Difference between revisions of "Medicine"
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old>Pumasky2 m (Updated: Item order) |
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! width="10%" | Description | ! width="10%" | Description | ||
! width="10%" | Additional notes | ! width="10%" | Additional notes | ||
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|1 | |1 | ||
|An effective remedy for consequences of bad habits. | |An effective remedy for consequences of bad habits. | ||
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|- | |||
|'''[[Bandage]]'''[[File:Bandage.png|alt=|center]] | |||
| {{slots|1|1}} | |||
|5 | |||
| | |||
|Stops the selected body part from [[bleeding]]. | |||
|2 | |||
|Helps you not to bleed out. | |||
| | |||
|- | |||
|'''[[Ether Inhaler]]'''[[File:Ether Flask.png|alt=|center]] | |||
| {{slots|1|2}} | |||
| 120 | |||
| | |||
| | |||
[[Intoxication]]: {{Negative|+40%}}<br> | |||
[[Pain]]: {{Positive|-75%}}<br> | |||
[[Pain|Pain Resistance]]: {{Positive|+100%}} (30 t)<br> | |||
[[Sanity]]: {{Positive|+5%}} | |||
|2 | |||
|This bizarre vessel was invented a couple decades ago by the Alchemist's Guild. Its fumes are poisonous, but they ease pain and clear the mind. | |||
| | |||
|- | |||
|'''[[Gwynnel's Elixir]]'''[[File:Gwynnel's Elixir.png|alt=|center]] | |||
| {{slots|1|2}} | |||
|1500 | |||
| | |||
| | |||
[[Hunger]]: {{Positive|-100%}}<br> | |||
[[Thirst]]: {{Positive|-100%}}<br> | |||
[[Intoxication]]: {{Positive|-100%}}<br> | |||
[[Pain]]: {{Positive|-100%}}<br> | |||
Health Replenishment: {{Positive|+100%}} | |||
Removes all negative effects. | |||
|1 | |||
| | |||
| | |||
|- | |||
|'''[[Healing Salve]]'''[[File:Healing Salve.png|alt=|center]] | |||
| {{slots|1|1}} | |||
| 35 | |||
| | |||
| | |||
Health Restoration: {{Positive|+2%}} (20 t)<br> | |||
[[Injury]] Treatment: {{Positive|+15}} | |||
If a selected body part is [[Injury|injured]], salve's healing efficiency is reduced by {{Negative|50%}}. | |||
|3 | |||
|It's said that this solution was originally used to treat scabies. Its healing properties were discovered purely by accident. | |||
| | |||
|- | |||
|'''[[Herbal Extract]]'''[[File:Herbal Extract.png|alt=|center]] | |||
| {{slots|1|1}} | |||
| 15 | |||
| Drug | |||
| | |||
[[Intoxication]]: {{Negative|+15%}}<br> | |||
[[Intoxication|Intoxication Change]]: {{Negative|+1%}} (30 t)<br> | |||
[[Pain|Pain Resistance]]: {{Positive|+25%}} (30 t)<br> | |||
[[Pain|Pain Change]]: {{Positive|-1%}} (30 t)<br> | |||
[[Healing Efficiency]]: {{Positive|+15%}} (30 t) | |||
|1 | |||
|Infusions of intoxicating herbs are often employed by village healers. Cheapness and availability far outweighs a common side effect of terrible visions. | |||
| | | | ||
|- | |- | ||
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|1 | |1 | ||
|These heinous creatures can be of use if you know how to apply them. | |These heinous creatures can be of use if you know how to apply them. | ||
| | | | ||
|- | |- | ||
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|1 | |1 | ||
|Barbers in the capital often use these sponges before pulling out a bad tooth. | |Barbers in the capital often use these sponges before pulling out a bad tooth. | ||
| | |||
|- | |||
|'''[[Splint]]'''[[File:Splint.png|75x100px|alt=|center]] | |||
| {{slots|2|1}} | |||
| 10 | |||
| | |||
| | |||
[[Injury]] Treatment: {{Positive|+35}} | |||
Stabilizes the injury of a selected body part.<br> | |||
Can only be applied to injured body parts. | |||
|1 | |||
|An indispensable item for sprains and fractures. | |||
| | | | ||
|- | |- | ||
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--> | --> | ||
|'''[[Stardust]]'''[[File:Stardust.png|alt=|center]] | |'''[[Stardust]]'''[[File:Stardust.png|alt=|center]] | ||
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|- | |- | ||
|'''[[ | |'''[[Surgeon's Kit]]'''[[File:Surgeon's Kit.png|alt=|center]] | ||
| {{slots| | | {{slots|2|2}} | ||
| | | 150 | ||
| | | | ||
| | | | ||
[[Injury]] Treatment: {{Positive|+75}} | |||
[[Injury]] Treatment: {{Positive|+ | |||
Greatly improves condition of a selected body part. | |||
Pain suffered during the operation depends on the current condition of the body part. | |||
| | | - | ||
| | |The very case where expertise and courage are equally important. | ||
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Revision as of 00:45, 20 February 2021
Out there, the medic is you. Medicine are items that can help prevent or fix different Conditions like Bleeding, Injury, Toxicity or Maladies.
Item | Inv. slots | Price | Subcategory | Properties | Uses | Description | Additional notes |
---|---|---|---|---|---|---|---|
Antidote | 1×1 | 80 |
Intoxication: -75% Causes confusion. Removes poisoning |
1 | This ingenious contraption performed a breakthrough in treatment of poisons.
Recurring headaches are not too big of a price for saving lives. |
||
Antitoxin | 1×1 | 30 |
Hunger: +20% |
1 | An effective remedy for consequences of bad habits. | ||
Bandage | 1×1 | 5 | Stops the selected body part from bleeding. | 2 | Helps you not to bleed out. | ||
Ether Inhaler | 1×2 | 120 |
Intoxication: +40% |
2 | This bizarre vessel was invented a couple decades ago by the Alchemist's Guild. Its fumes are poisonous, but they ease pain and clear the mind. | ||
Gwynnel's Elixir | 1×2 | 1500 |
Hunger: -100% Removes all negative effects. |
1 | |||
Healing Salve | 1×1 | 35 |
Health Restoration: +2% (20 t) If a selected body part is injured, salve's healing efficiency is reduced by 50%. |
3 | It's said that this solution was originally used to treat scabies. Its healing properties were discovered purely by accident. | ||
Herbal Extract | 1×1 | 15 | Drug |
Intoxication: +15% |
1 | Infusions of intoxicating herbs are often employed by village healers. Cheapness and availability far outweighs a common side effect of terrible visions. | |
Leeches | 1×1 | 15 |
Morale: -5% Is used on a selected body part. Body Part Condition: +1% |
1 | These heinous creatures can be of use if you know how to apply them. | ||
Paregoric | 1×2 | 160 | Drug |
Intoxication: +12% Grants the following effect for 120 turns: |
1 | This tincture made with spirit, poppy sap, and essential oils is popular among the nobility as a trusted cure for cough, anxiety, and pains. Many become so addicted to it that they often spend days on end in a drug-induced daydream. | |
Soporific Sponge | 1×1 | 25 |
Intoxication Change: +1% (10 t) Puts you to sleep. |
1 | Barbers in the capital often use these sponges before pulling out a bad tooth. | ||
Splint | 2×1 | 10 |
Injury Treatment: +35 Stabilizes the injury of a selected body part. |
1 | An indispensable item for sprains and fractures. | ||
Stardust | 1×1 | 100 | Drug |
Intoxication: +24% Grants the following effect for 90-180 turns: |
1 | An exotic substance of mysterious origin. The effect is rather unpredictable: some complain about disturbing hallucinations, while other experience a glimpse of other dimensions... Which, In all fairness, doesn't sound all that different. | |
Surgeon's Kit | 2×2 | 150 |
Injury Treatment: +75 Greatly improves condition of a selected body part. Pain suffered during the operation depends on the current condition of the body part. |
- | The very case where expertise and courage are equally important. | ||
Vivifying Essence | 1×2 | 250 |
Sanity: -5% |
2 | When asked about its recipe, alchemists prefer to brush the question off with a mysterious smile. |
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