Difference between revisions of "NPCs"
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== Friendly NPCs == | == Friendly NPCs == | ||
Friendly NPCs are creatures you can interact with, usually talk or trade. Most friendly NPCs are other humanoids commonly concentrated in [[Towns]], but there are exceptions - for example [[ | Friendly NPCs are creatures you can interact with, usually talk or trade. Most friendly NPCs are other humanoids commonly concentrated in [[Towns]], but there are exceptions - for example Ida the [[Witch]], who resides in the [[Witch's Hut]], her solitary abode. Most friendly NPCs have a specific role or profession assigned. Most friendly NPCs are also willing to trade, usually offering food or more specific goods or services. Some NPCs will offer [[Contracts]]. | ||
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| [[Ram]] | | [[Ram]] | ||
| Drunkard | | Drunkard | ||
|- | |||
| [[Odar]] | |||
| Elder | |||
|- | |- | ||
| [[Rickerd]] | | [[Rickerd]] | ||
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| [[Hold]] | | [[Hold]] | ||
| Tailor | | Tailor | ||
|} | |} | ||
{| class="sortable" border="1px solid" style="text-align: center;float: right;margin-right: 15%;" | {| class="sortable" border="1px solid" style="text-align: center;float: right;margin-right: 15%;" | ||
! colspan="2" | [[Mannshire]] NPCs | ! colspan="2" | [[Mannshire]] NPCs | ||
|- | |- | ||
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| [[Frida]] | | [[Frida]] | ||
| Drunkard | | Drunkard | ||
|- | |||
| [[Knud]] | |||
| Elder | |||
|- | |- | ||
| [[Agna]] | | [[Agna]] | ||
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| Governor | | Governor | ||
|- | |- | ||
| | | Random | ||
| | | Guard | ||
|- | |- | ||
| [[Selma]] | | [[Selma]] | ||
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| [[Arenn]] | | [[Arenn]] | ||
| Innkeeper | | Innkeeper | ||
|- | |||
| [[Gerlot]] | |||
| Merchant | |||
|- | |- | ||
| [[Uta]] | | [[Uta]] | ||
| Merchant's Daughter | | Merchant's Daughter | ||
|- | |||
| [[Hilda]] | |||
| Old Woman | |||
|- | |- | ||
| Random | | Random | ||
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| [[Josh]] | | [[Josh]] | ||
| Priest | | Priest | ||
|- | |||
| Random | |||
| Shepherd | |||
|- | |- | ||
| Random | | Random | ||
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| [[Irma]] | | [[Irma]] | ||
| Vegetable Trader | | Vegetable Trader | ||
|} | |} | ||
{{Clear}} | {{Clear}} |
Revision as of 11:00, 30 September 2020
NPCs is an abbreviation for Non-Player Characters, meaning any creatures that you can meet in the world of Stoneshard. NPCs can have various roles and act according to them.
Friendly NPCs
Friendly NPCs are creatures you can interact with, usually talk or trade. Most friendly NPCs are other humanoids commonly concentrated in Towns, but there are exceptions - for example Ida the Witch, who resides in the Witch's Hut, her solitary abode. Most friendly NPCs have a specific role or profession assigned. Most friendly NPCs are also willing to trade, usually offering food or more specific goods or services. Some NPCs will offer Contracts.
Lists of friendly NPCs
Osbrook NPCs | |
---|---|
Name | Occupation |
Ormond | Butcher |
Jurg | Carpenter |
Ram | Drunkard |
Odar | Elder |
Rickerd | Emissary |
Margyt | Food Trader |
Gina | Fruit Trader |
Random | Guard |
Frid | Herbalist |
Brukk | Innkeeper |
[[]] | Miller |
Bert | Merchant |
Random | Peasant |
Random | Sergeant |
Jebar | Smith |
Anselm | Stableman |
Hold | Tailor |
Mannshire NPCs | |
---|---|
Name | Occupation |
Lynd | Apprentice |
Dirk | Carpenter |
Lotar | Drunkard |
Frida | Drunkard |
Knud | Elder |
Agna | Food Trader |
Gunda | Food Trader |
Weber | Governor |
Random | Guard |
Selma | Hostess |
Arenn | Innkeeper |
Gerlot | Merchant |
Uta | Merchant's Daughter |
Hilda | Old Woman |
Random | Peasant |
Josh | Priest |
Random | Shepherd |
Random | Sergeant |
Dietrich | Smith |
Irma | Vegetable Trader |
Animals
Animals are NPCs that roam the plains and forests. They will react to the player, being curious at first and running away when sensing danger. Some large animals will retaliate when attacked. These can be hunted for Food and pelts or horns.
List of animal NPCs
Enemies
Enemies are all creatures that will attack you on sight. There are many different kinds of enemies and each comes with their own set of priorities and Skills they can use. Enemies of a certain type cooperate together (for example, Wolves form packs), but they may not cooperate with enemies of a different type (for example, Wolves and Bandits will attack each other).
List of Enemy NPCs
- Ambusher
- Ancient Troll
- Archon
- Ascended Archon
- Bear
- Blood Golem
- Boar
- Brigand Sorcerer
- Brigand Warlock
- Brute
- Crook
- Cutthroat
- Deserter
- Dungeon Bat
- Enforcer
- Forest Viper
- Ghoul
- Giant Rat
- Goon
- Henchman
- Large Ghoul
- Madman
- Mancatcher
- Necromancer
- Outlaw
- Poacher
- Proselyte Abomination
- Proselyte Adept
- Proselyte Apostate
- Proselyte Flagellant
- Proselyte Guard
- Proselyte Harbinger
- Proselyte Hierarch
- Proselyte Chosen
- Proselyte Immolated
- Proselyte Matriarch
- Proselyte Outcast
- Proselyte Tormentor
- Rebel
- Renegade
- Ringleader
- Rogue Knight
- Rogue Pyromancer
- Sidekick
- Skeleton Archer
- Skeleton Axeman
- Skeleton Guard
- Skeleton Knight
- Skeleton Mage
- Skeleton Swordsman
- Skeleton Templar
- Small Ghoul
- Summoned Zombie
- Thug
- Turncoat
- Vampire Lord
- War Dog
- Wolf
- Wraith
Page last edited during patch: Expression error: Unexpected < operator.
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