Renegade

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Renegade
Level 15 Human
Renegade
Health: 125
Energy: 85

Damage
12 Slashing
18 Piercing

Protection
Head 10
Body 14
Arms 8
Legs 8

Resistances
Physical 30%
Slashing 30%
Piercing 30%
Crushing 30%
Rending 30%
Shock -15%

Defensive stats
Block Chance 15%
Bleed Res. 30%
Pain Res. 0%
Block Power 25
Control Res. 35%
Dodge Chance 0%
Move Res. 25%

Offensive stats
Crit Chance 10%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 25%
Life Leech 0%
Vision 9
Crit Efficiency ×1
Bleed Chance 35%
Daze Chance 0%
Immob. Chance 35%
Energy Leech 0%
Bonus Range 0
Accuracy 100%
Fumble Chance 10%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 35%

Attributes
STR: 16
AGL: 16
PRC: 14
VIT: 10
WIL: 10

Miscellaneous
Faction: Brigand
Size: medium
XP: 100

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In times of war, honor and loyalty are empty words. Personal gain and staying sated become the priority.
In times of war, honor and loyalty are empty words. Personal gain and staying sated become the priority.

Skills

SkillBasic StatsDescription
Maneuver
Maneuver
Type:
Target Tile
Range:
1
Energy:
18
Cooldown:
10
Moves to a targeted tile, fully replenishes Block Power, and reduces active Cooldowns for this ability tree by 3 turns for each enemy within 5 tiles.

After that grants a stack of "Maneuver" for 8 turns:

-5% Damage Taken
+5% Block Chance
+10% Block Power Recovery
+5% Crit Chance
+5% Counter Chance

Each Cooldown reduced by this Skill grants an extra stack of the effect.
Impaling Lunge
Impaling Lunge
Type:
Target Area
Range:
2
Energy:
12
Cooldown:
10
Delivers a strike in a two tile line with +20% Bodypart Damage, +10% Armor Penetration, and +25% Bleed Chance.

If the affected target is Immobilized, delivers a strike with -35% Damage, -100% Immobilization Chance, and other bonuses being reduced by half, but refreshes the skill's Cooldown.
Nail Down
Nail Down
Type:
Target Object
Range:
2
Energy:
12
Cooldown:
12
Delivers a strike to the legs with +10% Crit Chance.

If the target is adjacent, the strike receives +20% Damage and +60% Knockback Chance.

If the target is a tile away, the strike gains +15% Bodypart Damage and +70% Immobilization Chance.

Possible Loot

Weapons

Jewelry

See also