Difference between revisions of "Flanged Mace"
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old>Yuweee (added data structure) |
old>Pumasky2 m (Updated stats: 0.6.1.8) |
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<includeonly>{{#switch: {{{1}}} | <includeonly>{{#switch: {{{1}}} | ||
<!-- Updated with Weapon Parser V 1.01 --> | |||
|WeaponType = Mace | |WeaponType = Mace | ||
|Damage1 = 27 | |Damage1 = 27 |DamageType1 = Crushing | ||
|DamageType1 = Crushing | |Properties1 = Armor Penetration |Values1 = {{pos|+25%}} | ||
|Properties1 = Armor Penetration | |Properties2 = Armor Damage |Values2 = {{pos|+20%}} | ||
|Values1 = {{ | |Properties3 = Daze Chance |Values3 = {{pos|+4%}} | ||
|Properties2 = Armor Damage | |Properties4 = Block Chance |Values4 = {{pos|+3%}} | ||
|Values2 = {{ | |Properties5 = Crit Chance |Values5 = {{pos|+7%}} | ||
|Properties3 = Daze Chance | |Properties6 = Skills Energy Cost |Values6 = {{neg|+20%}} | ||
|Values3 = {{ | |Properties7 = Spells Energy Cost |Values7 = {{neg|+20%}} | ||
|Properties4 = Block Chance | |||
|Values4 = {{ | |||
|Properties5 = Crit Chance | |||
|Values5 = {{ | |||
|Properties6 = Skills Energy Cost | |||
|Values6 = {{ | |||
|Properties7 = Spells Energy Cost | |||
|Values7 = {{ | |||
|Durability = 375 | |Durability = 375 | ||
|Description = What's the main advantage of flanged maces? They don't get stuck when they crush skulls and plate armor. | |Description = What's the main advantage of flanged maces? They don't get stuck when they crush skulls and plate armor. | ||
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|#default = | |#default = | ||
}}</includeonly><noinclude> | }}</includeonly><noinclude> | ||
{{stub}} | {{stub}} | ||
<div style= | <div style='float: right'>{{:{{PAGENAME}}/Tooltip}}</div> | ||
{{Quote|What's the main advantage of flanged maces? They don't get stuck when they crush skulls and plate armor.}} | {{Quote|What's the main advantage of flanged maces? They don't get stuck when they crush skulls and plate armor.}} | ||
Revision as of 03:36, 17 February 2021
This article is a stub. You can help Stoneshard wiki by expanding it. |
“ | What's the main advantage of flanged maces? They don't get stuck when they crush skulls and plate armor. | „ |
Acquired From
- Dietrich ( Amity Respect)
- Giles vir Ivet ( Resentment Neutral Benevolence Amity Respect)
- Bern ( Neutral Benevolence Amity Respect)
- Gerlot ( Amity Respect)
- Jervey vir Noms ( Amity Respect)
- General Merchant (Brynn Mint Square) ( Amity Respect)
- General Merchant (Brynn Docks) ( Neutral Benevolence Amity Respect)
- Skinflint Homs ( Resentment Neutral Benevolence Amity Respect)
- Ol' Tott ( Neutral Benevolence Amity Respect)
- Bert ( Respect)
- One-Eyed Wigmar ( Amity Respect)
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