Difference between revisions of "Maces"

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== Critical Hit Bonus ==
== Critical Hit Bonus ==
Upon dealing [[Critical Damage]], maces have 100% chance to [[daze]] for 2-4 turns.
Upon dealing [[Combat_Formulas#Critical_Hit_/_Miracle|Critical Damage]], Maces have +25% {{C|Light Brown|{{#tip-text: Daze Chance| {{:Daze Chance}}}}}}.


== Maces ==
== Maces ==
{{WeaponTable/head}}
{{WeaponTable/head}}
{{WeaponTable/row|Iron Bar}}
{{WeaponTable/row|Iron Bar}}
{{WeaponTable/row|Carpenter Hammer}}
{{WeaponTable/row|Cudgel}}
{{WeaponTable/row|Cudgel}}
{{WeaponTable/row|Blacksmith Hammer}}
{{WeaponTable/row|Blacksmith Hammer}}
Line 21: Line 22:
{{WeaponTable/row|War Flail}}
{{WeaponTable/row|War Flail}}
{{WeaponTable/row|Spiked Flail}}
{{WeaponTable/row|Spiked Flail}}
{{WeaponTable/row|Warhammer}}
{{WeaponTable/row|Soldier Warhammer}}
{{WeaponTable/row|Heavy Flail}}
{{WeaponTable/row|Heavy Flail}}
{{WeaponTable/row|Voivode Bludgeon}}
{{WeaponTable/row|Voivode Bludgeon}}
Line 28: Line 29:
{{WeaponTable/row|Nistrian Mace}}
{{WeaponTable/row|Nistrian Mace}}
{{WeaponTable/row|Footman Warhammer}}
{{WeaponTable/row|Footman Warhammer}}
{{WeaponTable/row|Morning Star}}
{{WeaponTable/row|Morgenstern}}
{{WeaponTable/row|Elven Flail}}
{{WeaponTable/row|Elven Flail}}
{{WeaponTable/row|Chekan}}
{{WeaponTable/row|Chekan}}
{{WeaponTable/row|Bozdogan}}
{{WeaponTable/row|Bozdogan}}
{{WeaponTable/row|Footman Flail}}
{{WeaponTable/row|Knightly Flail}}
{{WeaponTable/row|Three-Headed Flail}}
{{WeaponTable/row|Three-Headed Flail}}
{{WeaponTable/row|Knightly Warhammer}}
{{WeaponTable/row|Knightly Warhammer}}
Line 38: Line 39:
{{WeaponTable/row|Knightly Flanged Mace}}
{{WeaponTable/row|Knightly Flanged Mace}}
{{WeaponTable/row|Mastercrafted Flanged Mace}}
{{WeaponTable/row|Mastercrafted Flanged Mace}}
{{WeaponTable/row|Decorated Warhammer}}
{{WeaponTable/row|Ornate Warhammer}}
{{WeaponTable/row|Ornate Flanged Mace}}
{{WeaponTable/row|Ornate Flanged Mace}}
|}
|}

Latest revision as of 14:31, 18 September 2023

Disambig.png This article is about a weapon class. For the corresponding skill tree, see Maces (skill tree).

Blunt, spiky, ornamented, all of these pack a punch that even a knight in full plate will surely feel. Smack'em good!

Critical Hit Bonus

Upon dealing Critical Damage, Maces have +25% Daze Chance.

Maces

Item Rarity DamageDamageColumn.png DurabilityDurabilityColumn.png PriceGold.png Properties
Iron Bar
Iron Bar
Common Crushing: 13
50 5
Daze Chance: +1%
 
 
Skills Energy Cost: +5%
Spells Energy Cost: +5%
 
Carpenter Hammer Common Crushing: 16
50 100
Daze Chance: +1%
 
 
Skills Energy Cost: +5%
Spells Energy Cost: +5%
 
Cudgel
Cudgel
Common Crushing: 16
60 50
Daze Chance: +2%
 
 
Skills Energy Cost: +5%
Spells Energy Cost: +5%
 
Blacksmith Hammer
Blacksmith Hammer
Common Crushing: 16
75 50
Armor Penetration: +5%
Armor Damage: +10%
 
Daze Chance: +1%
 
 
Skills Energy Cost: +5%
Spells Energy Cost: +5%
 
Spiked Club
Spiked Club
Common Piercing: 2
Crushing: 15
75 50
Armor Penetration: +10%
Armor Damage: +10%
 
Bleed Chance: +2%
 
Crit Chance: +1%
 
Skills Energy Cost: +5%
Spells Energy Cost: +5%
 
Reinforced Club
Reinforced Club
Common Crushing: 17
100 175
Armor Penetration: +10%
Armor Damage: +15%
 
Daze Chance: +4%
 
 
Skills Energy Cost: +10%
Spells Energy Cost: +10%
 
Peasant Flail
Peasant Flail
Common Crushing: 21
75 175
Armor Damage: +5%
Bodypart Damage: +10%
 
Stagger Chance: +4%
 
Accuracy: -5%
Fumble Chance: +10%
 
Skills Energy Cost: +20%
Spells Energy Cost: +20%
 
Militia Flail
Militia Flail
Common Crushing: 22
100 375
Armor Damage: +10%
Bodypart Damage: +15%
 
Stagger Chance: +3%
 
Accuracy: -5%
Crit Chance: +1%
Fumble Chance: +10%
 
Skills Energy Cost: +20%
Spells Energy Cost: +20%
 
Militia Club
Militia Club
Common Crushing: 18
150 375
Armor Penetration: +15%
Armor Damage: +30%
 
Daze Chance: +2%
Stun Chance: +2%
 
 
Skills Energy Cost: +10%
Spells Energy Cost: +10%
 
Heavy Club
Heavy Club
Common Crushing: 17
125 175
Armor Penetration: +15%
Armor Damage: +30%
 
Crit Chance: +4%
 
Skills Energy Cost: +10%
Spells Energy Cost: +10%
 
Skadian Bludgeon
Skadian Bludgeon
Common Crushing: 20
300 1000
Armor Penetration: +15%
Armor Damage: +45%
 
Daze Chance: +6%
 
 
Skills Energy Cost: +15%
Spells Energy Cost: +15%
 
Footman Mace
Footman Mace
Common Crushing: 19
175 650
Armor Penetration: +15%
Armor Damage: +45%
 
Bleed Chance: +4%
Daze Chance: +3%
 
Crit Chance: +2%
 
Skills Energy Cost: +15%
Spells Energy Cost: +15%
 
War Flail
War Flail
Common Crushing: 23
150 650
Armor Penetration: +10%
Armor Damage: +15%
Bodypart Damage: +20%
 
Stagger Chance: +4%
 
Accuracy: -5%
Crit Chance: +2%
Fumble Chance: +14%
 
Skills Energy Cost: +25%
Spells Energy Cost: +25%
 
Spiked Flail
Spiked Flail
Common Piercing: 2
Crushing: 23
200 1450
Armor Penetration: +10%
Armor Damage: +15%
Bodypart Damage: +30%
 
Bleed Chance: +4%
Stagger Chance: +6%
 
Accuracy: -5%
Fumble Chance: +16%
 
Skills Energy Cost: +25%
Spells Energy Cost: +25%
 
Soldier Warhammer
Soldier Warhammer
Common Piercing: 2
Crushing: 20
250 2000
Armor Penetration: +40%
Armor Damage: +50%
 
Stun Chance: +5%
 
Accuracy: +4%
Fumble Chance: +7%
 
Skills Energy Cost: +30%
Spells Energy Cost: +30%
 
Heavy Flail
Heavy Flail
Common Piercing: 1
Crushing: 27
250 2650
Armor Penetration: +15%
Armor Damage: +25%
Bodypart Damage: +25%
 
Stagger Chance: +8%
 
Accuracy: -5%
Crit Chance: +1%
Crit Efficiency: +15%
Fumble Chance: +18%
 
Skills Energy Cost: +30%
Spells Energy Cost: +30%
 
Voivode Bludgeon
Voivode Bludgeon
Common Crushing: 23
350 2650
Armor Penetration: +20%
Armor Damage: +20%
 
Daze Chance: +10%
 
 
Skills Energy Cost: +20%
Spells Energy Cost: +20%
 
Shishpar
Shishpar
Common Crushing: 23
275 2650
Armor Penetration: +25%
Armor Damage: +25%
 
Daze Chance: +3%
 
Crit Chance: +5%
Crit Efficiency: +20%
 
Skills Energy Cost: +20%
Spells Energy Cost: +20%
 
Flanged Mace
Flanged Mace
Common Crushing: 22
250 2000
Armor Penetration: +20%
Armor Damage: +20%
 
Daze Chance: +4%
 
Crit Chance: +3%
Crit Efficiency: +10%
 
Skills Energy Cost: +20%
Spells Energy Cost: +20%
 
Nistrian Mace
Nistrian Mace
Common Crushing: 24
400 3400
Armor Penetration: +20%
Armor Damage: +25%
 
Daze Chance: +5%
Stun Chance: +5%
 
 
Skills Energy Cost: +20%
Spells Energy Cost: +20%
 
Footman Warhammer
Footman Warhammer
Common Piercing: 2
Crushing: 24
300 4250
Armor Penetration: +45%
Armor Damage: +70%
 
Stun Chance: +8%
 
Accuracy: +1%
Crit Efficiency: +10%
Fumble Chance: +6%
 
Skills Energy Cost: +30%
Spells Energy Cost: +30%
 
Morgenstern
Morgenstern
Common Piercing: 3
Crushing: 20
300 2650
Armor Penetration: +20%
Armor Damage: +20%
 
Bleed Chance: +5%
Daze Chance: +5%
 
Crit Chance: +3%
 
Skills Energy Cost: +20%
Spells Energy Cost: +20%
 
Elven Flail
Elven Flail
Common Crushing: 32
450 6400
Armor Penetration: +20%
Armor Damage: +30%
Bodypart Damage: +15%
 
Daze Chance: +2%
Stun Chance: +2%
Stagger Chance: +10%
 
Accuracy: -5%
Fumble Chance: +12%
 
Skills Energy Cost: +25%
Spells Energy Cost: +25%
 
Chekan
Chekan
Common Crushing: 24
275 3400
Armor Penetration: +40%
Armor Damage: +60%
 
Stun Chance: +6%
 
Fumble Chance: +4%
 
Skills Energy Cost: +30%
Spells Energy Cost: +30%
 
Bozdogan
Bozdogan
Common Crushing: 27
400 5250
Armor Penetration: +25%
Armor Damage: +20%
 
Daze Chance: +8%
Stun Chance: +6%
 
 
Skills Energy Cost: +25%
Spells Energy Cost: +25%
 
Knightly Flail
Knightly Flail
Common Crushing: 31
350 4250
Armor Penetration: +30%
Armor Damage: +40%
Bodypart Damage: +25%
 
Daze Chance: +4%
Stagger Chance: +10%
 
Accuracy: -5%
Fumble Chance: +20%
 
Skills Energy Cost: +35%
Spells Energy Cost: +35%
 
Three-Headed Flail
Three-Headed Flail
Common Piercing: 4
Crushing: 31
400 7700
Armor Penetration: +10%
Armor Damage: +25%
Bodypart Damage: +50%
 
Bleed Chance: +8%
Stagger Chance: +12%
 
Accuracy: -3%
Fumble Chance: +22%
 
Skills Energy Cost: +30%
Spells Energy Cost: +30%
 
Knightly Warhammer
Knightly Warhammer
Common Crushing: 30
400 7700
Armor Penetration: +50%
Armor Damage: +75%
 
Stun Chance: +9%
 
Accuracy: +2%
Crit Chance: +1%
Fumble Chance: +3%
 
Skills Energy Cost: +35%
Spells Energy Cost: +35%
 
Reinforced Flanged Mace
Reinforced Flanged Mace
Common Crushing: 26
350 4250
Armor Penetration: +25%
Armor Damage: +25%
 
Daze Chance: +6%
 
Crit Chance: +3%
Crit Efficiency: +15%
 
Skills Energy Cost: +25%
Spells Energy Cost: +25%
 
Knightly Flanged Mace
Knightly Flanged Mace
Common Crushing: 28
450 6400
Armor Penetration: +30%
Armor Damage: +30%
 
Daze Chance: +10%
 
Block Chance: +2%
Block Power: +4
Crit Chance: +2%
 
Skills Energy Cost: +30%
Spells Energy Cost: +30%
 
Mastercrafted Flanged Mace
Mastercrafted Flanged Mace
Common Crushing: 30
600 7700
Armor Penetration: +30%
Armor Damage: +35%
 
Daze Chance: +8%
 
Block Chance: +2%
Crit Chance: +3%
Crit Efficiency: +15%
 
Skills Energy Cost: +30%
Spells Energy Cost: +30%
 
Ornate Warhammer
Ornate Warhammer
Unique Crushing: 31
375 11895
Armor Penetration: +60%
Armor Damage: +80%
 
Stun Chance: +12%
 
Accuracy: +2%
Fumble Chance: +2%
 
Skills Energy Cost: +40%
Spells Energy Cost: +30%
Magic Power: +4%
 
Ornate Flanged Mace
Ornate Flanged Mace
Unique Crushing: 31
500 11895
Armor Penetration: +35%
Armor Damage: +30%
 
Daze Chance: +10%
 
Crit Chance: +5%
Crit Efficiency: +25%
 
Skills Energy Cost: +35%
Spells Energy Cost: +35%