Poacher

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Poacher
Tier 1 Human
Poacher
Health: 70
Energy: 60

Damage
12 Piercing

Protection
Head 0
Body 2
Arms 0
Legs 1

Resistances
Physical 3%
Slashing 3%
Piercing 3%
Crushing 3%
Rending 3%

Defensive stats
Block Chance 0%
Bleed Res. 0%
Pain Res. -10%
Block Power 0
Control Res. 0%
Fortitude 0%
Dodge Chance 0%
Move Res. 0%
Crit Avoidance 0%

Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 6
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 5%
Fumble Chance 30%
Stagger Chance 11%
Magic Power 105%
Armor Pen. 0%
Bodypart Dmg 0%

Attributes
STR: 11
AGL: 11
PRC: 8
VIT: 8
WIL: 6

Miscellaneous
Faction: Brigand
Size: medium
XP: 20

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Poachers were at odds with the law even before the war, when they secretly hunted on the lands of nobility.


Poacher
Tier 1 Human
Poacher (Melee)
Health: 70
Energy: 60

Damage
11 Crushing

Protection
Head 0
Body 2
Arms 0
Legs 0

Resistances
Physical 3%
Slashing 3%
Piercing 3%
Crushing 3%
Rending 3%

Defensive stats
Block Chance 0%
Bleed Res. 0%
Pain Res. -10%
Block Power 0
Control Res. 0%
Fortitude 0%
Dodge Chance 0%
Move Res. 0%
Crit Avoidance 0%

Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 64%
Fumble Chance 36%
Stagger Chance 11%
Magic Power 100%
Armor Pen. 0%
Bodypart Dmg 0%

Attributes
STR: 11
AGL: 11
PRC: 8
VIT: 8
WIL: 6

Miscellaneous
Faction: Brigand
Size: medium
XP: 20

Show moreShow less
Poachers were at odds with the law even before the war, when they secretly hunted on the lands of nobility.
Poachers were at odds with the law even before the war, when they secretly hunted on the lands of nobility.

Skills

SkillBasic StatsDescription
Taking Aim
Taking Aim
Maneuver
Type:
No Target
Energy:
4
Cooldown:
1
Activates "Taking Aim" for 1 turn:

+59% Accuracy
+10% Weapon Damage
+1 Range

For each enemy within 4 tiles additionally grants the effect:

+30% Knockback Chance
+30% Immobilization Chance
+30% Stagger Chance

The bonus to Accuracy depends on the number of Ability Points invested into this tree.

Removes the effect if not equipped with a ranged weapon.

Possible Loot

Weapons

  • (100%) Tier 1 Mace
  • (100%) Tier 1 Bow

Jewelry

Consumables

Misc

See also


Page last edited during patch: 0.9.1.0