Difference between revisions of "Medicine"
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[[Category:Medicine|*]] |
Revision as of 13:19, 13 May 2020
Out there, the medic is you. Medicine are items that can help prevent or fix different Conditions like Bleeding, Injury, Toxicity or Maladies.
Item | Price | Properties | Uses | Description |
---|---|---|---|---|
Bandage | 5 | Stops the selected body part from bleeding. | 2 | Helps you not to bleed out. |
Antidote | 80 |
Intoxication: -75% Causes confusion. Removes poisoning |
1 | This ingenious contraption performed a breakthrough in treatment of poisons.
Recurring headaches are not too big of a price for saving lives. |
Antitoxin | 30 |
Hunger: +20% |
1 | An effective remedy for consequences of bad habits. |
Leeches | 15 |
Morale: -5% Is used on a selected body part. Body Part Condition: +1% |
1 | These heinous creatures can be of use if you know how to apply them. |
Ether Inhaler | 120 |
Intoxication: +40% |
2 | This bizarre vessel was invented a couple decades ago by the Alchemist's Guild. Its fumes are poisonous, but they ease pain and clear the mind. |
Soporific Sponge | 25 |
Intoxication Change: +1% (10 t) Puts you to sleep. |
1 | Barbers in the capital often use these sponges before pulling out a bad tooth. |
Herbal Extract | 15 |
Intoxication: +15% |
1 | Infusions of intoxicating herbs are often employed by village healers. Cheapness and availability far outweighs a common side effect of terrible visions. |
Gwynnel's Elixir | 1500 |
Hunger: -100% Removes all negative effects. |
1 | |
Stardust | 100 |
Intoxication: +25% Do not abuse stardust while having low sanity. |
1 | An exotic substance of mysterious origin.
What will you experience this time: enlightenment or torment? Who knows... |
Healing Salve | 35 |
Health Restoration: +2% (20 t) If a selected body part is injured, salve's healing efficiency is reduced by 50%. |
3 | It's said that this solution was originally used to treat scabies. Its healing properties were discovered purely by accident. |
Vivifying Essence | 250 |
Sanity: -5% |
2 | When asked about its recipe, alchemists prefer to brush the question off with a mysterious smile. |
Splint | 10 |
Injury Treatment: +35 Stabilizes the injury of a selected body part. |
1 | An indispensable item for sprains and fractures. |
Surgeon's Kit | 150 |
Injury Treatment: +75 Greatly improves condition of a selected body part. Pain suffered during the operation depends on the current condition of the body part. |
? | The very case where expertise and courage are equally important. |
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