Difference between revisions of "Bone Charm"

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(Created page with "==Acquired From== {{Acquired from}} * Starting Item of Hilda == See also == * Artifacts {{Template:Item navbox}} Category:Artifacts")
 
 
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<includeonly>{{#switch: {{{1}}}
|ItemType = Valuable
|InventoryWidth = 1
|InventoryHeight = 2
|PropertyText = While in the Inventory, grants bonuses that can be added through the crafting menu with rare hunting trophies. The bonuses are empowered by killing respective animals and are refreshed by using more torophies of the required type.
<br />The charm can grant up to 3 different bonuses simultaneously. Upon reaching the limit, a new bonus will replace the oldest one.
|Description = If Norrheim hunters are to be believed, the spirit of slain animal can be compelled to offer aid through a special incantation, though its exact words are known only to a few.
|Price =
|#default =
}}</includeonly><noinclude>
{{stub}}
<div style="float: right">{{:{{PAGENAME}}/Tooltip}}</div>
{{Quote|If Norrheim hunters are to be believed, the spirit of slain animal can be compelled to offer aid through a special incantation, though its exact words are known only to a few.}}
== Trophies & Effects ==
{| class="wikitable"  style="width:40%; margin: left; text-align: center;"
! width = "5%"| Trophy
! width = "5%"| Attribute
! width = "2%"| Base Stat
! width = "3%"| Increase per kill
! width = "2%"| Max Stat
|-
| align = 'center'|[[Gulon Liver]]
| {{C|Light Brown|{{#tip-text:Life Drain|{{:Life Drain}}}}}}
| +2%
| +0.33%
| +7%
|-
| align = 'center'|[[Troll Gland]]
| {{C|Light Brown|{{#tip-text:Damage Taken|{{:Damage Taken}}}}}}
| -3%
| -0.5%
| -10%
|-
| align = 'center'|[[Bear Fat]]
| {{C|Light Brown|{{#tip-text:Weapon Damage|{{:Weapon Damage}}}}}}
| +3%
| +0.5%
| +10%
|-
| align = 'center'|[[Harpy Stomach]]
| {{C|Light Brown|{{#tip-text:Dodge Chance|{{:Dodge Chance}}}}}}
| +3%
| +0.25%
| +10%
|-
| align = 'center'|[[Crawler Eye]]
| {{C|Light Brown|{{#tip-text:Energy Drain|{{:Energy Drain}}}}}}
| +2%
| +0.25%
| +7%
|-
| align = 'center'|[[Bison Horns]]
| {{C|Light Brown|{{#tip-text:Health|{{:Health}}}}}}
| +3%
| +0.5%
| +10%
|-
| align = 'center'|[[Deer Antlers]] </br> [[Saiga Horns]]
| {{C|Light Brown|{{#tip-text:Energy|{{:Energy}}}}}}
| +2%
| +0.2%
| +8%
|-
| align = 'center'|[[Wolf Tongue]]
| {{C|Light Brown|{{#tip-text:Abilities Energy Cost|{{:Abilities Energy Cost}}}}}}
| -3%
| -0.25%
| -8%
|-
| align = 'center'|[[Moose Kidney]]
| {{C|Light Brown|{{#tip-text:Magic Power|{{:Magic Power}}}}}}
| +3%
| +0.5%
| +15%
|-
| align = 'center'|[[Boar Tusks]]
| {{C|Light Brown|{{#tip-text:Cooldowns Duration|{{:Cooldowns Duration}}}}}}
| -3%
| -0.33%
| -10%
|-
| align = 'center'|[[Ghoul Heart]]
| {{C|Light Brown|{{#tip-text:Health Restoration|{{:Health Restoration}}}}}}
| +3%
| +0.2%
| +10%
|-
| align = 'center'|[[Rockeater Gland]]
| {{C|Light Brown|{{#tip-text:Fatigue Resistance|{{:Fatigue Resistance}}}}}}
| +3%
| +0.25%
| +20%
|}
<br />Killing [[Enemies#Bosses|beastly Bosses]] counts as killing 5 animals of every type.
==Acquired From==
==Acquired From==
{{Acquired from}}
{{Acquired from}}
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* [[Artifacts]]
* [[Artifacts]]
* [[Butchering]]
* [[Crafting]]




{{Template:Item navbox}}
{{Template:Item navbox}}
[[Category:Artifacts]]
[[Category:Artifacts]]

Latest revision as of 09:02, 22 November 2025



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Bone Charm
Valuable
While in the Inventory, grants bonuses that can be added through the crafting menu with rare hunting trophies. The bonuses are empowered by killing respective animals and are refreshed by using more torophies of the required type.


The charm can grant up to 3 different bonuses simultaneously. Upon reaching the limit, a new bonus will replace the oldest one.


If Norrheim hunters are to be believed, the spirit of slain animal can be compelled to offer aid through a special incantation, though its exact words are known only to a few.
Bone Charm
If Norrheim hunters are to be believed, the spirit of slain animal can be compelled to offer aid through a special incantation, though its exact words are known only to a few.

Trophies & Effects

Trophy Attribute Base Stat Increase per kill Max Stat
Gulon Liver Life Drain

+2% +0.33% +7%
Troll Gland Damage Taken

-3% -0.5% -10%
Bear Fat Weapon Damage

+3% +0.5% +10%
Harpy Stomach Dodge Chance

+3% +0.25% +10%
Crawler Eye Energy Drain

+2% +0.25% +7%
Bison Horns Health

+3% +0.5% +10%
Deer Antlers
Saiga Horns
Energy

+2% +0.2% +8%
Wolf Tongue Abilities Energy Cost

-3% -0.25% -8%
Moose Kidney Magic Power

+3% +0.5% +15%
Boar Tusks Cooldowns Duration

-3% -0.33% -10%
Ghoul Heart Health Restoration

+3% +0.2% +10%
Rockeater Gland Fatigue Resistance

+3% +0.25% +20%


Killing beastly Bosses counts as killing 5 animals of every type.

Acquired From

See also


Page last edited during patch: 0.9.3.9