Difference between revisions of "Medicine"
Line 12: | Line 12: | ||
Uses: 2 | Uses: 2 | ||
|- | |- | ||
|'''[[ | |'''[[Antidote]]'''[[File:Antivenom.png|alt=|center]] | ||
| 80 | | 80 | ||
| | |[[Intoxication]]: <span style="color:green">'''-75%'''</span> | ||
Health Replenishment: <span style="color:darkred">'''-5%'''</span> | |||
[[Poisoning|Poison]] Resistance: <span style="color:green">'''+75% (30x)'''</span> | |||
Causes [[confusion]]. | |||
Removes [[poisoning]] | |||
|- | |- | ||
|'''[[Antitoxin]]'''[[File:Antitoxin.png|alt=|center]] | |'''[[Antitoxin]]'''[[File:Antitoxin.png|alt=|center]] | ||
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[[Intoxication]]: <span style="color:green">'''-20%'''</span> | [[Intoxication]]: <span style="color:green">'''-20%'''</span> | ||
Intoxication Change: -1% | [[Intoxication]] Change: <span style="color:green">'''-1% (25x)'''</span> | ||
|- | |- | ||
|'''[[Leeches]]'''[[File:Leeches.png|alt=|center]] | |'''[[Leeches]]'''[[File:Leeches.png|alt=|center]] | ||
| 15 | | 15 | ||
|Is used on a selected body part. | |[[Morale]]: <span style="color:darkred">'''-5%'''</span>Is used on a selected body part. | ||
Each turn for 30 turns: | |||
Body Part Condition: +1% | Body Part Condition: <span style="color:green">'''+1%'''</span> | ||
Healing Efficiency: +25% | Healing Efficiency: <span style="color:green">'''+25%'''</span> | ||
[[Intoxication]]: -0.5% | [[Intoxication]]: <span style="color:green">'''-0.5%'''</span> | ||
[[Pain]]: +0.2% | [[Pain]]: <span style="color:darkred">'''+0.2%'''</span> | ||
|- | |- | ||
|'''[[Ether Inhaler]]'''[[File:Ether Inhaler.png|alt=|center]] | |'''[[Ether Inhaler]]'''[[File:Ether Inhaler.png|alt=|center]] | ||
| 120 | | 120 | ||
| | |[[Intoxication]]: <span style="color:darkred">''' +40%'''</span> | ||
[[Pain]]: <span style="color:green">''' -75%'''</span> | |||
[[Pain]] Resistance: <span style="color:green">'''+100% (30x)'''</span> | |||
[[Sanity]]: <span style="color:green">'''+5%'''</span> | |||
Uses: 2 | |||
|- | |- | ||
|'''[[Soporific Sponge]]'''[[File:Soporific Sponge.png|alt=|center]] | |'''[[Soporific Sponge]]'''[[File:Soporific Sponge.png|alt=|center]] | ||
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Intoxication Change: +1% - Duration: 10x | Intoxication Change: +1% - Duration: 10x | ||
Pain Change: -5% - Duration: 10x | [[Pain]] Change: -5% - Duration: 10x | ||
|- | |- | ||
|'''[[Incense]]'''[[File:Incense.png|alt=|center]] | |'''[[Incense]]'''[[File:Incense.png|alt=|center]] | ||
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Has the following effects each turn for 30 turns: | Has the following effects each turn for 30 turns: | ||
Intoxication Change: +1% | [[Intoxication]] Change: +1% | ||
Pain Resistance: +25% | [[Pain]] Resistance: <span style="color:green">'''+25%'''</span> | ||
Pain Change: -1% | [[Pain]] Change: -1% | ||
Healing Efficiency: +15% | Healing Efficiency: +15% | ||
Line 86: | Line 102: | ||
|'''[[Healing Salve]]'''[[File:Healing Salve.png|alt=|center]] | |'''[[Healing Salve]]'''[[File:Healing Salve.png|alt=|center]] | ||
| 35 | | 35 | ||
|Health Restoration: +2% | |Health Restoration: <span style="color:green">'''+2% (20x)'''</span> | ||
Injury Treatment: +15 | Injury Treatment: <span style="color:green">'''+15'''</span> | ||
If a selected body part is injured, salve's healing efficiency is reduced by 50%. | If a selected body part is [[injured]], salve's healing efficiency is reduced by <span style="color:green">'''50%'''</span>. | ||
Uses: 3 | Uses: 3 | ||
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|'''[[Splint]]'''[[File:Splint.png|75x100px|alt=|center]] | |'''[[Splint]]'''[[File:Splint.png|75x100px|alt=|center]] | ||
| 10 | | 10 | ||
| Injury Treatment: +35 | | Injury Treatment: <span style="color:green">'''+35'''</span> | ||
Stabilizes the injury of a selected body part. | Stabilizes the injury of a selected body part. | ||
Can only be applied to injured body parts. | Can only be applied to injured body parts. | ||
|} | |} |
Revision as of 09:18, 9 March 2020
Out there, the medic is you. Medicine are items that can help prevent or fix different Conditions like Bleeding, Injury, Toxicity or Maladies.
Item | Price | Properties |
---|---|---|
Bandage | 5 | Stops the selected body part from bleeding
Uses: 2 |
Antidote | 80 | Intoxication: -75%
Health Replenishment: -5% Poison Resistance: +75% (30x) Causes confusion. Removes poisoning |
Antitoxin | 30 | Hunger: +20%
Thirst: +20% Intoxication: -20% Intoxication Change: -1% (25x) |
Leeches | 15 | Morale: -5%Is used on a selected body part.
Each turn for 30 turns: Body Part Condition: +1% Healing Efficiency: +25% Intoxication: -0.5% Pain: +0.2% |
Ether Inhaler | 120 | Intoxication: +40%
Pain: -75% Pain Resistance: +100% (30x) Sanity: +5% Uses: 2 |
Soporific Sponge | 25 | Puts you to sleep.
Intoxication Change: +1% - Duration: 10x Pain Change: -5% - Duration: 10x |
Incense | 125 | |
Herbal Extract | 15 | Intoxication: +15%
Has the following effects each turn for 30 turns: Intoxication Change: +1% Pain Resistance: +25% Pain Change: -1% Healing Efficiency: +15% |
Gwynnel's Elixir | 1500 | |
Stardust | 100 | Intoxication: +25%
Pain: -60% Sanity: -5% Morale: +5% |
Healing Salve | 35 | Health Restoration: +2% (20x)
Injury Treatment: +15 If a selected body part is injured, salve's healing efficiency is reduced by 50%. Uses: 3 |
Vivifying Essence | 250 | Sanity: -5%
Energy Replenishment: -35% Health Replenishment: +35% |
Smoking Pipe | 20 | |
Splint | 10 | Injury Treatment: +35
Stabilizes the injury of a selected body part. Can only be applied to injured body parts. |
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