Difference between revisions of "Medicine"

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Line 12: Line 12:
Uses: 2
Uses: 2
|-
|-
|'''[[Antivenom]]'''[[File:Antivenom.png|alt=|center]]
|'''[[Antidote]]'''[[File:Antivenom.png|alt=|center]]
| 80
| 80
|  
|[[Intoxication]]: <span style="color:green">'''-75%'''</span>
 
Health Replenishment: <span style="color:darkred">'''-5%'''</span>
 
[[Poisoning|Poison]] Resistance: <span style="color:green">'''+75% (30x)'''</span>
 
Causes [[confusion]].
 
Removes [[poisoning]]
|-
|-
|'''[[Antitoxin]]'''[[File:Antitoxin.png|alt=|center]]
|'''[[Antitoxin]]'''[[File:Antitoxin.png|alt=|center]]
Line 24: Line 32:
[[Intoxication]]: <span style="color:green">'''-20%'''</span>
[[Intoxication]]: <span style="color:green">'''-20%'''</span>


Intoxication Change: -1% - Duration: 25x
[[Intoxication]] Change: <span style="color:green">'''-1% (25x)'''</span>
|-
|-
|'''[[Leeches]]'''[[File:Leeches.png|alt=|center]]
|'''[[Leeches]]'''[[File:Leeches.png|alt=|center]]
| 15
| 15
|Is used on a selected body part.
|[[Morale]]: <span style="color:darkred">'''-5%'''</span>Is used on a selected body part.


Has the following effects each turn for 30 turns:
Each turn for 30 turns:


Body Part Condition: +1%
Body Part Condition: <span style="color:green">'''+1%'''</span>


Healing Efficiency: +25%
Healing Efficiency: <span style="color:green">'''+25%'''</span>


[[Intoxication]]: -0.5%
[[Intoxication]]: <span style="color:green">'''-0.5%'''</span>


[[Pain]]: +0.2%
[[Pain]]: <span style="color:darkred">'''+0.2%'''</span>
|-
|-
|'''[[Ether Inhaler]]'''[[File:Ether Inhaler.png|alt=|center]]
|'''[[Ether Inhaler]]'''[[File:Ether Inhaler.png|alt=|center]]
| 120
| 120
|  
|[[Intoxication]]: <span style="color:darkred">''' +40%'''</span>
 
[[Pain]]: <span style="color:green">''' -75%'''</span>
 
[[Pain]] Resistance: <span style="color:green">'''+100% (30x)'''</span>
 
[[Sanity]]: <span style="color:green">'''+5%'''</span>
 
Uses: 2
|-
|-
|'''[[Soporific Sponge]]'''[[File:Soporific Sponge.png|alt=|center]]
|'''[[Soporific Sponge]]'''[[File:Soporific Sponge.png|alt=|center]]
Line 50: Line 66:
Intoxication Change: +1% - Duration: 10x
Intoxication Change: +1% - Duration: 10x


Pain Change: -5% - Duration: 10x
[[Pain]] Change: -5% - Duration: 10x
|-
|-
|'''[[Incense]]'''[[File:Incense.png|alt=|center]]
|'''[[Incense]]'''[[File:Incense.png|alt=|center]]
Line 62: Line 78:
Has the following effects each turn for 30 turns:
Has the following effects each turn for 30 turns:


Intoxication Change: +1%
[[Intoxication]] Change: +1%


Pain Resistance: +25%
[[Pain]] Resistance: <span style="color:green">'''+25%'''</span>


Pain Change: -1%
[[Pain]] Change: -1%


Healing Efficiency: +15%
Healing Efficiency: +15%
Line 86: Line 102:
|'''[[Healing Salve]]'''[[File:Healing Salve.png|alt=|center]]
|'''[[Healing Salve]]'''[[File:Healing Salve.png|alt=|center]]
| 35
| 35
|Health Restoration: +2% - Duration: 20x
|Health Restoration: <span style="color:green">'''+2% (20x)'''</span>


Injury Treatment: +15
Injury Treatment: <span style="color:green">'''+15'''</span>


If a selected body part is injured, salve's healing efficiency is reduced by 50%.
If a selected body part is [[injured]], salve's healing efficiency is reduced by <span style="color:green">'''50%'''</span>.


Uses: 3
Uses: 3
Line 108: Line 124:
|'''[[Splint]]'''[[File:Splint.png|75x100px|alt=|center]]
|'''[[Splint]]'''[[File:Splint.png|75x100px|alt=|center]]
| 10
| 10
| Injury Treatment: +35
| Injury Treatment: <span style="color:green">'''+35'''</span>
Stabilizes the injury of a selected body part.
Stabilizes the injury of a selected body part.
Can only be applied to injured body parts.
Can only be applied to injured body parts.
|}
|}

Revision as of 09:18, 9 March 2020

Out there, the medic is you. Medicine are items that can help prevent or fix different Conditions like Bleeding, Injury, Toxicity or Maladies.


Item PriceGold.png Properties
Bandage
5 Stops the selected body part from bleeding

Uses: 2

Antidote 80 Intoxication: -75%

Health Replenishment: -5%

Poison Resistance: +75% (30x)

Causes confusion.

Removes poisoning

Antitoxin
30 Hunger: +20%

Thirst: +20%

Intoxication: -20%

Intoxication Change: -1% (25x)

Leeches
15 Morale: -5%Is used on a selected body part.

Each turn for 30 turns:

Body Part Condition: +1%

Healing Efficiency: +25%

Intoxication: -0.5%

Pain: +0.2%

Ether Inhaler
120 Intoxication: +40%

Pain: -75%

Pain Resistance: +100% (30x)

Sanity: +5%

Uses: 2

Soporific Sponge
25 Puts you to sleep.

Intoxication Change: +1% - Duration: 10x

Pain Change: -5% - Duration: 10x

Incense
125
Herbal Extract
15 Intoxication: +15%

Has the following effects each turn for 30 turns:

Intoxication Change: +1%

Pain Resistance: +25%

Pain Change: -1%

Healing Efficiency: +15%

Gwynnel's Elixir
1500
Stardust
100 Intoxication: +25%

Pain: -60%

Sanity: -5%

Morale: +5%

Healing Salve
35 Health Restoration: +2% (20x)

Injury Treatment: +15

If a selected body part is injured, salve's healing efficiency is reduced by 50%.

Uses: 3

Vivifying Essence
250 Sanity: -5%

Energy Replenishment: -35%

Health Replenishment: +35%

Smoking Pipe 20
Splint
10 Injury Treatment: +35

Stabilizes the injury of a selected body part.

Can only be applied to injured body parts.