Madman

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Madman
Level 10 Human
Madman
Health: 100
Energy: 125

Damage
16 Piercing
4 Poison

Protection
Head 1
Body 4
Arms 2
Legs 2

Resistances
Physical 10%
Slashing 10%
Piercing 10%
Crushing 10%
Rending 10%

Defensive stats
Block Chance 0%
Bleed Res. 0%
Pain Res. 0%
Block Power 0
Control Res. 0%
Dodge Chance 40%
Move Res. 0%

Offensive stats
Crit Chance 15%
Counter Chance 25%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 9
Crit Efficiency ×1
Bleed Chance 25%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 85%
Fumble Chance 33%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 15%

Attributes
STR: 9
AGL: 16
PRC: 13
VIT: 8
WIL: 10

Miscellaneous
Faction: Brigand
Size: medium
XP: 120

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It's rumored that serving a sentence in the Aldorian quarries can break even the strongest spirits, let alone actual psychopaths, drawn to pain and blood.
It's rumored that serving a sentence in the Aldorian quarries can break even the strongest spirits, let alone actual psychopaths, drawn to pain and blood.

Skills

SkillBasic StatsDescription
Double Lunge
Double Lunge
Type:
Target Object
Range:
1
Energy:
12
Cooldown:
10
Delivers two strikes with +15% Damage and +10% Bodypart Damage.

If this skill kills its target or both strikes connect, the Cooldown is reduced by 4 turns.
Flurry of Strikes
Flurry of Strikes
Type:
Target Object
Range:
1
Energy:
16
Cooldown:
12
Delivers two dual strikes with -25% Hands Efficiency.

Each missed or fumbled strike grants -5% Hands Efficiency for the next turn.
Gaping Wound
Gaping Wound
Type:
Target Object
Range:
1
Energy:
10
Cooldown:
10
Delivers a strike with +20% Armor Penetration and +50% Bleed Chance.

If the enemy is Injured or Bleeding, applies Gaping Wound for 10 turns:

+33% Abilities Energy Cost.
-33% Cooldowns Duration
+10% Damage Taken
Using Abilities has 50% chance to open Bleeding.
Sudden Lunge
Sudden Lunge
Type:
Target Object
Range:
1
Energy:
12
Cooldown:
10
Delivers a strike with -50% Damage and 60% chance to apply Stagger.

Puts the target's Abilities on a 2 turn Cooldown.

Possible Loot

Weapons

See also