomes. The location of POIs can be discovered through Rumors, or entering the Global Map tile or an adjacent one. The real description and icon of the POI will be revealed on the map and the player will get a certain amount of experience once the player properly enters the location.

Rumors

Rumors are unprecise pieces of information that can be obtained by talking to townspeople. In every town, you will have the option with most NPCs to ask for rumors. A lot of rumors are just relatively useless anecdotes, but certain NPCs may give information on the location of a Point of Interest in the area you haven't yet discovered. You can keep collecting them and uncovering new POIs this way.

The same NPC may never give a POI rumor more than once a day. Sometimes, they will demand a payment of 50 coin in exchange for information, which in this case is always a POI.

Once you obtain a Rumor, you will see a popup telling you the name of the Rumor, and its supposed location will be marked on the Global Map with a question mark.

The NPC Skinflint Homs can be accessed after reaching the Benevolence Reputation with the Rotten Willow Tavern. He will give leads to the player on certain points of interests against a sum of money, not more than one per day for each type of lead.

Generic

Using the camp as an example
Icon common to all dens

Here is a list of not important Points of Interest which mostly include enemies (Ghoul Den for example) and place to sleep (Camps), they contain nothing more than that and you can skip them in your playthrough. Icons for open but unexplored locations are white. Afterwards they turn gray.

Minor Generic

Just walking by roads you can encounter:

  • Wooden altar
  • Stone shrine
  • Old abandoned cart
  • Broken cart
  • Unique

    This list contains several important Points of Interest. They might have unique NPC, unique loots (such as Witch Hat from the Witch's Hut), unique quest, and special interactions.

    Minor Settlement

    Some Poi can allow fast travelling via service NPCs. While it's not as populated as the regular Settlements, Most will still provide Inn and merchant services

    Examples of some Points of Interest on Map


    See Also


    Page last edited during patch: 0.8.1.8