Difference between revisions of "Headgear"

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{{ArmorTable/row|Peasant Hat}}
{{ArmorTable/row|Peasant Hat}}
{{ArmorTable/row|Forester Hat}}
{{ArmorTable/row|Forester Hat}}
{{ArmorTable/row|Broad-Brimmed Hat}}
{{ArmorTable/row|Arming Cap}}
{{ArmorTable/row|Arming Cap}}
{{ArmorTable/row|Padded Coif}}
{{ArmorTable/row|Padded Coif}}
{{ArmorTable/row|Norrheim Helmet}}
{{ArmorTable/row|Mercenary Captain Headwear}}
{{ArmorTable/row|Mail Coif}}
{{ArmorTable/row|Mail Coif}}
{{ArmorTable/row|Ornate Mail Coif}}
{{ArmorTable/row|Cone Helmet}}
{{ArmorTable/row|Cone Helmet}}
{{ArmorTable/row|Guard Helmet}}
{{ArmorTable/row|Skadian Helmet}}
{{ArmorTable/row|Skadian Helmet}}
{{ArmorTable/row|Flat Kettle Helmet}}
{{ArmorTable/row|Kettle Helmet}}
{{ArmorTable/row|Open Bascinet}}
{{ArmorTable/row|Open Bascinet}}
{{ArmorTable/row|Sallet}}
{{ArmorTable/row|Sallet}}
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{{ArmorTable/row|Topfhelm}}
{{ArmorTable/row|Topfhelm}}
{{ArmorTable/row|Aldorian Topfhelm}}
{{ArmorTable/row|Aldorian Topfhelm}}
{{ArmorTable/row|Sallet With Visor|Visored Sallet}}
{{ArmorTable/row|Visored Sallet}}
{{ArmorTable/row|Below Face Sallet|Bellows Visored Sallet}}
{{ArmorTable/row|Bellows-Visored Sallet}}
{{ArmorTable/row|Apprentice Cowl}}
{{ArmorTable/row|Apprentice Cowl}}
{{ArmorTable/row|Novice Mage Cowl}}
{{ArmorTable/row|Novice Cowl}}
{{ArmorTable/row|Arcanist Cowl}}
{{ArmorTable/row|Arcanist Cowl}}
{{ArmorTable/row|Pyromancer Cowl}}
{{ArmorTable/row|Pyromancer Cowl}}
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{{ArmorTable/row|Cryomancer Cowl}}
{{ArmorTable/row|Cryomancer Cowl}}
{{ArmorTable/row|Exquisite Cowl}}
{{ArmorTable/row|Exquisite Cowl}}
{{ArmorTable/row|Wanderer's Cowl}}
{{ArmorTable/row|Wanderer Cowl}}
{{ArmorTable/row|Academy Circlet}}
{{ArmorTable/row|Topaz Circlet}}
{{ArmorTable/row|Gilded Circlet}}
{{ArmorTable/row|Dwarven Circlet}}
{{ArmorTable/row|Battlemage Circlet}}
{{ArmorTable/row|Ruby Circlet}}
{{ArmorTable/row|Court Mage Diadem}}
{{ArmorTable/row|Hermit Wreath}}
{{ArmorTable/row|Witch Hat}}
{{ArmorTable/row|Witch Hat}}
{{ArmorTable/row|Hired Blade Cowl}}
{{ArmorTable/row|Hired Blade Cowl}}
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{{ArmorTable/row|Mail Cervelliere}}
{{ArmorTable/row|Mail Cervelliere}}
{{ArmorTable/row|Footman Barbute}}
{{ArmorTable/row|Footman Barbute}}
{{ArmorTable/row|Heavy Barbute}}
{{ArmorTable/row|Pot Helmet}}
{{ArmorTable/row|War Hat}}
{{ArmorTable/row|Visored Pot Helmet}}
{{ArmorTable/row|Barbute}}
{{ArmorTable/row|Visored Cervelliere}}
{{ArmorTable/row|Visored Cervelliere}}
{{ArmorTable/row|Visored Barbute}}
{{ArmorTable/row|Visored Barbute}}
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{{ArmorTable/row|Jousting Topfhelm}}
{{ArmorTable/row|Jousting Topfhelm}}
{{ArmorTable/row|Jousting Bascinet}}
{{ArmorTable/row|Jousting Bascinet}}
{{ArmorTable/row|Witchfinder Hat}}
<!--{{ArmorTable/row|Witchfinder Hat}}-->
|}
|}



Latest revision as of 14:18, 18 September 2023

List of all headgear in the game.


Item Rarity ProtectionProtectionColumn.png Class DurabilityDurabilityColumn.png PriceGold.png Properties
Crimson Headband
Crimson Headband
Common 0 Light 25 30
Pain Resistance: +15%
 
Crit Chance: +1%
Crit Efficiency: +5%
 
Peasant Cap
Peasant Cap
Common 1 Light 40 30
Physical Resistance: +3%
 
Bleed Resistance: +5%
Control Resistance: +5%
 
Hood
Hood
Common 2 Light 55 90
Physical Resistance: +3%
 
Bleed Resistance: +5%
 
Dodge Chance: +2%
 
Peasant Hat
Peasant Hat
Common 1 Light 40 30
Physical Resistance: +3%
 
Bleed Resistance: +5%
 
Energy Restoration: +1%
 
Forester Hat
Forester Hat
Common 2 Light 55 90
Physical Resistance: +3%
 
Bleed Resistance: +5%
 
Accuracy: +2%
 
Broad-Brimmed Hat
Broad-Brimmed Hat
Common 2 Light 55 90
Physical Resistance: +3%
 
Bleed Resistance: +5%
 
Fumble Chance: -1%
 
Fatigue Resistance: +5%
 
Arming Cap
Arming Cap
Common 3 Light 70 180
Physical Resistance: +5%
 
Crushing Resistance: +3%
 
Bleed Resistance: +10%
 
Padded Coif
Padded Coif
Common 4 Light 85 300
Physical Resistance: +7.5%
 
Crushing Resistance: +5%
 
Bleed Resistance: +15%
Control Resistance: +5%
 
Norrheim Helmet
Norrheim Helmet
Common 7 Light 160 1350
Physical Resistance: +10%
 
Crushing Resistance: +5%
Rending Resistance: +5%
 
Bleed Resistance: +25%
Control Resistance: +15%
 
Crit Chance: +3%
Crit Efficiency: +10%
Dodge Chance: -3%
 
Mercenary Captain Headwear
Mercenary Captain Headwear
Common 3 Light 90 840
Physical Resistance: +5%
 
Crushing Resistance: +5%
 
Bleed Resistance: +20%
Pain Resistance: +15%
 
Counter Chance: +5%
Dodge Chance: +3%
 
Mail Coif
Mail Coif
Common 10 Medium 150 750
Physical Resistance: +10%
 
Slashing Resistance: +10%
 
Shock Resistance: -15%
 
Bleed Resistance: +15%
Control Resistance: +5%
 
Energy: -3
 
Ornate Mail Coif
Ornate Mail Coif
Unique 11 Medium 175 1050
Physical Resistance: +15%
Magic Resistance: +5%
 
Slashing Resistance: +15%
 
Shock Resistance: -15%
 
Bleed Resistance: +20%
Control Resistance: +10%
 
Dodge Chance: +5%
 
Energy: -2
 
Cone Helmet
Cone Helmet
Common 11 Medium 175 1050
Physical Resistance: +15%
 
Shock Resistance: -10%
 
Bleed Resistance: +15%
Control Resistance: +20%
 
Energy: -5
 
Guard Helmet
Guard Helmet
Common 12 Medium 225 1800
Physical Resistance: +15%
 
Crushing Resistance: +5%
 
Shock Resistance: -10%
 
Bleed Resistance: +20%
Control Resistance: +30%
 
Energy: -6
Energy Restoration: -1%
 
Skadian Helmet
Skadian Helmet
Unique 11 Medium 175 1400
Physical Resistance: +15%
 
Slashing Resistance: +5%
 
Shock Resistance: -10%
 
Bleed Resistance: +15%
Control Resistance: +15%
 
Energy: -5
Energy Restoration: -1%
 
Kettle Helmet
Kettle Helmet
Common 11 Medium 150 1050
Physical Resistance: +15%
 
Shock Resistance: -10%
 
Bleed Resistance: +20%
Control Resistance: +15%
 
Energy: -5
 
Open Bascinet
Open Bascinet
Common 13 Medium 250 2250
Physical Resistance: +20%
 
Shock Resistance: -15%
 
Bleed Resistance: +20%
Control Resistance: +20%
 
Energy: -8
Energy Restoration: -1%
 
Sallet
Sallet
Common 14 Medium 300 3300
Physical Resistance: +20%
 
Slashing Resistance: +5%
 
Shock Resistance: -15%
 
Bleed Resistance: +25%
Control Resistance: +25%
 
Energy: -8
Energy Restoration: -1%
 
Wolf Ribs Bascinet
Wolf Ribs Bascinet
Common 13 Medium 275 2750
Physical Resistance: +20%
 
Slashing Resistance: +5%
Rending Resistance: +10%
 
Shock Resistance: -15%
 
Bleed Resistance: +20%
Control Resistance: +20%
 
Energy: -8
Energy Restoration: -2%
 
Vision: -1
 
Klappvisor Bascinet
Klappvisor Bascinet
Common 21 Heavy 360 5280
Physical Resistance: +35%
 
Piercing Resistance: +10%
Rending Resistance: +10%
 
Shock Resistance: -20%
 
Bleed Resistance: +25%
Control Resistance: +35%
 
Accuracy: -3%
 
Energy: -17
Energy Restoration: -6%
 
Vision: -2
 
Hounskull Bascinet
Hounskull Bascinet
Common 21 Heavy 360 5280
Physical Resistance: +25%
 
Piercing Resistance: +10%
Rending Resistance: +10%
 
Shock Resistance: -20%
 
Bleed Resistance: +25%
Control Resistance: +35%
 
Accuracy: -4%
 
Energy: -16
Energy Restoration: -5%
 
Vision: -2
 
UNOBTAINABLE
Visored Grand Bascinet
Visored Grand Bascinet
Common 25 Heavy 520 9600
Physical Resistance: +35%
 
Piercing Resistance: +10%
Rending Resistance: +10%
 
Shock Resistance: -25%
 
Bleed Resistance: +40%
Control Resistance: +40%
 
Accuracy: -4%
 
Energy: -20
Energy Restoration: -7%
 
Vision: -3
 
Topfhelm
Topfhelm
Common 18 Heavy 280 3600
Physical Resistance: +30%
 
Piercing Resistance: +10%
Rending Resistance: +10%
 
Shock Resistance: -20%
 
Bleed Resistance: +25%
Control Resistance: +35%
 
Accuracy: -4%
 
Energy: -14
Energy Restoration: -5%
 
Vision: -2
 
Aldorian Topfhelm
Aldorian Topfhelm
Common 20 Heavy 320 4400
Physical Resistance: +35%
 
Slashing Resistance: +5%
Piercing Resistance: +10%
Rending Resistance: +10%
 
Shock Resistance: -20%
 
Unholy Resistance: +5%
 
Bleed Resistance: +25%
Control Resistance: +35%
 
Accuracy: -4%
 
Energy: -16
Energy Restoration: -5%
Magic Power: +5%
 
Vision: -2
 
Visored Sallet
Visored Sallet
Common 22 Heavy 400 6240
Physical Resistance: +30%
 
Piercing Resistance: +10%
Rending Resistance: +10%
 
Shock Resistance: -20%
 
Bleed Resistance: +25%
Control Resistance: +35%
 
Accuracy: -4%
 
Energy: -18
Energy Restoration: -6%
 
Vision: -2
 
Bellows-Visored Sallet
Bellows-Visored Sallet
Common 22 Heavy 380 6240
Physical Resistance: +30%
 
Piercing Resistance: +5%
Rending Resistance: +10%
 
Shock Resistance: -20%
 
Bleed Resistance: +20%
Control Resistance: +30%
 
Accuracy: -3%
 
Energy: -15
Energy Restoration: -5%
 
Vision: -2
 
Apprentice Cowl
Apprentice Cowl
Common 0 Light 30 80
Physical Resistance: +3%
Nature Resistance: +3%
Magic Resistance: +3%
 
Backfire Chance: -3%
 
Magic Power: +3%
 
Novice Cowl
Novice Cowl
Common 1 Light 50 240
Physical Resistance: +5%
Nature Resistance: +5%
Magic Resistance: +5%
 
Backfire Chance: -5%
 
Magic Power: +5%
 
Arcanist Cowl
Arcanist Cowl
Common 2 Light 80 3600
Nature Resistance: +25%
Magic Resistance: +25%
 
Arcane Resistance: +25%
 
Spells Energy Cost: -15%
Arcanistic Power: +15%
 
Pyromancer Cowl
Pyromancer Cowl
Common 2 Light 80 3600
Physical Resistance: +5%
Nature Resistance: +25%
Magic Resistance: +25%
 
Fire Resistance: +25%
 
Miracle Chance: +5%
 
Spells Energy Cost: -10%
Pyromantic Power: +15%
 
Geomancer Cowl
Geomancer Cowl
Common 2 Light 100 3600
Physical Resistance: +10%
Nature Resistance: +25%
Magic Resistance: +25%
 
Arcane Resistance: +15%
 
Control Resistance: +5%
 
Spells Energy Cost: -10%
Geomantic Power: +15%
 
Electromancer Cowl
Electromancer Cowl
Common 2 Light 80 3600
Physical Resistance: +5%
Nature Resistance: +25%
Magic Resistance: +25%
 
Shock Resistance: +25%
 
Backfire Chance: -5%
 
Spells Energy Cost: -10%
Electromantic Power: +15%
 
Chronomancer Cowl
Chronomancer Cowl
Common 2 Light 80 3600
Physical Resistance: +5%
Nature Resistance: +25%
Magic Resistance: +25%
 
Arcane Resistance: +15%
Psionic Resistance: +10%
 
Spells Energy Cost: -10%
Cooldowns Duration: -5%
Chronomantic Power: +15%
 
Cryomancer Cowl
Cryomancer Cowl
Common 2 Light 80 3600
Physical Resistance: +5%
Nature Resistance: +25%
Magic Resistance: +25%
 
Frost Resistance: +25%
 
Energy Restoration: +5%
Spells Energy Cost: -10%
Cryomantic Power: +15%
 
Exquisite Cowl
Exquisite Cowl
Common 3 Light 90 1680
Physical Resistance: +5%
Nature Resistance: +20%
Magic Resistance: +20%
 
Backfire Chance: -10%
 
Spells Energy Cost: -10%
Magic Power: +10%
 
Wanderer Cowl
Wanderer Cowl
Common 2 Light 70 800
Physical Resistance: +5%
Nature Resistance: +10%
Magic Resistance: +10%
 
Backfire Chance: -8%
 
Spells Energy Cost: -8%
Magic Power: +7%
 
Academy Circlet
Academy Circlet
Common 0 Light 30 800
Miracle Chance: +3%
 
Magic Power: +8%
 
Topaz Circlet
Topaz Circlet
Common 0 Light 40 1200
Energy Restoration: +5%
Magic Power: +10%
 
Gilded Circlet
Gilded Circlet
Common 0 Light 50 2240
Energy: +5
Skills Energy Cost: -5%
Spells Energy Cost: -5%
Magic Power: +15%
 
Dwarven Circlet
Dwarven Circlet
Common 0 Light 65 2240
Nature Resistance: +20%
 
Backfire Chance: -5%
 
Cooldowns Duration: -5%
Magic Power: +10%
 
Battlemage Circlet
Battlemage Circlet
Common 0 Light 60 2880
Damage Taken: -5%
Miracle Chance: +5%
 
Magic Power: +20%
 
Fortitude: +10%
 
Ruby Circlet
Ruby Circlet
Common 0 Light 65 4400
Bleed Resistance: +30%
 
Miracle Chance: +8%
Miracle Potency: +10%
 
Magic Power: +20%
 
Court Mage Diadem
Court Mage Diadem
Common 0 Light 70 5280
Energy: +15
Magic Power: +25%
 
Hermit Wreath
Hermit Wreath
Unique 0 Light 100 4400
Nature Resistance: +33%
Magic Resistance: +33%
 
Energy Restoration: +15%
Spells Energy Cost: -15%
Magic Power: +20%
 
Health Restoration: +15%
 
Witch Hat
Witch Hat
Unique 1 Light 33 999
Magic Resistance: +9%
 
Miracle Chance: +3%
 
Cooldowns Duration: -9%
Magic Power: +9%
 
Hired Blade Cowl
Hired Blade Cowl
Unique 2 Light 55 90
Physical Resistance: +3%
Magic Resistance: +5%
 
Bleed Resistance: +10%
 
Crit Chance: +1%
Fumble Chance: -1%
 
UNOBTAINABLE
Gryphon Sallet
Gryphon Sallet
Common 24 Heavy 480 8400
Physical Resistance: +35%
 
Piercing Resistance: +10%
Rending Resistance: +10%
 
Shock Resistance: -20%
 
Bleed Resistance: +30%
Control Resistance: +40%
 
Accuracy: -4%
 
Energy: -19
Energy Restoration: -6%
 
Vision: -2
 
Cervelliere
Cervelliere
Common 10 Medium 150 750
Physical Resistance: +10%
 
Shock Resistance: -10%
 
Bleed Resistance: +10%
Control Resistance: +10%
 
Energy: -4
 
Mail Cervelliere
Mail Cervelliere
Common 12 Medium 225 1800
Physical Resistance: +15%
 
Slashing Resistance: +10%
 
Shock Resistance: -15%
 
Bleed Resistance: +20%
Control Resistance: +25%
 
Energy: -7
Energy Restoration: -2%
 
Footman Barbute
Footman Barbute
Common 14 Medium 325 3900
Physical Resistance: +25%
 
Shock Resistance: -15%
 
Bleed Resistance: +30%
Control Resistance: +30%
 
Energy: -8
Energy Restoration: -2%
 
Pot Helmet
Pot Helmet
Common 12 Medium 200 1400
Physical Resistance: +15%
 
Slashing Resistance: +5%
Crushing Resistance: +5%
 
Shock Resistance: -10%
 
Bleed Resistance: +15%
Control Resistance: +25%
 
Energy: -5
Energy Restoration: -1%
 
War Hat
War Hat
Common 11 Medium 200 1400
Physical Resistance: +15%
 
Slashing Resistance: +5%
 
Shock Resistance: -10%
 
Bleed Resistance: +20%
Control Resistance: +20%
 
Energy: -5
 
Visored Pot Helmet
Visored Pot Helmet
Common 16 Heavy 240 2880
Physical Resistance: +30%
 
Piercing Resistance: +10%
Rending Resistance: +10%
 
Shock Resistance: -20%
 
Bleed Resistance: +25%
Control Resistance: +35%
 
Accuracy: -4%
 
Energy: -13
Energy Restoration: -4%
 
Vision: -2
 
Barbute
Barbute
Common 15 Medium 350 4550
Physical Resistance: +25%
 
Shock Resistance: -20%
 
Bleed Resistance: +35%
Control Resistance: +35%
 
Energy: -10
Energy Restoration: -2%
 
Vision: -1
 
Visored Cervelliere
Visored Cervelliere
Common 14 Heavy 200 2240
Physical Resistance: +25%
 
Piercing Resistance: +10%
Rending Resistance: +10%
 
Shock Resistance: -20%
 
Bleed Resistance: +20%
Control Resistance: +30%
 
Accuracy: -5%
 
Energy: -11
Energy Restoration: -4%
 
Vision: -2
 
Visored Barbute
Visored Barbute
Common 23 Heavy 440 7280
Physical Resistance: +30%
 
Piercing Resistance: +10%
Rending Resistance: +10%
 
Shock Resistance: -20%
 
Bleed Resistance: +30%
Control Resistance: +40%
 
Accuracy: -4%
 
Energy: -18
Energy Restoration: -6%
 
Vision: -2
 
Pig-Faced Bascinet
Pig-Faced Bascinet
Unique 21 Heavy 360 6000
Physical Resistance: +33%
 
Piercing Resistance: +10%
Rending Resistance: +10%
 
Shock Resistance: -20%
 
Bleed Resistance: +25%
Control Resistance: +35%
 
Accuracy: -4%
 
Energy: -17
Energy Restoration: -6%
 
Fortitude: +20%
 
Vision: -2
 
Plague Doctor Mask
Plague Doctor Mask
Unique 2 Light 55 90
Physical Resistance: +5%
Nature Resistance: +25%
 
Caustic Resistance: +33%
Poison Resistance: +66%
 
Bleed Resistance: +15%
 
Health Restoration: +5%
Healing Efficiency: +33%
Fortitude: +20%
 
Vision: -1
 
Cervelliere with Ear Guards
Cervelliere with Ear Guards
Unique 12 Medium 225 1800
Physical Resistance: +20%
 
Crushing Resistance: +10%
 
Shock Resistance: -10%
 
Bleed Resistance: +20%
Control Resistance: +35%
 
Energy: -4
 
Fortitude: +15%
 
Ornate Barbute
Ornate Barbute
Unique 15 Medium 375 5250
Physical Resistance: +25%
 
Shock Resistance: -20%
 
Bleed Resistance: +30%
Control Resistance: +30%
 
Accuracy: +3%
 
Energy: -8
Energy Restoration: -2%
Magic Power: +5%
 
Vision: -1
 
Ornate Sallet
Ornate Sallet
Unique 23 Heavy 440 7280
Physical Resistance: +30%
 
Piercing Resistance: +10%
Rending Resistance: +10%
 
Shock Resistance: -20%
 
Unholy Resistance: +15%
 
Bleed Resistance: +30%
Control Resistance: +35%
 
Accuracy: -4%
Damage Taken: -5%
Miracle Chance: +3%
 
Energy: -18
Energy Restoration: -6%
 
Vision: -2
 
Mastercrafted Sallet
Mastercrafted Sallet
Unique 23 Heavy 440 7280
Physical Resistance: +30%
 
Piercing Resistance: +10%
Rending Resistance: +10%
 
Shock Resistance: -20%
 
Bleed Resistance: +30%
Control Resistance: +40%
 
Accuracy: -4%
Dodge Chance: +3%
 
Energy: -18
Energy Restoration: -6%
Magic Power: +5%
 
Vision: -2
 
Jousting Topfhelm
Jousting Topfhelm
Unique 19 Heavy 280 3960
Physical Resistance: +35%
 
Piercing Resistance: +10%
Rending Resistance: +10%
 
Shock Resistance: -20%
 
Bleed Resistance: +30%
Control Resistance: +40%
Pain Resistance: +10%
 
Accuracy: -4%
Damage Taken: -5%
 
Energy: -16
Energy Restoration: -6%
 
Vision: -2
 
Jousting Bascinet
Jousting Bascinet
Unique 22 Heavy 360 6000
Physical Resistance: +25%
 
Piercing Resistance: +10%
Rending Resistance: +10%
 
Shock Resistance: -20%
 
Bleed Resistance: +30%
Control Resistance: +45%
Pain Resistance: +15%
 
Accuracy: -3%
Damage Taken: -5%
 
Energy: -19
Energy Restoration: -7%
 
Vision: -2