Difference between revisions of "Axes Treatise II"
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Latest revision as of 17:44, 21 June 2023
Axes Treatise II Written by Torvan of Yostwayne |
"The Long Winter of 410 Spent in Fjall, the Land of Dwarves. Part One" Allows you to learn the following Axes abilities: Massacre Reprisal Reading this book grants some Experience. |
The author of this book, an Aldorian traveler, had a chance to spend three long winter months in the mountains of Fjall. During his stay in that unwelcoming land, he was dutifully writing down all manner of observations, which he intended to share with his venerated readers.![]() |
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Description
“ | The author of this book, an Aldorian traveler, had a chance to spend three long winter months in the mountains of Fjall. During his stay in that unwelcoming land, he was dutifully writing down all manner of observations, which he intended to share with his venerated readers. | „ |
Effect
Teaches :
Acquired From
- Always sold by Valden vir Krenn, owner of Vir Krenn's Printing House in Brynn.
Book content
Entry seventeen: regarding the fearsome warriors known as berserks.
Dwarves are simple, gruff, and somewhat savage people. Aldorians, at least the knightly estate, abide by combat etiquette, yet to dwarves the very idea appears preposterous and meaningless. They aren't above using the dirtiest of tricks if it ensures their victory in battle. Berserks, also known as berserkers, are the embodiment of this sentiment. They are the most reckless and ferocious dwarves out there, inspiring fear even among their own brethren.
Clad only in bear pelts, berserks don't feel shame, pain, or cold. They prefer to fight with two axes, wielding them with surprising dexterity. Some of them treat their weapons as some kind of deities, offering them prayers and reveling in all sorts of idolatry.
Before combat, berserks consume a special brew that lets them enter a state of destructive fury. Its recipe is strictly guarded, but I can say with certainty that it includes henbane flowers and some strange mushrooms. This drink is extremely toxic to most humans and dwarves, leaving them writhing in agony, but berserks are always happy to take a sip. When one of them consumes the potion, it's a truly terrifying sight: bloodshot eyes dart all over the place, searching for victims, the entire body shudders with tremors, and foam drips down the disheveled beard. The only thing you can do upon encountering a raging berserk is to keep your distance: imbued with inhuman strength and leaving a trail of carnage in their wake, they will not stop until every opponent is dead on the ground.
Now I finally understand why the Border Guard avoids engaging groups of Fjall raiders until they know for sure whether there are berserkers among their ranks...
See also
Page last edited during patch: 0.8.1.8 | Data Page last updated in: 0.9.2.3
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