Difference between revisions of "Medicine"
old>Domppa100 |
old>Domppa100 (Added descriptions.) |
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|Stops the selected body part from [[bleeding]] | |Stops the selected body part from [[bleeding]] | ||
Uses: 2 | Uses: 2 | ||
| | |Stops a selected body part from bleeding | ||
|- | |- | ||
|'''[[Antidote]]'''[[File:Antidote.png|alt=|center]] | |'''[[Antidote]]'''[[File:Antidote.png|alt=|center]] | ||
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Removes [[poisoning]] | Removes [[poisoning]] | ||
| | |Causes confusion. | ||
Removes poisoning. | |||
|- | |- | ||
|'''[[Antitoxin]]'''[[File:Antitoxin.png|alt=|center]] | |'''[[Antitoxin]]'''[[File:Antitoxin.png|alt=|center]] | ||
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[[Pain]]: <span style="color:darkred">'''+0.2%'''</span> | [[Pain]]: <span style="color:darkred">'''+0.2%'''</span> | ||
| | |Stabilizes the injury of a selected body part. | ||
Can only be applied to injured body parts. | |||
|- | |- | ||
|'''[[Ether Inhaler]]'''[[File:Ether Flask.png|alt=|center]] | |'''[[Ether Inhaler]]'''[[File:Ether Flask.png|alt=|center]] | ||
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[[Pain]] Change: <span style="color:green">'''-5% (10x)'''</span> | [[Pain]] Change: <span style="color:green">'''-5% (10x)'''</span> | ||
| | |Puts you to sleep. | ||
|- | |- | ||
|'''[[Incense]]'''[[File:Incense.png|alt=|center]] | |'''[[Incense]]'''[[File:Incense.png|alt=|center]] | ||
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|1500 | |1500 | ||
| | | | ||
| | |Removes all negative effects | ||
|- | |- | ||
|'''[[Stardust]]'''[[File:Stardust.png|alt=|center]] | |'''[[Stardust]]'''[[File:Stardust.png|alt=|center]] | ||
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[[Morale]]: <span style="color:green">''' +5%'''</span> | [[Morale]]: <span style="color:green">''' +5%'''</span> | ||
| | |Do not abuse stardust while having low sanity. | ||
|- | |- | ||
|'''[[Healing Salve]]'''[[File:Healing Salve.png|alt=|center]] | |'''[[Healing Salve]]'''[[File:Healing Salve.png|alt=|center]] | ||
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Uses: 3 | Uses: 3 | ||
| | |If a selected body part is injured, salve's healing efficiency is reduced by 50%. | ||
|- | |- | ||
|'''[[Vivifying Essence]]'''[[File:Vivifying Essence.png|alt=|center]] | |'''[[Vivifying Essence]]'''[[File:Vivifying Essence.png|alt=|center]] |
Revision as of 05:16, 17 March 2020
Out there, the medic is you. Medicine are items that can help prevent or fix different Conditions like Bleeding, Injury, Toxicity or Maladies.
Item | Price | Properties | Description |
---|---|---|---|
Bandage | 5 | Stops the selected body part from bleeding
Uses: 2 |
Stops a selected body part from bleeding |
Antidote | 80 | Intoxication: -75%
Health Replenishment: -5% Poison Resistance: +75% (30x) Causes confusion. Removes poisoning |
Causes confusion.
Removes poisoning. |
Antitoxin | 30 | Hunger: +20%
Thirst: +20% Intoxication: -20% Intoxication Change: -1% (25x) |
|
Leeches | 15 | Morale: -5%
Is used on a selected body part. Each turn for 30 turns: Body Part Condition: +1% Healing Efficiency: +25% Intoxication: -0.5% Pain: +0.2% |
Stabilizes the injury of a selected body part.
Can only be applied to injured body parts. |
Ether Inhaler | 120 | Intoxication: +40%
Pain: -75% Pain Resistance: +100% (30x) Sanity: +5% Uses: 2 |
|
Soporific Sponge | 25 | Puts you to sleep.
Intoxication Change: +1% (10x) Pain Change: -5% (10x) |
Puts you to sleep. |
Incense | 125 | ||
Herbal Extract | 15 | Intoxication: +15%
Has the following effects each turn for 30 turns: Intoxication Change: +1% Pain Resistance: +25% Pain Change: -1% Healing Efficiency: +15% |
|
Gwynnel's Elixir | 1500 | Removes all negative effects | |
Stardust | 100 | Intoxication: +25%
Pain: -60% Sanity: -5% Morale: +5% |
Do not abuse stardust while having low sanity. |
Healing Salve | 35 | Health Restoration: +2% (20x)
Injury Treatment: +15 If a selected body part is injured, salve's healing efficiency is reduced by 50%. Uses: 3 |
If a selected body part is injured, salve's healing efficiency is reduced by 50%. |
Vivifying Essence | 250 | Sanity: -5%
Energy Replenishment: -35% Health Replenishment: +35% |
|
Smoking Pipe | 20 | ||
Splint | 10 | Injury Treatment: +35
Stabilizes the injury of a selected body part. Can only be applied to injured body parts. |
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