Ascended Archon
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Ascended Archon
Level 13 Vampire
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
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Ascended Archon
Level 13 Vampire

Health: 135
Energy: 369
Damage
13 Rending
3 Unholy
Protection
Head 0
Body 0
Arms 0
Legs 0
Resistances
Physical 13%
Nature 26%
Magic 39%
Slashing 13%
Piercing 13%
Crushing 13%
Rending 13%
Fire 26%
Frost 26%
Shock 26%
Poison 26%
Caustic 26%
Unholy 139%
Arcane 52%
Sacred -36%
Psionic 39%
Defensive stats
Block Chance 0%
Bleed Res. 13%
Control Res. 13%
Bleed Res. 13%
Control Res. 13%
Block Power 0
Pain Res. 33%
Move Res. 13%
Dodge Chance 0%
Pain Res. 33%
Move Res. 13%
Dodge Chance 0%
Offensive stats
Crit Chance 0%
Accuracy 100%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 13%
Vision 13
Magic Power 100%
Accuracy 100%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 13%
Vision 13
Magic Power 100%
Crit Efficiency ×1
Bleed Chance 0%
Fumble Chance 13%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 13%
Bonus Range 0
Armor Pen. 13%
Bleed Chance 0%
Fumble Chance 13%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 13%
Bonus Range 0
Armor Pen. 13%
Attributes
STR
AGL
PRC
VIT
WIL
26
26
26
26
26
Miscellaneous
Faction:
Vampire
Vampire
Size:
large
large
XP:
213
213
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This monster is only capable of feeling two things: pain and animalistic fury, fueled by the Stoneshard lodged deep inside him.
“ | This monster is only capable of feeling two things: pain and animalistic fury fueled by the Stoneshard lodged deep inside him. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Bestial Charge | Type: Target Object Range: 5 Cooldown: 4 | Charges forward in a 5 tiles line. The first target in its path takes 666% damage. If the Archon collides with the scenery during the charge, he is Stunned for 2 turns. |
Wild Swipe (Ascended Archon) | Type: Target Area Range: 1 Cooldown: 0 | Deliver a strike to three adjacent targets with +100% Knockback Chance. |
Jump Away | Type: Target Tile Range: 1 Cooldown: 4 | Jumps 2 tiles or less, gains +66% Dodge Chance and -33% Damage Taken for the next turn. |
Corpse Devourment | Type: Target Object Range: 1 Energy: 50 | Devours a corpse, replenishing 33% Max Health and 33% Max Energy. |
Phantom Bats | Type: Target Area Range: 3 Cooldown: 4 | Marks an area. Next turn releases a swarm of spectral bats at it, dealing 26 Unholy Damage and applying Curse for 13 turns. |
Possible Loot
- Stoneshard - always.
See also