Arcanistics Treatise I

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Arcanistics Treatise I
Written by Magister Ketar
"Arcanistics: Introduction and Key Principles"

Allows you to learn the following Arcanistics abilities:

Wormhole
Dimensional Shift
Arcane Might

Reading this book grants some Experience.
Unless an arcanist wishes to spend their whole life in the Academy's archives writing treatises on abstract topics, they need regular practice. Mastering the art of teleportation demands not only magical talent, but also a flexible mind and a strong stomach.
Price150

Arcanistics Treatise I

Description

Unless an arcanist wishes to spend their whole life in the Academy's archives writing treatises on abstract topics, they need regular practice. Mastering the art of teleportation demands not only magical talent, but also a flexible mind and a strong stomach.

Effect

Teaches :

Acquired From

Book content

Arcanistics is a treacherous and unpredictable discipline. And while the same might be said of any school of magic, only arcanists have to tackle the uncharted Astral head-on.

I trust you don't need me to recount the famous treatise "On Aether" by Magister Tidas. So let us be brief and state the obvious only once: Aether is a perilous element, utterly hostile to both the human body and spirit. For the unprepared mind, even opening a rift into the Astral can be fatal, let alone attempting to traverse it!

Thus, the spells of Exchange, Transfer, and Return are not only among the most vital in the arcanist's arsenal but also the most difficult to master, despite the deceptive simplicity of their formulas. A slight hesitation, a single misstep - and a moment too long spent on the Astral plane may lead to catastrophic consequences.

( . . . )

Before attempting any practical casting, ensure the following: the target of your spell must be clearly visible, capable of movement, and within direct reach. You yourself must be fully focused, well-rested, and in complete control of the flow of magical currents. Approaching the task fatigued and distracted may cause your spell to fail at best - or leave you maimed at worst.

Only once you have perfected Exchange and Return under controlled, simple conditions should you even consider advancing to the complex spell chains required in real combat.

And for the love of all that's sacred - maintain a steady pace! As the grim fates of Magister Melvin, Apprentice Redrick, Court Wizard Karlomar, and many others may attest, haste is an arcanist's greatest enemy...


See also


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