Difference between revisions of "Denbrie"

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[[File:Denbrie logo color.png|thumb|Coat of arms of Denbrie]]
[[File:Denbrie logo color.png|thumb|Coat of arms of Denbrie]]
The fishing village of '''Denbrie''' or what the remaining of it are the most West settlement in [[Grand Magistrate]]'s influence. During the war, The Council army marched and ransacked the village to the point there were no survivors but a couple fishermen and deranged merchant. The Magistrate sent some of their garrison to defend and rebuild Denbrie so [[Brynn]]'s Salt commodity still flowing and preventing Brynn's foods to become stale and bland.
The fishing village of '''Denbrie''' or what's left of it are the most West settlement in [[Grand Magistrate]]'s influence. During the war, The Council army marched and ransacked the village to the point there were no survivors but a couple fishermen and deranged merchant. The Magistrate sent some of their garrison to defend and rebuild Denbrie so [[Brynn]]'s Salt commodity still flowing and preventing Brynn's foods to become stale and bland.


There are nothing left in Denbrie beside couple of worn-out houses, a makeshift dock, and repurposed chapel as barrack. With couple of workers, the salt making in Denbrie are capable to make very little salt to sell outside Brynn's quota, far from what Denbrie's salt industry famous for before the war. But now even after the war is over and The Council army is far gone, Denbrie is still constantly at risk with many attacks from bandits or other nightmarish creatures that haunt this Magistrate's frontier.
There are nothing left in Denbrie beside couple of worn-out houses, a makeshift dock, and repurposed chapel as barrack. With couple of workers, the salt industry in Denbrie are capable to make very little salt to sell outside Brynn's quota, far from what they renowned for before the war. But now even after the war is over and The Council army is far gone, Denbrie is still constantly at risk with many attacks from bandits or other nightmarish creatures that haunt this Magistrate's frontier.


== Description ==
== Description ==
{{Quote|By the time the truce was settled, Denbrie had already been turned into ruins. The Council's army razed this quiet fishing village twice: first during their initial advance, and then - while retreating from their defeat under the walls of Brynn. <br><br> Right now the only thing keeping this settlement afloat is the garrison sent here by the Magistrate to oversee its wester border.}}
{{Quote|By the time the truce was settled, Denbrie had already been turned into ruins. The Council's army razed this quiet fishing village twice: first during their initial advance, and then - while retreating from their defeat under the walls of Brynn. <br><br> Right now the only thing keeping this settlement afloat is the garrison sent here by the Magistrate to oversee its western border.}}


== Outskirts ==
== Outskirts ==
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* [[St. Wald's Bridge]]
* [[St. Wald's Bridge]]


== Point of Interests ==
== Properties ==
[[File:Denbrie's chapel.png|thumb|Repurposed chapel]]
[[File:Denbrie's chapel.png|thumb|Repurposed chapel]]
*Saltworks industry
*Speak to Reynold and he will let you to rest in the barrack for:
* Mathis hoarder market
**10 crowns / 1 day
**60 crowns / 1 week
**100 crowns / couple weeks
*Saltworks industry, where you can buy [[Sacks of Salt]] commodity.
* Mathis junk shop
* Sergeant's post and repair station
* Sergeant's post and repair station
* Chapel with a Shrine, jail, and resting place
* Chapel with a [[Shrine]], jail, and resting place
*[[Workbench]]
 
== Settlement's Perks ==
See - [[Settlement's Perks]].
*Magistrate's Frontier
* Common Cause
* Favorable Prices I - II
* Advance Payments
* Wide Selection I
* Specialty Goods


== NPCs ==
== NPCs ==
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* [[Reynold]], Sergeant - see [[Contracts]]
* [[Reynold]], Sergeant - see [[Contracts]]
* [[Mathis]], Merchant
* [[Mathis]], Merchant
* [[Lambert]], Worker
* Salt Workers
* [[Wilkin]], Worker
* [[Treymane]], Worker
* [[Wystan]], Fisherman
* [[Wystan]], Fisherman
* [[Saer]], Fisherman
* Fisherman
* Edrich, Peasant
* Peasants
* Leona, Peasant
* Guards
* Guards
<gallery widths="74" style="text-align:center;">
<gallery widths="74" style="text-align:center;">
File:Edrich.png|Edrich
File:Reynold.png|[[Reynold]]
File:Lambert.png|Lambert
File:Mathis.png|[[Mathis]]
File:Leona.png|Leona
File:Wystan.png|[[Wystan]]
File:Mathis.png|Mathis
File:Lambert.png|[[Worker]]
File:Reynold.png|Reynold
File:Edrich.png|Peasant
File:Saer.png|Saer
File:Leona.png|Peasant
File:Treymane.png|Treymane
File:Saer.png|Fisherman
File:Wilkin.png|Wilkin
File:Treymane.png|Worker
File:Wystan.png|Wystan
File:Wilkin.png|Worker
</gallery>
</gallery>


== Trivia ==
==Interesting Facts==
* The name Denbrie comes from ''"d'en Brynn"''. The canonical stress is on the last syllable, but the first is also acceptable.
 
[[Category:Settlements]]
[[Category:Denbrie|*]]

Latest revision as of 18:04, 28 December 2024

Coat of arms of Denbrie

The fishing village of Denbrie or what's left of it are the most West settlement in Grand Magistrate's influence. During the war, The Council army marched and ransacked the village to the point there were no survivors but a couple fishermen and deranged merchant. The Magistrate sent some of their garrison to defend and rebuild Denbrie so Brynn's Salt commodity still flowing and preventing Brynn's foods to become stale and bland.

There are nothing left in Denbrie beside couple of worn-out houses, a makeshift dock, and repurposed chapel as barrack. With couple of workers, the salt industry in Denbrie are capable to make very little salt to sell outside Brynn's quota, far from what they renowned for before the war. But now even after the war is over and The Council army is far gone, Denbrie is still constantly at risk with many attacks from bandits or other nightmarish creatures that haunt this Magistrate's frontier.

Description

By the time the truce was settled, Denbrie had already been turned into ruins. The Council's army razed this quiet fishing village twice: first during their initial advance, and then - while retreating from their defeat under the walls of Brynn.

Right now the only thing keeping this settlement afloat is the garrison sent here by the Magistrate to oversee its western border.

Outskirts

Properties

Repurposed chapel
  • Speak to Reynold and he will let you to rest in the barrack for:
    • 10 crowns / 1 day
    • 60 crowns / 1 week
    • 100 crowns / couple weeks
  • Saltworks industry, where you can buy Sacks of Salt commodity.
  • Mathis junk shop
  • Sergeant's post and repair station
  • Chapel with a Shrine, jail, and resting place
  • Workbench

Settlement's Perks

See - Settlement's Perks.

  • Magistrate's Frontier
  • Common Cause
  • Favorable Prices I - II
  • Advance Payments
  • Wide Selection I
  • Specialty Goods

NPCs

Interesting Facts

  • The name Denbrie comes from "d'en Brynn". The canonical stress is on the last syllable, but the first is also acceptable.