Armored Combat Treatise II

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Armored Combat Treatise II
Written by Magister Ark
"Armored Combat Through the Eyes of a Battlemage. Tips, Secrets, and Instructions."

Allows you to learn the following Armored Combat abilities:

Flexible Defense
Unyielding Defense
Battle-Forged

Reading this book grants some Experience.
Initially written for graduates of the Academy, who decided to try their luck as battlemages, this text quickly became popular among common mercenaries thanks to its simple language and straightforwardness.
Price300

Armored Combat Treatise II

Description

Initially written for graduates of the Academy, who decided to try their luck as battlemages, this text quickly became popular among common mercenaries thanks to its simple language and straightforwardness.

Effect

Teaches :

Acquired From

Book content

...On the fields of battle, any archer or crossbowman with a lick of common sense will try to snipe the sorcerer responsible for summoning ice, flame, and deadly poisons upon his position. But does it mean that mages should always be clad head to toes in iron and steel? Not necessarily.

Granted, the heavier the armor, the more reliable the protection. Thick plate and quality brigandines will keep you perfectly safe from stray arrows and glancing blows, and, if you have both the strength and experience, won't hinder your movements all that much.

Don't get the wrong idea though - spellcasting stands apart from other forms of combat. The aspect of endurance that we, mages, strive to master is entirely different from that of a veteran footsoldier, a survivor of many war campaigns. For practitioners of the arcane, a suit of heavy armor isn't unlike a set of manacles, willingly attached to one's limbs - plate gauntlets will rob you of dexterity, and closed helmets make it almost impossible to maintain focus and clarity of mind.

Understandably, most battlemages limit themselves to enchanted mail shirts, cuirasses over mantles, and light gambesons. And while those may be a risky choice for large-scale battles or sieges, in smaller skirmishes they make it easier to preserve stamina and not fall victim to fatigue when casting complex spells...


See also