Renegade
Jump to navigation
Jump to search
Renegade
Level 15 Human
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
![]() |
This article is a stub. You can help Stoneshard wiki by expanding it. |
Renegade
Level 15 Human

Health: 125
Energy: 85
Damage
12 Slashing
18 Piercing
Protection
Head 10
Body 14
Arms 8
Legs 8
Resistances
Physical 30%
Slashing 30%
Piercing 30%
Crushing 30%
Rending 30%
Shock -15%
Defensive stats
Block Chance 15%
Bleed Res. 30%
Pain Res. 0%
Bleed Res. 30%
Pain Res. 0%
Block Power 25
Control Res. 35%
Control Res. 35%
Dodge Chance 0%
Move Res. 25%
Move Res. 25%
Offensive stats
Crit Chance 10%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 25%
Life Leech 0%
Vision 9
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 25%
Life Leech 0%
Vision 9
Crit Efficiency ×1
Bleed Chance 35%
Daze Chance 0%
Immob. Chance 35%
Energy Leech 0%
Bonus Range 0
Bleed Chance 35%
Daze Chance 0%
Immob. Chance 35%
Energy Leech 0%
Bonus Range 0
Accuracy 100%
Fumble Chance 10%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 35%
Fumble Chance 10%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 35%
Attributes
STR: 16
AGL: 16
PRC: 14
VIT: 10
WIL: 10
Miscellaneous
Faction: Brigand
Size: medium
XP: 100
Show moreShow less
In times of war, honor and loyalty are empty words. Personal gain and staying sated become the priority.
“ | In times of war, honor and loyalty are empty words. Personal gain and staying sated become the priority. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Maneuver | Type: Target Tile Range: 1 Energy: 18 Cooldown: 10 | Moves to a targeted tile, fully replenishes Block Power, and reduces active Cooldowns for this ability tree by 3 turns for each enemy within 5 tiles. After that grants a stack of "Maneuver" for 8 turns: -5% Damage Taken +5% Block Chance +10% Block Power Recovery +5% Crit Chance +5% Counter Chance Each Cooldown reduced by this Skill grants an extra stack of the effect. |
Impaling Lunge | Type: Target Area Range: 2 Energy: 12 Cooldown: 10 | Delivers a strike in a two tile line with +20% Bodypart Damage, +10% Armor Penetration, and +25% Bleed Chance. If the affected target is Immobilized, delivers a strike with -35% Damage, -100% Immobilization Chance, and other bonuses being reduced by half, but refreshes the skill's Cooldown. |
Nail Down | Type: Target Object Range: 2 Energy: 12 Cooldown: 12 | Delivers a strike to the legs with +10% Crit Chance. If the target is adjacent, the strike receives +20% Damage and +60% Knockback Chance. If the target is a tile away, the strike gains +15% Bodypart Damage and +70% Immobilization Chance. |
Possible Loot
Weapons
Jewelry
See also