Brigand Warlock

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Brigand Warlock
Level 15 Human
Brigand Warlock
Health: 140
Energy: 300

Damage
20 Crushing
5 Fire
5 Arcane

Protection
Head 2
Body 6
Arms 2
Legs 4

Resistances
Physical 15%
Nature 25%
Magic 40%
Slashing 15%
Piercing 15%
Crushing 15%
Rending 15%
Fire 25%
Frost 25%
Shock 25%
Poison 25%
Caustic 25%
Unholy 40%
Arcane 40%
Sacred 40%
Psionic 40%

Defensive stats
Block Chance 10%
Bleed Res. 25%
Control Res. 0%
Block Power 20
Pain Res. 0%
Move Res. 5%
Dodge Chance 25%

Offensive stats
Crit Chance 20%
Accuracy 110%
Counter Chance 20%
Stun Chance 0%
Knockb. Chance 15%
Life Leech 0%
Vision 9
Magic Power 160%
Crit Efficiency ×1
Bleed Chance 0%
Fumble Chance 10%
Daze Chance 15%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Armor Pen. 20%

Attributes
STR
AGL
PRC
VIT
WIL

9
9
16
10
24

Miscellaneous
Faction:
Brigand
Size:
medium
XP:
200

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Warlocks aren't particularly picky about neither their means, nor their ends. For many of them the life of banditry is a perfect way to earn some easy coin while honing their magical skill.
Warlocks aren't particularly picky about neither their means, nor their ends. For many of them the life of banditry is a perfect way to earn some easy coin while honing their magical skill.

Skills

SkillBasic StatsDescription
Fire Barrage
Fire Barrage
Type:
Target Tile
Range:
5
Energy:
16
Cooldown:
6
Launches a series of three firebolts at the target, each dealing 6 Fire Damage.

Firebolt deals +50% Damage to Burning targets.
Seal of Shackles
Seal of Shackles
Type:
Target Object
Range:
5
Energy:
30
Cooldown:
40
Applies the target with the following effect for 6 turns:

-50% Energy Restoration
+100% Skills Energy Cost
+50% Cooldown Duration
+20% Fumble Chance
Can't cast spells

While under the effect of the Seal, each ability that comes off Cooldown will burn Energy for 50% of its Energy Cost and deal the same amount of Arcane Damage.
Seal of Reflection
Seal of Reflection
Type:
Target Object
Range:
6
Energy:
30
Cooldown:
20
Activates the following effect for 5 turns:

+33% Magic Resistance
+20% Nature Resistance
+15% Physical Resistance
+15% Damage Reflection

While the target is under the effect of the Seal, all spells aimed at it will be Redirected to a random target within 8 tiles (if there is one).
Jolt
Jolt
Type:
Target Tile
Range:
6
Energy:
10
Cooldown:
2
Deals 6 Shock Damage to the target with 35% chance to Knock it back and 70% chance to apply "Resonance" for 8 turns:

-20% Shock Resistance
-7.5% Move Resistance
-5% Control Resistance
+10% Cooldowns Duration
Step Aside!
Step Aside!
Type:
Target Object
Range:
3
Energy:
12
Cooldown:
16
Rushes towards the target to deliver a strike to all adjacent enemies with +10% Damage and +70% Knockback Chance.

Reduces active Cooldowns for this ability tree by 1 for each inflicted Knockback.
Hail of Blows
Hail of Blows
Type:
Target Object
Range:
1
Energy:
10
Cooldown:
12
Delivers two strikes with -20% Damage and +40% Stagger Chance.

The first strike gains +35% Energy Drain and the second strike gains +40% Daze Chance.

If both strikes connect, delivers a third strike with -30% Damage and +55% Knockback Chance.

Possible Loot

Weapons TODO

See also