Treatises
Treatises are books that allows the players to unlock new Skills when read. Through Treatises you can unlock all possible skills on any single character. Some characters start with several skills already unlocked but others still locked. These characters will also have to unlock the remaining skills by reading the appropriate Treatise (1).
Sorcery skill trees are divided into several Treatises that unlock different parts of the skill tree. Even if you find a Treatise of a higher rank first (like the Geomantic Treatise III), you can't put skill points into those new skills until you also learn the skills from a lower rank Treatise (like Geomantic Treatise II) and put skills into them first (2).
Treatises can be found randomly in the dungeons or sold by the merchants Bert in Osbrook and Gerlot in Mannshire. Some Treatises can drop only from specific enemies, for example the Pyromantic Treatise IV drops only from Bandit Pyromancers.
List of Treatises
- Sword Treatise I
- Sword Treatise II
- Sword Treatise III
- Axe Treatise I
- Axe Treatise II
- Axe Treatise III
- Mace Treatise I
- Mace Treatise II
- Mace Treatise III
- Dagger Treatise I
- Dagger Treatise II
- Dagger Treatise III
- Greatswords Treatise I
- Greatswords Treatise II
- Greatswords Treatise III
- Ranged Weapons Treatise I
- Ranged Weapons Treatise II
- Ranged Weapons Treatise III
- Shields Treatise I
- Shields Treatise II
- Shields Treatise III
- Staffs Treatise I
- Staffs Treatise II
- Staffs Treatise III
- Combat Mastery I
- Combat Mastery II
- Combat Mastery III
- Combat Mastery IV
- Athletics Treatise I
- Athletics Treatise II
- Athletics Treatise III
- Athletics Treatise IV
- Pyromantic Treatise I
- Pyromantic Treatise II
- Pyromantic Treatise III
- Pyromantic Treatise IV
- Geomantic Treatise I
- Geomantic Treatise II
- Geomantic Treatise III
- Geomantic Treatise IV
|
|