Difference between revisions of "Swords"

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== Critical Hit Bonus ==
== Critical Hit Bonus ==
Upon dealing [[Critical Damage]], Swords have +50% [[Bleed Chance]].
Upon dealing [[Combat_Formulas#Critical_Hit_/_Miracle|Critical Damage]], Swords have +25% {{C|Light Brown|{{#tip-text: Bleed Chance| {{:Bleed Chance}}}}}}.


== Swords ==
== Swords ==
{{WeaponTable/head}}
{{WeaponTable/head}}<!--
<!--{{WeaponTable/row|Wooden Sword}}-->
// DEFENSIVE
{{WeaponTable/row|Rusty Sword}}
-->{{WeaponTable/row|Arna's Sword}}
{{WeaponTable/row|Home-made Sword}}
{{WeaponTable/row|Drifter Sword}}
{{WeaponTable/row|Traveler's Blade}}
{{WeaponTable/row|Footman Sword}}
<!--{{WeaponTable/row|Goblin Sword}}-->
{{WeaponTable/row|Veteran Sword}}
{{WeaponTable/row|Battle Cleaver}}
{{WeaponTable/row|Skonfert Sword}}
{{WeaponTable/row|Shortsword}}
{{WeaponTable/row|Heirloom Sword}}
{{WeaponTable/row|Knightly Blade}}
{{WeaponTable/row|Radiant Sword}}<!--
// OFFENSIVE
-->{{WeaponTable/row|Homemade Sword}}
{{WeaponTable/row|Recruit Blade}}
{{WeaponTable/row|Guard Blade}}
{{WeaponTable/row|Brigand Blade}}
{{WeaponTable/row|Brigand Blade}}
{{WeaponTable/row|Watchman Sword}}
{{WeaponTable/row|Crude Falchion}}
{{WeaponTable/row|Footman Sword}}
{{WeaponTable/row|Guild Blade}}
{{WeaponTable/row|Guild Blade}}
{{WeaponTable/row|Norse Blade}}
{{WeaponTable/row|Norse Blade}}
{{WeaponTable/row|Katzbalger}}
{{WeaponTable/row|Jarl Blade}}
{{WeaponTable/row|Jarl Blade}}
{{WeaponTable/row|Templar Sword}}
{{WeaponTable/row|Royal Blade}}
{{WeaponTable/row|Theurgist Blade}}<!--
// CLEAVERS
-->{{WeaponTable/row|Battle Cleaver}}
{{WeaponTable/row|Militia Falchion}}
{{WeaponTable/row|Jagged Falchion}}
{{WeaponTable/row|Jagged Falchion}}
{{WeaponTable/row|Katzbalger}}
{{WeaponTable/row|Mercenary Falchion}}
{{WeaponTable/row|Skonfert Blade}}
{{WeaponTable/row|Captain Messer}}
<!--{{WeaponTable/row|Orcish Blade}}-->
{{WeaponTable/row|Guardsman Broadsword}}<!--
{{WeaponTable/row|Mastercrafted Falchion}}
// SABERS
{{WeaponTable/row|Veteran Sword}}
-->{{WeaponTable/row|Nomad Saber}}
{{WeaponTable/row|Nomad Saber}}
{{WeaponTable/row|Elven Saber}}
{{WeaponTable/row|Elven Saber}}
<!--{{WeaponTable/row|Orcish Scimitar}}-->
<!--{{WeaponTable/row|Orcish Cleaver}}-->
<!--{{WeaponTable/row|Orcish Battlesickle}}-->
{{WeaponTable/row|Jibean Scimitar}}
{{WeaponTable/row|Jibean Scimitar}}
{{WeaponTable/row|Knightly Blade}}
{{WeaponTable/row|Templar Sword}}
{{WeaponTable/row|Captain Messer}}
{{WeaponTable/row|Guardsman Broadsword}}
{{WeaponTable/row|Ancient Scimitar}}
{{WeaponTable/row|Ancient Scimitar}}
{{WeaponTable/row|Arna's Sword}}
{{WeaponTable/row|Ornate Saber}}<!--
{{WeaponTable/row|Fancy Sword}}
// FLAVOR
{{WeaponTable/row|Engraved Sword}}
-->{{WeaponTable/row|Wooden Sword}}
{{WeaponTable/row|Relict Blade}}
{{WeaponTable/row|Rusty Sword}}
{{WeaponTable/row|Royal Sword}}
{{WeaponTable/row|Ornate Saber}}
<!--{{WeaponTable/row|Supremacy of Flame}}-->
|}
|}



Latest revision as of 18:04, 16 March 2025

Disambig.png This article is about a weapon class. For the corresponding skill tree, see Swords (skill tree).

Swords are primarily invested in Slashing damage types and often encompass Armor Penetration properties. A single sword can be wielded as a one-handed weapon. It is also possible for a pair of swords to be wielded in both weapon slots.

Critical Hit Bonus

Upon dealing Critical Damage, Swords have +25% Bleed Chance.

Swords

Tier Item Rarity DamageDamageColumn.png DurabilityDurabilityColumn.png PriceGold.png Properties
Tier 2 Arna's Sword
Arna's Sword
Unique Slashing: 17
70 475
Armor Penetration: +5%
 
Block Chance: +6%
Block Power: +5
Fumble Chance: -3%
 
Tier 2 Drifter Sword
Drifter Sword
Common Slashing: 18
70 475
Armor Penetration: +5%
 
Block Chance: +5%
Block Power: +4
Counter Chance: +4%
 
Skills Energy Cost: +5%
 
Tier 3 Footman Sword
Footman Sword
Common Slashing: 21
90 1250
Armor Penetration: +10%
 
Block Chance: +7%
Block Power: +6
Counter Chance: +5%
 
Skills Energy Cost: +5%
 
Tier 4 Veteran Sword
Veteran Sword
Common Slashing: 24
110 2775
Armor Penetration: +10%
 
Block Chance: +9%
Block Power: +8
Counter Chance: +6%
 
Skills Energy Cost: +5%
 
Tier 4 Skonfert Sword
Skonfert Sword
Common Slashing: 24
120 2925
Armor Penetration: +10%
 
Block Chance: +9%
Block Power: +10
Accuracy: +3%
Counter Chance: +3%
 
Skills Energy Cost: +5%
 
Tier 4 Heirloom Sword
Heirloom Sword
Unique Slashing: 24
95 2775
Armor Penetration: +10%
 
Block Chance: +7%
Block Power: +6
Counter Chance: +5%
Fumble Chance: -3%
 
Skills Energy Cost: +5%
Spells Energy Cost: -5%
Magic Power: +5%
 
Tier 5 Knightly Blade
Knightly Blade
Common Slashing: 28
125 5875
Armor Penetration: +15%
 
Block Chance: +12%
Block Power: +10
Counter Chance: +7%
 
Skills Energy Cost: +5%
 
Tier 5 Radiant Sword
Radiant Sword
Unique Slashing: 25
Sacred: 2
125 5875
Armor Penetration: +15%
 
Block Chance: +12%
Block Power: +12
Block Power Recovery: +5%
Counter Chance: +7%
 
Energy Restoration: +5%
Skills Energy Cost: +5%
 
Fatigue Resistance: +5%
 
Tier 1 Homemade Sword
Homemade Sword
Common Slashing: 16
50 100
Armor Penetration: +5%
 
Bleed Chance: +5%
 
Block Chance: +2%
Accuracy: +3%
 
Skills Energy Cost: +5%
 
Tier 2 Recruit Blade
Recruit Blade
Common Slashing: 18
65 500
Armor Penetration: +5%
 
Bleed Chance: +6%
 
Block Chance: +4%
Accuracy: +4%
 
Skills Energy Cost: +5%
 
Tier 2 Guard Blade
Guard Blade
Common Slashing: 18
65 500
Armor Penetration: +5%
 
Bleed Chance: +4%
 
Block Chance: +4%
Accuracy: +4%
Counter Chance: +2%
 
Skills Energy Cost: +5%
 
Tier 2 Brigand Blade
Brigand Blade
Common Slashing: 18
65 500
Armor Penetration: +5%
Bodypart Damage: +4%
 
Bleed Chance: +6%
 
Block Chance: +4%
Accuracy: +3%
 
Skills Energy Cost: +5%
 
Tier 3 Guild Blade
Guild Blade
Common Slashing: 21
80 1300
Armor Penetration: +10%
 
Bleed Chance: +7%
 
Block Chance: +6%
Accuracy: +5%
 
Skills Energy Cost: +5%
 
Tier 3 Norse Blade
Norse Blade
Common Slashing: 21
80 1300
Armor Penetration: +10%
 
Bleed Chance: +9%
 
Block Chance: +3%
Accuracy: +3%
Crit Chance: +1%
Crit Efficiency: +5%
 
Skills Energy Cost: +5%
 
Tier 4 Katzbalger
Katzbalger
Common Slashing: 24
95 2900
Armor Penetration: +10%
 
Bleed Chance: +8%
 
Block Chance: +8%
Accuracy: +6%
 
Skills Energy Cost: +5%
 
Tier 4 Jarl Blade
Jarl Blade
Unique Slashing: 24
90 2900
Armor Penetration: +10%
Bodypart Damage: +7%
 
Bleed Chance: +8%
 
Block Chance: +8%
Accuracy: +4%
Crit Chance: +3%
Crit Efficiency: +10%
 
Skills Energy Cost: +5%
 
Tier 5 Templar Sword
Templar Sword
Common Slashing: 28
110 6125
Armor Penetration: +15%
 
Bleed Chance: +10%
 
Block Chance: +10%
Accuracy: +7%
Fumble Chance: -1%
 
Skills Energy Cost: +5%
 
Tier 5 Royal Blade
Royal Blade
Unique Slashing: 28
130 6125
Armor Penetration: +15%
 
Bleed Chance: +10%
 
Block Chance: +10%
Accuracy: +7%
Damage Taken: -5%
 
Skills Energy Cost: -5%
 
Tier 5 Theurgist Blade
Theurgist Blade
Unique Slashing: 24
Sacred: 4
100 6125
Armor Penetration: +15%
 
Bleed Chance: +10%
 
Block Chance: +10%
Accuracy: +7%
Miracle Chance: +3%
Miracle Potency: +10%
 
Skills Energy Cost: +5%
Cooldowns Duration: -5%
 
Tier 1 Battle Cleaver
Battle Cleaver
Common Slashing: 17
50 75
Armor Penetration: +3%
 
Bleed Chance: +8%
 
Crit Chance: +2%
Fumble Chance: +3%
 
Skills Energy Cost: +10%
 
Tier 2 Militia Falchion
Militia Falchion
Common Slashing: 19
70 450
Armor Penetration: +3%
 
Bleed Chance: +11%
 
Crit Chance: +3%
Fumble Chance: +4%
 
Skills Energy Cost: +10%
 
Tier 3 Jagged Falchion
Jagged Falchion
Common Slashing: 22
85 1200
Armor Penetration: +7%
 
Bleed Chance: +14%
 
Crit Chance: +4%
Fumble Chance: +5%
 
Skills Energy Cost: +15%
 
Tier 4 Mercenary Falchion
Mercenary Falchion
Common Slashing: 26
100 2650
Armor Penetration: +7%
 
Bleed Chance: +17%
 
Crit Chance: +5%
Fumble Chance: +6%
 
Skills Energy Cost: +15%
 
Tier 5 Captain Messer
Captain Messer
Common Slashing: 29
120 5600
Armor Penetration: +10%
 
Bleed Chance: +20%
 
Crit Chance: +6%
Fumble Chance: +7%
 
Skills Energy Cost: +15%
 
Tier 5 Guardsman Broadsword
Guardsman Broadsword
Unique Slashing: 29
115 5600
Armor Penetration: +10%
Bodypart Damage: +15%
 
Bleed Chance: +20%
 
Block Chance: +5%
Block Power: +3
Crit Chance: +6%
Crit Efficiency: +15%
Fumble Chance: +7%
 
Skills Energy Cost: +15%
Spells Energy Cost: -5%
 
Tier 3 Nomad Saber
Nomad Saber
Common Slashing: 22
75 1400
Armor Penetration: +5%
Bodypart Damage: +16%
 
Bleed Chance: +17%
 
Skills Energy Cost: +10%
 
Tier 4 Elven Saber
Elven Saber
Common Slashing: 25
90 3150
Armor Penetration: +5%
Bodypart Damage: +20%
 
Bleed Chance: +21%
 
Skills Energy Cost: +10%
 
Tier 5 Jibean Scimitar
Jibean Scimitar
Common Slashing: 29
105 6625
Armor Penetration: +5%
Bodypart Damage: +24%
 
Bleed Chance: +25%
 
Skills Energy Cost: +10%
 
Tier 5 Ancient Scimitar
Ancient Scimitar
Unique Slashing: 26
85 6625
Armor Penetration: +5%
Bodypart Damage: +30%
 
Bleed Chance: +33%
 
Crit Chance: +5%
Crit Efficiency: +10%
 
Skills Energy Cost: +15%
 
Tier 5 Ornate Saber
Ornate Saber
Unique Slashing: 29
105 6625
Armor Penetration: +10%
Bodypart Damage: +24%
 
Bleed Chance: +25%
 
Accuracy: +3%
Fumble Chance: -3%
 
Skills Energy Cost: +5%
Spells Energy Cost: -5%
 
Tier 1 Wooden Sword
Wooden Sword
Common Crushing: 10
25 5
Armor Penetration: -50%
Armor Damage: -50%
 
Daze Chance: +5%
 
Tier 1 Rusty Sword
Rusty Sword
Common Crushing: 10
Poison: 2
15 5
Armor Damage: -30%
 
Block Power: -10
Accuracy: -10%
Crit Chance: -33%
Fumble Chance: +33%
 


Page last edited during patch: 0.9.2.3