Difference between revisions of "Witch's Hut"
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'''Witch's Hut''' is a [[Points of Interest|Point of Interest]] that is always present on the [[ | '''Witch's Hut''' is a [[Points of Interest|Point of Interest]] that is always present on the [[Global Map]]. The location is randomly selected when creating a New Game. | ||
* Residence of the blinded and retired friendly [[Witch]]. Her name is randomized aswell. | * Residence of the blinded and retired friendly [[Witch]]. Her name is randomized aswell. | ||
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[[File:Witch's Hut Inside.png|thumb|Inside of the Witch's Hut]] | [[File:Witch's Hut Inside.png|thumb|Inside of the Witch's Hut]] | ||
== Description == | |||
{{quote|Peasants stay away from places rumored to be a home to a witch: very few dare risking the dweller's foul temper by trespassing the unspoken border.}} | |||
==Loot== | ==Loot== | ||
Witch's Hut is always spawned with this fixed loot (you can find it inside the wardrobes.) | Witch's Hut is always spawned with this fixed loot (you can find it inside the wardrobes.) | ||
* [[Witch Staff]] (can be enchanted/cursed) | * [[Witch Staff]] (can be enchanted/cursed) | ||
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* [[Fang Amulet]] (can be enchanted/cursed) | * [[Fang Amulet]] (can be enchanted/cursed) | ||
* [[Geomantic Treatise III]] | * [[Geomantic Treatise III]] | ||
In addition, some random loot may spawn aswell: | In addition, some random loot may spawn aswell: | ||
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* [[Herbs]] | * [[Herbs]] | ||
* [[Ingredients]], usually poisonous mushrooms | * [[Ingredients]], usually poisonous mushrooms | ||
'''WARNING!''' Picking up any loot in the Witch's Hut or attacking the Witch herself will apply 2700 turns of [[Curse (condition)|Curse]] to the Character and also apply a random [[Blessings & Curses#Curses|Curse]] to every applicable item in the Character's inventory. When applying her Curses, the Witch vanishes laughing. | |||
If an item is already cursed, the Curse will be overwritten by a new one. The items that got cursed will have their rarity randomly change to {{c|Uncommon}} or {{c|Rare}} and their previous enchantments will be overwritten with new ones. Attacking the Witch does not affect the Character's [[reputation]] in any location. | |||
==Tips & Tricks== | |||
A good way to prevent cursing items may be throwing every equipable non-Unique item on the ground and open the wardrobes after. | |||
As some Curses serve as good buffs, one can bring some [[Disenchantment Scroll]]s to the Hut, then deliberately apply the Curses and get rid of the undesired ones. | |||
{{Location navbox}} | |||
[[Category:Points of Interest]] | [[Category:Points of Interest]] | ||
[[Category:Locations]] |
Latest revision as of 16:47, 26 October 2022
Witch's Hut is a Point of Interest that is always present on the Global Map. The location is randomly selected when creating a New Game.
- Residence of the blinded and retired friendly Witch. Her name is randomized aswell.
- There is a well outside of the Hut, which functions identically to the town Wells.
Description
“ | Peasants stay away from places rumored to be a home to a witch: very few dare risking the dweller's foul temper by trespassing the unspoken border. | „ |
Loot
Witch's Hut is always spawned with this fixed loot (you can find it inside the wardrobes.)
- Witch Staff (can be enchanted/cursed)
- Witch Hat
- Fang Amulet (can be enchanted/cursed)
- Geomantic Treatise III
In addition, some random loot may spawn aswell:
- Herbs
- Ingredients, usually poisonous mushrooms
WARNING! Picking up any loot in the Witch's Hut or attacking the Witch herself will apply 2700 turns of Curse to the Character and also apply a random Curse to every applicable item in the Character's inventory. When applying her Curses, the Witch vanishes laughing.
If an item is already cursed, the Curse will be overwritten by a new one. The items that got cursed will have their rarity randomly change to Uncommon or Rare and their previous enchantments will be overwritten with new ones. Attacking the Witch does not affect the Character's reputation in any location.
Tips & Tricks
A good way to prevent cursing items may be throwing every equipable non-Unique item on the ground and open the wardrobes after.
As some Curses serve as good buffs, one can bring some Disenchantment Scrolls to the Hut, then deliberately apply the Curses and get rid of the undesired ones.