Difference between revisions of "Flanged Mace"

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old>Yuweee
(added data structure)
 
old>Pumasky2
m (Updated stats: 0.6.1.8)
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<includeonly>{{#switch: {{{1}}}
<includeonly>{{#switch: {{{1}}}
<!-- Updated with Weapon Parser V 1.01 -->
|WeaponType = Mace
|WeaponType = Mace
|Damage1 = 27
|Damage1 = 27 |DamageType1 = Crushing  
|DamageType1 = Crushing
|Properties1 = Armor Penetration |Values1 = {{pos|+25%}}
|Properties1 = Armor Penetration
|Properties2 = Armor Damage |Values2 = {{pos|+20%}}
|Values1 = {{Positive|+25%}}
|Properties3 = Daze Chance |Values3 = {{pos|+4%}}
|Properties2 = Armor Damage
|Properties4 = Block Chance |Values4 = {{pos|+3%}}
|Values2 = {{Positive|+20%}}
|Properties5 = Crit Chance |Values5 = {{pos|+7%}}
|Properties3 = Daze Chance
|Properties6 = Skills Energy Cost |Values6 = {{neg|+20%}}
|Values3 = {{Positive|+4%}}
|Properties7 = Spells Energy Cost |Values7 = {{neg|+20%}}
|Properties4 = Block Chance
|Values4 = {{Positive|+3%}}
|Properties5 = Crit Chance
|Values5 = {{Positive|+7%}}
|Properties6 = Skills Energy Cost
|Values6 = {{Negative|+20%}}
|Properties7 = Spells Energy Cost
|Values7 = {{Negative|+20%}}
|Durability = 375
|Durability = 375
|Description = What's the main advantage of flanged maces? They don't get stuck when they crush skulls and plate armor.
|Description = What's the main advantage of flanged maces? They don't get stuck when they crush skulls and plate armor.
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|#default =  
|#default =  
}}</includeonly><noinclude>
}}</includeonly><noinclude>
{{stub}}
{{stub}}
<div style="float: right">{{:{{PAGENAME}}/Tooltip}}</div>
<div style='float: right'>{{:{{PAGENAME}}/Tooltip}}</div>
{{Quote|What's the main advantage of flanged maces? They don't get stuck when they crush skulls and plate armor.}}
{{Quote|What's the main advantage of flanged maces? They don't get stuck when they crush skulls and plate armor.}}



Revision as of 03:36, 17 February 2021


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Flanged Mace/Tooltip
What's the main advantage of flanged maces? They don't get stuck when they crush skulls and plate armor.

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