Difference between revisions of "Amulets"

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old>Pumasky2
(Updated: Fang Amulet, Pearl Necklace, Ruby Necklace, Sapphire Pendant, Pagan Amulet, Phylactery, Jorgrim Amulet, Hand Amulet | Ranamed: Pagan Necklace > Pagan Amulet)
(update to RtR 0.9.2.3)
 
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=== Amulets ===
{{ArmorTable/head|type=jewelry|width=50%}}<!--
 
// DEFENSIVE
{| class="sortable" width="50%" border="1px solid" style="text-align: center;"
-->{{ArmorTable/row|Copper Chain}}
! width="3%" | Item
{{ArmorTable/row|Crude Amulet}}
! width="2%" | Durability[[File:DurabilityColumn.png|28x28px]]
{{ArmorTable/row|Amber Amulet}}
! width="2%" | Price[[File:Gold.png|28x28px]]
{{ArmorTable/row|Hilda's Amulet}}
! width="35%" | Properties
{{ArmorTable/row|Silver Aquamarine Amulet}}
! width="10%" | Description
{{ArmorTable/row|Runic Amulet}}
|-
{{ArmorTable/row|Silver Amethyst Amulet}}
 
{{ArmorTable/row|Warding Hand Amulet}}
|'''[[Copper Chain]]'''[[File:Copper Chain.png|alt=|center]]
{{ArmorTable/row|Silver Emerald Amulet}}
| 10
{{ArmorTable/row|Crescent Amulet}}<!--
| 18
// MAGE
|
-->{{ArmorTable/row|Coin Talisman}}
Healing Efficiency: {{positive|+5%}}
{{ArmorTable/row|Hexer Talisman}}
 
{{ArmorTable/row|Gold Talisman}}
| In Aldor copper chains are as much a jewelry as they are protective charms.
{{ArmorTable/row|Jade Talisman}}
|-
{{ArmorTable/row|Phylactery Talisman}}
 
{{ArmorTable/row|Jibean Talisman}}
|'''[[Fang Amulet]]'''[[File:Fang Amulet.png|alt=|center]]
{{ArmorTable/row|Sapphire Talisman}}
| 60
{{ArmorTable/row|Venemist's Talisman}}
| 69
{{ArmorTable/row|Gold Diamond Talisman}}
|
{{ArmorTable/row|Gold Sapphire Talisman}}
Physical Resistance: {{positive|+2%}}<br>
{{ArmorTable/row|Oracle Star}}<!--
Nature Resistance: {{positive|+2%}}<br>
// OFFENSIVE
Magic Resistance: {{positive|+2%}}<br>
-->{{ArmorTable/row|Fang Pendant}}
 
{{ArmorTable/row|Bow Pendant}}
Crit Chance: {{positive|+2%}}<br>
{{ArmorTable/row|Trophy Necklace}}
Counter Chance: {{positive|+2%}}
{{ArmorTable/row|Jorgrim's Pendant}}
 
{{ArmorTable/row|Pearl Necklace}}
| An outstanding example of goblin fine arts.
{{ArmorTable/row|Lazurite Pendant}}
|-
{{ArmorTable/row|Carved Topaz Pendant}}
 
{{ArmorTable/row|Pagan Pendant}}
|'''[[Pearl Necklace]]'''[[File:Pearl Necklace.png|alt=|center]]
{{ArmorTable/row|Ruby Pendant}}
| 25
{{ArmorTable/row|Everflaming Pendant}}
| 241
|
Nature Resistance: {{positive|+3%}}
 
Energy: {{positive|+3}}
 
Healing Efficiency: {{positive|+3%}}
 
| This necklace is not made of the best pearls, but it still costs quite a bit.
|-
 
|'''[[Ruby Necklace]]'''[[File:Ruby Necklace.png|alt=|center]]
| 25
| 434
|
Fire Resistance: {{positive|+10%}}
 
Health Restoration: {{positive|+1%}}<br>
Healing Efficiency: {{positive|+5%}}<br>
Fortitude: {{positive|+7%}}
 
| The ruby shines the prettiest under the direct sunlight.
|-
 
|'''[[Sapphire Pendant]]'''[[File:Sapphire Pendant.png|alt=|center]]
| 25
| 313
|
Arcane Resistance: {{positive|+5%}}
 
Energy: {{positive|+4}}<br>
Energy Restoration: {{positive|+2%}}<br>
Magic Power: {{positive|+8%}}
 
| It rings quietly near sources of magic.
|-
 
|'''[[Pagan Amulet]]'''[[File:Pagan Necklace.png|alt=|center]]
| 80
| 494
|
Arcane Resistance: {{positive|+10%}}
 
Energy: {{positive|+10}}<br>
Energy Restoration: {{positive|+3%}}<br>
Magic Power: {{positive|+10%}}
 
| This sinister amulet is older than a century or two.
|-
 
|'''[[Phylactery]]'''[[File:Phylactery.png|alt=|center]]
| 100
| 595
|
Unholy Resistance: {{positive|+10%}}<br>
Sacred Resistance: {{negative|-15%}}
 
Damage Taken: {{positive|-5%}}<br>
Damage Reflection: {{positive|+5%}}
 
Health Restoration: {{positive|+3%}}
 
| Someone's soul is encased in this crystal by an arcane ritual. Be on your guard when dealing with dark magic...
|-
 
|'''[[Jorgrim Amulet]]'''[[File:Jorgrim Amulet.png|alt=|center]]
| 50
| 75
|
Magic Resistance: {{positive|+3%}}
 
Accuracy: {{positive|+3%}}<br>
Crit Chance: {{positive|+3%}}  
 
| Its surface is skillfully engraved with symbols. Perhaps even too skillfully for a piece of dwarven jewelry. Jorgrim doesn't speak much about this amulet's origins.
|-
 
|'''[[Hand Amulet]]'''[[File:Hand Necklace.png|alt=|center]]
| 75
| 500
|
Nature Resistance: {{positive|+3%}}<br>
Magic Resistance: {{positive|+3%}}
 
Dodge Chance: {{positive|+3%}}<br>
Damage Taken: {{positive|-3%}}
 
Fortitude: {{positive|+3%}}
 
| Hand imagery is regarded as a powerful ward in Aldor, capable of protecting its user from misfortune, sickness, and curses.
|}
|}



Latest revision as of 22:46, 16 March 2025

List of all Amulets.


Tier Item Rarity DurabilityDurabilityColumn.png PriceGold.png Properties
Tier 1 Copper Chain
Copper Chain
Common 35 20
Health Restoration: +1%
Healing Efficiency: +5%
 
Tier 1 Crude Amulet
Crude Amulet
Common 35 20
Magic Resistance: +3%
 
Dodge Chance: +1%
Crit Avoidance: +1%
 
Tier 2 Amber Amulet
Amber Amulet
Common 50 120
Control Resistance: +8%
 
Health Restoration: +3%
 
Tier 2 Hilda's Amulet
Hilda's Amulet
Unique 50 120
Physical Resistance: +4%
 
Accuracy: +1%
 
Energy: +4
 
Tier 3 Silver Aquamarine Amulet
Silver Aquamarine Amulet
Common 60 320
Fortitude: +4%
 
Max Health: +3
Tier 3 Runic Amulet
Runic Amulet
Common 60 220
Crit Chance: +1%
Fumble Chance: -1%
Dodge Chance: +1%
Crit Avoidance: +1%
Backfire Chance: -1%
 
Tier 4 Silver Amethyst Amulet
Silver Amethyst Amulet
Common 70 700
Crit Avoidance: +3%
 
Experience Gain: +5%
Fortitude: +6%
 
Max Health: +5
Tier 4 Warding Hand Amulet
Warding Hand Amulet
Unique 99 700
Unholy Resistance: +9%
 
Block Chance: +3%
Dodge Chance: +3%
Crit Avoidance: +3%
Damage Taken: -3%
 
Tier 5 Silver Emerald Amulet
Silver Emerald Amulet
Common 85 1460
Crit Avoidance: +5%
 
Healing Efficiency: +10%
Fortitude: +8%
 
Max Health: +10
Tier 5 Crescent Amulet
Crescent Amulet
Common 85 1460
Crit Avoidance: +5%
 
Fortitude: +10%
 
Vision: +1
 
Max Health: +8
Tier 2 Coin Talisman
Coin Talisman
Common 25 200
Backfire Chance: -1%
Miracle Chance: +1%
 
Energy: +2
 
Tier 2 Hexer Talisman
Hexer Talisman
Common 25 200
Unholy Resistance: +9%
 
Backfire Chance: +6%
 
Magic Power: +6%
 
Tier 3 Gold Talisman
Gold Talisman
Common 30 520
Miracle Chance: +2%
 
Energy: +5
 
Tier 3 Jade Talisman
Jade Talisman
Common 30 520
Miracle Chance: +2%
 
Energy: +3
Magic Power: +3%
 
Max Health: +2
Tier 3 Phylactery Talisman
Phylactery Talisman
Unique 33 666
Unholy Resistance: +33%
 
Damage Taken: +13%
 
Energy Restoration: +3%
Magic Power: +9%
 
Health Restoration: +3%
Life Drain: +9%
 
Vision: -1
 
Tier 4 Jibean Talisman
Jibean Talisman
Common 35 1160
Energy: +8
Energy Restoration: +2%
Magic Power: +4%
 
Tier 4 Sapphire Talisman
Sapphire Talisman
Common 35 1160
Miracle Chance: +3%
 
Energy: +3
Magic Power: +6%
 
Tier 4 Venemist's Talisman
Venemist's Talisman
Unique 35 1160
Unholy Resistance: +13%
 
Magic Power: +9%
 
Experience Gain: +9%
 
Vision: +1
 
Tier 5 Gold Diamond Talisman
Gold Diamond Talisman
Common 40 2440
Miracle Chance: +4%
 
Energy: +4
Energy Restoration: +2%
Magic Power: +7%
 
Tier 5 Gold Sapphire Talisman
Gold Sapphire Talisman
Common 40 2440
Miracle Chance: +2%
 
Energy: +6
Magic Power: +9%
 
Tier 5 Oracle Star
Oracle Star
Common 40 2440
Energy: +10
Skills Energy Cost: -4%
Spells Energy Cost: -4%
Magic Power: +5%
 
Tier 1 Fang Pendant
Fang Pendant
Common 50 40
Crit Chance: +1%
 
Tier 2 Bow Pendant
Bow Pendant
Common 65 160
Accuracy: +2%
Fumble Chance: -1%
 
Tier 2 Trophy Necklace
Trophy Necklace
Common 65 160
Accuracy: +1%
Crit Chance: +1%
Crit Efficiency: +10%
 
Tier 2 Jorgrim's Pendant
Jorgrim's Pendant
Unique 65 160
Accuracy: +1%
 
Experience Gain: +6%
Health Restoration: +3%
 
Tier 3 Pearl Necklace
Pearl Necklace
Common 80 420
Nature Resistance: +10%
 
Accuracy: +1%
 
Cooldowns Duration: -5%
 
Tier 3 Lazurite Pendant
Lazurite Pendant
Common 80 420
Nature Resistance: +6%
 
Energy: +4
Skills Energy Cost: -5%
 
Tier 4 Carved Topaz Pendant
Carved Topaz Pendant
Common 95 920
Accuracy: +3%
 
Energy Restoration: +3%
Skills Energy Cost: -4%
Cooldowns Duration: -4%
 
Tier 4 Pagan Pendant
Pagan Pendant
Unique 66 1313
Physical Resistance: -6%
Nature Resistance: -6%
Magic Resistance: -6%
 
Crit Avoidance: +9%
 
Life Drain: +6%
Energy Drain: +6%
 
Tier 5 Ruby Pendant
Ruby Pendant
Common 110 1960
Bleed Resistance: +5%
 
Accuracy: +4%
 
Energy Restoration: +4%
Skills Energy Cost: -5%
Cooldowns Duration: -5%
 
Tier 5 Everflaming Pendant
Everflaming Pendant
Common 110 1960
Nature Resistance: +7%
 
Fire Resistance: +33%
 
Crit Chance: +2%
 
Cooldowns Duration: -6%
 
Fortitude: +5%
 


Page last edited during patch: 0.9.2.3