Poacher

From Stoneshard wiki
Jump to navigation Jump to search

This article is a stub. You can help Stoneshard wiki by expanding it.


Poacher
Tier 1 Human
Poacher
Health: 70
Energy: 60

Damage
13 Piercing

Protection
Head 0
Body 2
Arms 0
Legs 1

Resistances
Physical 3%
Slashing 3%
Piercing 3%
Crushing 3%
Rending 3%

Defensive stats
Block Chance 0%
Bleed Res. 0%
Pain Res. -10%
Block Power 0
Control Res. 0%
Fortitude 0%
Dodge Chance 0%
Move Res. 0%
Crit Avoidance 0%

Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 7
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 18%
Fumble Chance 30%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 5%
Bodypart Dmg 0%

Attributes
STR: 11
AGL: 11
PRC: 8
VIT: 8
WIL: 6

Miscellaneous
Faction: Brigand
Size: medium
XP: 25

Show moreShow less
Poachers were at odds with the law even before the war, secretly hunting on the lands of the nobility.


Poacher
Tier 1 Human
Poacher (Melee)
Health: 70
Energy: 60

Damage
12 Crushing

Protection
Head 0
Body 2
Arms 0
Legs 0

Resistances
Physical 3%
Slashing 3%
Piercing 3%
Crushing 3%
Rending 3%

Defensive stats
Block Chance 0%
Bleed Res. 0%
Pain Res. -10%
Block Power 0
Control Res. 0%
Fortitude 0%
Dodge Chance 0%
Move Res. 0%
Crit Avoidance 0%

Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 62%
Fumble Chance 36%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 0%
Bodypart Dmg 0%

Attributes
STR: 11
AGL: 11
PRC: 8
VIT: 8
WIL: 6

Miscellaneous
Faction: Brigand
Size: medium
XP: 25

Show moreShow less
Poachers were at odds with the law even before the war, secretly hunting on the lands of the nobility.

“ Poachers were at odds with the law even before the war, when they secretly hunted on the lands of nobility. „

Skills

SkillBasic StatsDescription
Taking Aim
Taking Aim
Taking Aim
Maneuver
Type:
No Target
Energy:
4
Cooldown:
1
Activates "Taking Aim" for 1 turn:

+59% Accuracy
+10% Weapon Damage
+1 Range

Each enemy within 4 tiles additionally grants to the effect:

+30% Knockback Chance
+30% Immobilization Chance
+30% Stagger Chance

The bonus to Accuracy depends on the number of learned Ranged Weapons abilities.

Removes the effect if not equipped with a ranged weapon.

Possible Loot

Weapons

  • (100%) Tier 1 Mace
  • (100%) Tier 1 Bow

Jewelry

Consumables

Misc

See also


Page last edited during patch: 0.9.1.0 | Data Page last updated in: 0.9.4.14