Difference between revisions of "Medicine"

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(Gwynnel's Elixir only has one use. I have tested it out.)
old>Pumasky2
(Surgeon's Kit moved from Tools | Updated: Code layout, Properties and Description width, links, Gwynnel's Elixir | Commented: Incense, Smoking Pipe (NOT IN GAME) | style > template)
Line 5: Line 5:
! width="3%" | Item
! width="3%" | Item
! width="2%" | Price[[File:Gold.png|27x27px]]
! width="2%" | Price[[File:Gold.png|27x27px]]
! width="10%" | Properties
! width="55%" | Properties
! width="2%" | Uses
! width="2%" | Uses
! width="10%" | Description
! width="35%" | Description
|-
|-
|'''[[Bandage]]'''[[File:Bandage.png|alt=|center]]
|'''[[Bandage]]'''[[File:Bandage.png|alt=|center]]
|5
|5
Line 15: Line 16:
|Helps you not to bleed out.
|Helps you not to bleed out.
|-
|-
|'''[[Antidote]]'''[[File:Antidote.png|alt=|center]]
|'''[[Antidote]]'''[[File:Antidote.png|alt=|center]]
| 80
| 80
|[[Intoxication]]: <span style="color:green">'''-75%'''</span>
|
 
[[Intoxication]]: {{Positive|-75%}}<br>
Health Replenishment: <span style="color:darkred">'''-5%'''</span>
Health Replenishment: {{Negative|-5%}}<br>
 
[[Poisoning|Poison Resistance]]: {{Positive|+75%}} (30 t)
[[Poisoning|Poison]] Resistance: <span style="color:green">'''+75% (30x)'''</span>


Causes [[confusion]].
Causes [[confusion]].
Line 30: Line 31:
Recurring headaches are not too big of a price for saving lives.
Recurring headaches are not too big of a price for saving lives.
|-
|-
|'''[[Antitoxin]]'''[[File:Antitoxin.png|alt=|center]]
|'''[[Antitoxin]]'''[[File:Antitoxin.png|alt=|center]]
|30
|30
|[[Hunger]]: <span style="color:darkred">'''+20%'''</span>
|
 
[[Hunger]]: {{Negative|+20%}}<br>
[[Thirst]]: <span style="color:darkred">'''+20%'''</span>
[[Thirst]]: {{Negative|+20%}}<br>
 
[[Intoxication]]: {{Positive|-20%}}<br>
[[Intoxication]]: <span style="color:green">'''-20%'''</span>
[[Intoxication|Intoxication Change]]: {{Positive|-1%}} (25 t)
 
[[Intoxication]] Change: <span style="color:green">'''-1% (25x)'''</span>
|1
|1
|An effective remedy for consequences of bad habits.
|An effective remedy for consequences of bad habits.
|-
|-
|'''[[Leeches]]'''[[File:Leeches.png|alt=|center]]
|'''[[Leeches]]'''[[File:Leeches.png|alt=|center]]
| 15
| 15
|[[Morale]]: <span style="color:darkred">'''-5%'''</span>
|
 
[[Morale]]: {{Negative|-5%}}
Is used on a selected body part.


Is used on a selected body part.<br>
Each turn for 30 turns:
Each turn for 30 turns:


Body Part Condition: <span style="color:green">'''+1%'''</span>
Body Part Condition: {{Positive|+1%}}<br>
 
Healing Efficiency: {{Positive|+25%}}<br>
Healing Efficiency: <span style="color:green">'''+25%'''</span>
[[Intoxication]]: {{Positive|-0.5%}}<br>
 
[[Pain]]: {{Negative|+0.2%}}
[[Intoxication]]: <span style="color:green">'''-0.5%'''</span>
 
[[Pain]]: <span style="color:darkred">'''+0.2%'''</span>
|1
|1
|These heinous creatures can be of use if you know how to apply them.
|These heinous creatures can be of use if you know how to apply them.
|-
|-
|'''[[Ether Inhaler]]'''[[File:Ether Flask.png|alt=|center]]
|'''[[Ether Inhaler]]'''[[File:Ether Flask.png|alt=|center]]
| 120
| 120
|[[Intoxication]]: <span style="color:darkred">''' +40%'''</span>
|
 
[[Intoxication]]: {{Negative|+40%}}<br>
[[Pain]]: <span style="color:green">''' -75%'''</span>
[[Pain]]: {{Positive|-75%}}<br>
 
[[Pain|Pain Resistance]]: {{Positive|+100%}} (30 t)<br>
[[Pain]] Resistance: <span style="color:green">'''+100% (30x)'''</span>
[[Sanity]]: {{Positive|+5%}}
 
[[Sanity]]: <span style="color:green">'''+5%'''</span>
|2
|2
|This bizarre vessel was invented a couple decades ago by the Alchemist's Guild. Its fumes are poisonous, but they ease pain and clear the mind.
|This bizarre vessel was invented a couple decades ago by the Alchemist's Guild. Its fumes are poisonous, but they ease pain and clear the mind.
|-
|-
|'''[[Soporific Sponge]]'''[[File:Soporific Sponge.png|alt=|center]]
|'''[[Soporific Sponge]]'''[[File:Soporific Sponge.png|alt=|center]]
| 25
| 25
|Puts you to <span style="color:darkred">'''sleep'''</span>.
|
 
[[Intoxication|Intoxication Change]]: {{Negative|+1%}} (10 t)<br>
[[Intoxication]] Change: <span style="color:green">'''+1% (10x)'''</span>
[[Pain|Pain Change]]: {{Positive|-5%}} (10 t)


[[Pain]] Change: <span style="color:green">'''-5% (10x)'''</span>
Puts you to {{Negative|sleep}}.
|1
|1
|Barbers in the capital often use these sponges before pulling out a bad tooth.
|Barbers in the capital often use these sponges before pulling out a bad tooth.
|-
|-
<!-- NOT IN GAME
|'''[[Incense]]'''[[File:Incense.png|alt=|center]]
|'''[[Incense]]'''[[File:Incense.png|alt=|center]]
| 125
| 125
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|A fragrant blend of eastern herbs and exotic animal fats brought to Aldor by elven merchants. Inhaling its smoke puts you into a trance-like state and dulls the senses.
|A fragrant blend of eastern herbs and exotic animal fats brought to Aldor by elven merchants. Inhaling its smoke puts you into a trance-like state and dulls the senses.
|-
|-
-->
|'''[[Herbal Extract]]'''[[File:Herbal Extract.png|alt=|center]]
|'''[[Herbal Extract]]'''[[File:Herbal Extract.png|alt=|center]]
| 15
| 15
|[[Intoxication]]: <span style="color:darkred">''' +15%'''</span>
|
 
[[Intoxication]]: {{Negative|+15%}}<br>
Has the following effects each turn for 30 turns:
[[Intoxication|Intoxication Change]]: {{Negative|+1%}} (30 t)<br>
 
[[Pain|Pain Resistance]]: {{Positive|+25%}} (30 t)<br>
[[Intoxication]] Change: +1%
[[Pain|Pain Change]]: {{Positive|-1%}} (30 t)<br>
 
Healing Efficiency: {{Positive|+15%}} (30 t)
[[Pain]] Resistance: <span style="color:green">'''+25%'''</span>
 
[[Pain]] Change: -1%
 
Healing Efficiency: +15%
|1
|1
|Infusions of intoxicating herbs are often employed by village healers. Cheapness and availability far outweighs a common side effect of terrible visions.
|Infusions of intoxicating herbs are often employed by village healers. Cheapness and availability far outweighs a common side effect of terrible visions.
|-
|-
|'''[[Gwynnel's Elixir]]'''[[File:Gwynnel's Elixir.png|alt=|center]]
|'''[[Gwynnel's Elixir]]'''[[File:Gwynnel's Elixir.png|alt=|center]]
|1500
|1500
|Removes all negative effects.
|
[[Hunger]]: {{Positive|-100%}}<br>
[[Thirst]]: {{Positive|-100%}}<br>
[[Intoxication]]: {{Positive|-100%}}<br>
[[Pain]]: {{Positive|-100%}}<br>
Health Replenishment: {{Positive|+100%}}
 
Removes all negative effects.
|1
|1
|
|
|-
|-
|'''[[Stardust]]'''[[File:Stardust.png|alt=|center]]
|'''[[Stardust]]'''[[File:Stardust.png|alt=|center]]
| 100
| 100
|[[Intoxication]]: <span style="color:darkred">''' +25%'''</span>
|
 
[[Intoxication]]: {{Negative|+25%}}<br>
[[Pain]]: <span style="color:green">''' -60%'''</span>
[[Pain]]: {{Positive|-60%}}<br>
[[Sanity]]: {{Negative|-5%}}<br>
[[Morale]]: {{Positive|+5%}}


[[Sanity]]: <span style="color:darkred">''' -5%'''</span>
Do not abuse stardust while having low sanity.
 
[[Morale]]: <span style="color:green">''' +5%'''</span>
|1
|1
|An exotic substance of mysterious origin.  
|An exotic substance of mysterious origin.  
What will you experience this time: enlightenment or torment? Who knows...
What will you experience this time: enlightenment or torment? Who knows...
|-
|-
|'''[[Healing Salve]]'''[[File:Healing Salve.png|alt=|center]]
|'''[[Healing Salve]]'''[[File:Healing Salve.png|alt=|center]]
| 35
| 35
|Health Restoration: <span style="color:green">'''+2% (20x)'''</span>
|
Health Restoration: {{Positive|+2%}} (20 t)<br>
Injury Treatment: {{Positive|+15}}


Injury Treatment: <span style="color:green">'''+15'''</span>
If a selected body part is [[Injury|injured]], salve's healing efficiency is reduced by {{Negative|50%}}.
 
If a selected body part is [[Injury|injured]], salve's healing efficiency is reduced by <span style="color:green">'''50%'''</span>.
|3
|3
|It's said that this solution was originally used to treat scabies. Its healing properties were discovered purely by accident.
|It's said that this solution was originally used to treat scabies. Its healing properties were discovered purely by accident.
|-
|-
|'''[[Vivifying Essence]]'''[[File:Vivifying Essence.png|alt=|center]]
|'''[[Vivifying Essence]]'''[[File:Vivifying Essence.png|alt=|center]]
| 250
| 250
|[[Sanity]]: <span style="color:darkred">''' -5%'''</span>
|
 
[[Sanity]]: {{Negative|-5%}}<br>
Energy Replenishment: -35%
Energy Replenishment: {{Negative|-35%}}<br>
 
Health Replenishment: {{Positive|+35%}}
Health Replenishment: +35%
|2
|2
|When asked about its recipe, alchemists prefer to brush the question off with a mysterious smile.
|When asked about its recipe, alchemists prefer to brush the question off with a mysterious smile.
|-
|-
<!-- NOT IN GAME
|'''[[Smoking Pipe]]'''[[File:Smoking Pipe.png|alt=|center]]
|'''[[Smoking Pipe]]'''[[File:Smoking Pipe.png|alt=|center]]
| 20
| 20
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|
|
|-
|-
-->
|'''[[Splint]]'''[[File:Splint.png|75x100px|alt=|center]]
|'''[[Splint]]'''[[File:Splint.png|75x100px|alt=|center]]
| 10
| 10
|[[Injury]] Treatment: <span style="color:green">'''+35'''</span>
|
Stabilizes the injury of a selected body part.
[[Injury]] Treatment: {{Positive|+35}}


Stabilizes the injury of a selected body part.<br>
Can only be applied to injured body parts.
Can only be applied to injured body parts.
|1
|1
|An indispensable item for sprains and fractures.
|An indispensable item for sprains and fractures.
|-
|'''[[Surgeon's Kit]]'''[[File:Surgeon's Kit.png|alt=|center]]
| 150
|
[[Injury]] Treatment: {{Positive|+75}}
Greatly improves condition of a selected body part.
Pain suffered during the operation depends on the current condition of the body part.
|?
|The very case where expertise and courage are equally important.
|}
|}



Revision as of 19:10, 11 May 2020

Out there, the medic is you. Medicine are items that can help prevent or fix different Conditions like Bleeding, Injury, Toxicity or Maladies.


Item PriceGold.png Properties Uses Description
Bandage
5 Stops the selected body part from bleeding. 2 Helps you not to bleed out.
Antidote
80

Intoxication: -75%
Health Replenishment: -5%
Poison Resistance: +75% (30 t)

Causes confusion.

Removes poisoning

1 This ingenious contraption performed a breakthrough in treatment of poisons.

Recurring headaches are not too big of a price for saving lives.

Antitoxin
30

Hunger: +20%
Thirst: +20%
Intoxication: -20%
Intoxication Change: -1% (25 t)

1 An effective remedy for consequences of bad habits.
Leeches
15

Morale: -5%

Is used on a selected body part.
Each turn for 30 turns:

Body Part Condition: +1%
Healing Efficiency: +25%
Intoxication: -0.5%
Pain: +0.2%

1 These heinous creatures can be of use if you know how to apply them.
Ether Inhaler
120

Intoxication: +40%
Pain: -75%
Pain Resistance: +100% (30 t)
Sanity: +5%

2 This bizarre vessel was invented a couple decades ago by the Alchemist's Guild. Its fumes are poisonous, but they ease pain and clear the mind.
Soporific Sponge
25

Intoxication Change: +1% (10 t)
Pain Change: -5% (10 t)

Puts you to sleep.

1 Barbers in the capital often use these sponges before pulling out a bad tooth.
Herbal Extract
15

Intoxication: +15%
Intoxication Change: +1% (30 t)
Pain Resistance: +25% (30 t)
Pain Change: -1% (30 t)
Healing Efficiency: +15% (30 t)

1 Infusions of intoxicating herbs are often employed by village healers. Cheapness and availability far outweighs a common side effect of terrible visions.
Gwynnel's Elixir
1500

Hunger: -100%
Thirst: -100%
Intoxication: -100%
Pain: -100%
Health Replenishment: +100%

Removes all negative effects.

1
Stardust
100

Intoxication: +25%
Pain: -60%
Sanity: -5%
Morale: +5%

Do not abuse stardust while having low sanity.

1 An exotic substance of mysterious origin.

What will you experience this time: enlightenment or torment? Who knows...

Healing Salve
35

Health Restoration: +2% (20 t)
Injury Treatment: +15

If a selected body part is injured, salve's healing efficiency is reduced by 50%.

3 It's said that this solution was originally used to treat scabies. Its healing properties were discovered purely by accident.
Vivifying Essence
250

Sanity: -5%
Energy Replenishment: -35%
Health Replenishment: +35%

2 When asked about its recipe, alchemists prefer to brush the question off with a mysterious smile.
Splint
10

Injury Treatment: +35

Stabilizes the injury of a selected body part.
Can only be applied to injured body parts.

1 An indispensable item for sprains and fractures.
Surgeon's Kit 150

Injury Treatment: +75

Greatly improves condition of a selected body part.

Pain suffered during the operation depends on the current condition of the body part.

? The very case where expertise and courage are equally important.