Difference between revisions of "Bone Charm"

From Stoneshard wiki
Jump to navigation Jump to search
m (Fixed Rockeater Gland effect)
 
Line 15: Line 15:


== Trophies & Effects ==
== Trophies & Effects ==
{| class="wikitable"  style="width:40%; margin: left; text-align: left;"
{| class="wikitable"  style="width:40%; margin: left; text-align: center;"
! width = "5%"| Trophy
! width = "5%"| Trophy
! width = "5%"| Effect
! width = "5%"| Attribute
! width = "5%"| Details
! width = "2%"| Base Stat
! width = "3%"| Increase per kill
! width = "2%"| Max Stat
|-
|-
| align = 'center'|[[Gulon Liver]]
| align = 'center'|[[Gulon Liver]]
| +2% {{C|Light Brown|{{#tip-text:Life Drain|{{:Life Drain}}}}}}
| {{C|Light Brown|{{#tip-text:Life Drain|{{:Life Drain}}}}}}
| +0.33% per kill (max +7%)
| +2%
| +0.33%
| +7%
|-
|-
| align = 'center'|[[Troll Gland]]
| align = 'center'|[[Troll Gland]]
| -3% {{C|Light Brown|{{#tip-text:Damage Taken|{{:Damage Taken}}}}}}
| {{C|Light Brown|{{#tip-text:Damage Taken|{{:Damage Taken}}}}}}
| -0.5% per kill (max -10%)
| -3%
| -0.5%
| -10%
|-
|-
| align = 'center'|[[Bear Fat]]
| align = 'center'|[[Bear Fat]]
| +3% {{C|Light Brown|{{#tip-text:Weapon Damage|{{:Weapon Damage}}}}}}
| {{C|Light Brown|{{#tip-text:Weapon Damage|{{:Weapon Damage}}}}}}
| +0.5% per kill (max +10%)
| +3%
| +0.5%
| +10%
|-
|-
| align = 'center'|[[Harpy Stomach]]
| align = 'center'|[[Harpy Stomach]]
| +3% {{C|Light Brown|{{#tip-text:Dodge Chance|{{:Dodge Chance}}}}}}
| {{C|Light Brown|{{#tip-text:Dodge Chance|{{:Dodge Chance}}}}}}
| +0.25% per kill (max +10%)
| +3%
| +0.25%
| +10%
|-
|-
| align = 'center'|[[Crawler Eye]]
| align = 'center'|[[Crawler Eye]]
| +2% {{C|Light Brown|{{#tip-text:Energy Drain|{{:Energy Drain}}}}}}
| {{C|Light Brown|{{#tip-text:Energy Drain|{{:Energy Drain}}}}}}
| +0.25% per kill (max +7%)
| +2%
| +0.25%
| +7%
|-
|-
| align = 'center'|[[Bison Horns]]
| align = 'center'|[[Bison Horns]]
| +3% {{C|Light Brown|{{#tip-text:Health|{{:Health}}}}}}  
| {{C|Light Brown|{{#tip-text:Health|{{:Health}}}}}}  
| +0.5% per kill (max +10%)
| +3%
| +0.5%
| +10%
|-
|-
| align = 'center'|[[Deer Antlers]] / [[Saiga Horns]]
| align = 'center'|[[Deer Antlers]] </br> [[Saiga Horns]]
| +2% {{C|Light Brown|{{#tip-text:Energy|{{:Energy}}}}}}
| {{C|Light Brown|{{#tip-text:Energy|{{:Energy}}}}}}
| +0.2% per kill (max +8%)
| +2%
| +0.2%
| +8%
|-
|-
| align = 'center'|[[Wolf Tongue]]
| align = 'center'|[[Wolf Tongue]]
| -3% {{C|Light Brown|{{#tip-text:Abilities Energy Cost|{{:Abilities Energy Cost}}}}}}
| {{C|Light Brown|{{#tip-text:Abilities Energy Cost|{{:Abilities Energy Cost}}}}}}
| -0.25% per kill (max -8%)
| -3%
| -0.25%
| -8%
|-
|-
| align = 'center'|[[Moose Kidney]]
| align = 'center'|[[Moose Kidney]]
| +3% {{C|Light Brown|{{#tip-text:Magic Power|{{:Magic Power}}}}}}
| {{C|Light Brown|{{#tip-text:Magic Power|{{:Magic Power}}}}}}
| +0.5% per kill (max +15%)
| +3%
| +0.5%
| +15%
|-
|-
| align = 'center'|[[Boar Tusks]]
| align = 'center'|[[Boar Tusks]]
| -3% {{C|Light Brown|{{#tip-text:Cooldowns Duration|{{:Cooldowns Duration}}}}}}
| {{C|Light Brown|{{#tip-text:Cooldowns Duration|{{:Cooldowns Duration}}}}}}
| -0.33% per kill (max -10%)
| -3%
| -0.33%
| -10%
|-
|-
| align = 'center'|[[Ghoul Heart]]
| align = 'center'|[[Ghoul Heart]]
| +3% {{C|Light Brown|{{#tip-text:Health Restoration|{{:Health Restoration}}}}}}
| {{C|Light Brown|{{#tip-text:Health Restoration|{{:Health Restoration}}}}}}
| +0.2% per kill (max +10%)
| +3%
| +0.2%
| +10%
|-
|-
| align = 'center'|[[Rockeater Gland]]
| align = 'center'|[[Rockeater Gland]]
| +3% {{C|Light Brown|{{#tip-text:Fatigue Resistance|{{:Fatigue Resistance}}}}}}
| {{C|Light Brown|{{#tip-text:Fatigue Resistance|{{:Fatigue Resistance}}}}}}
| +0.25% per kill (max +20%)
| +3%
| +0.25%
| +20%  
|}
|}



Latest revision as of 09:02, 22 November 2025



This article is a stub. You can help Stoneshard wiki by expanding it.

Bone Charm
Valuable
While in the Inventory, grants bonuses that can be added through the crafting menu with rare hunting trophies. The bonuses are empowered by killing respective animals and are refreshed by using more torophies of the required type.


The charm can grant up to 3 different bonuses simultaneously. Upon reaching the limit, a new bonus will replace the oldest one.


If Norrheim hunters are to be believed, the spirit of slain animal can be compelled to offer aid through a special incantation, though its exact words are known only to a few.
Bone Charm
If Norrheim hunters are to be believed, the spirit of slain animal can be compelled to offer aid through a special incantation, though its exact words are known only to a few.

Trophies & Effects

Trophy Attribute Base Stat Increase per kill Max Stat
Gulon Liver Life Drain

+2% +0.33% +7%
Troll Gland Damage Taken

-3% -0.5% -10%
Bear Fat Weapon Damage

+3% +0.5% +10%
Harpy Stomach Dodge Chance

+3% +0.25% +10%
Crawler Eye Energy Drain

+2% +0.25% +7%
Bison Horns Health

+3% +0.5% +10%
Deer Antlers
Saiga Horns
Energy

+2% +0.2% +8%
Wolf Tongue Abilities Energy Cost

-3% -0.25% -8%
Moose Kidney Magic Power

+3% +0.5% +15%
Boar Tusks Cooldowns Duration

-3% -0.33% -10%
Ghoul Heart Health Restoration

+3% +0.2% +10%
Rockeater Gland Fatigue Resistance

+3% +0.25% +20%


Killing beastly Bosses counts as killing 5 animals of every type.

Acquired From

See also


Page last edited during patch: 0.9.3.9