Difference between revisions of "Bone Charm"

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| align = 'center'|[[Troll Gland]]
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| -3% {{C|Light Brown|{{#tip-text:Damage Received|{{:Damage Received}}}}}}
| -3% {{C|Light Brown|{{#tip-text:Damage Taken|{{:Damage Taken}}}}}}
| -0.5% per kill (max -10%)
| -0.5% per kill (max -10%)
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Revision as of 10:48, 19 September 2025



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Bone Charm
Valuable
While in the Inventory, grants bonuses that can be added through the crafting menu with rare hunting trophies. The bonuses are empowered by killing respective animals and are refreshed by using more torophies of the required type.


The charm can grant up to 3 different bonuses simultaneously. Upon reaching the limit, a new bonus will replace the oldest one.


If Norrheim hunters are to be believed, the spirit of slain animal can be compelled to offer aid through a special incantation, though its exact words are known only to a few.
Bone Charm
If Norrheim hunters are to be believed, the spirit of slain animal can be compelled to offer aid through a special incantation, though its exact words are known only to a few.

Trophies & Effects

Trophy Effect Details
Gulon Liver +2% Life Drain

+0.33% per kill (max +7%)
Troll Gland -3% Damage Taken

-0.5% per kill (max -10%)
Bear Fat +3% Weapon Damage

+0.5% per kill (max +10%)
Harpy Stomach +3% Dodge Chance

+0.25% per kill (max +10%)
Crawler Eye +3% Energy Drain

+0.25% per kill (max +7%)
Bison Horns +2% Health

+0.5% per kill (max +10%)
Deer Antlers / Saiga Horns +2% Energy

+0.2% per kill (max +8%)
Wolf Tongue -2% Abilities Energy Cost

-0.25% per kill (max -10%)
Moose Kidney +3% Magic Power

+0.5% per kill (max +15%)
Boar Tusks -3% Cooldowns Duration

-0.33% per kill (max -10%)
Ghoul Heart +3% Health Restoration

+0.2% per kill (max +10%)
Rockeater Gland +0% Fatigue Resistance

+0% per kill (max +0%)


Killing beastly Bosses counts as killing 5 animals of every type.

Acquired From

See also


Page last edited during patch: 0.9.3.9