Blood Golem
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Blood Golem
Tier 2 Undead
Health: 75
Energy: 45
Damage
9 Rending
3 Caustic
3 Unholy
Protection
Head 3
Body 1
Arms 1
Legs 1
Resistances
Fire -108%
Poison 75%
Caustic 133%
Unholy 33%
Sacred -66%
Defensive stats
Block Chance 0%
Bleed Res. -33%
Pain Res. 200%
Bleed Res. -33%
Pain Res. 200%
Block Power 0
Control Res. 5%
Fortitude -33%
Control Res. 5%
Fortitude -33%
Dodge Chance -10%
Move Res. 15%
Crit Avoidance 0%
Move Res. 15%
Crit Avoidance 0%
Offensive stats
Crit Chance 3%
Counter Chance 3%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 9%
Vision 0
Counter Chance 3%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 9%
Vision 0
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 25%
Bonus Range 9
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 25%
Bonus Range 9
Accuracy 66%
Fumble Chance 30%
Stagger Chance 15%
Magic Power 100%
Armor Pen. 5%
Bodypart Dmg 0%
Fumble Chance 30%
Stagger Chance 15%
Magic Power 100%
Armor Pen. 5%
Bodypart Dmg 0%
Attributes
STR: 15
AGL: 6
PRC: 6
VIT: 18
WIL: 3
Miscellaneous
Faction: Vampire
Size: medium
XP: 40
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A chaotically pulsating manifestation of boiling blood, defiled flesh, and pernicious magic.
| “ | A chaotically pulsating manifestation of boiling blood, defiled flesh, and pernicious magic. | „ |
Skills
| Skill | Basic Stats | Description |
|---|---|---|
![]() | Passive | Explodes the next turn after its death, dealing 9 Unholy and 18 Caustic Damage to all adjacent tiles. |
![]() | Passive | Darkness doesn't apply penalties to Vision, and attacks against targets within it don't receive the penalty to Accuracy. |
Possible Loot
This creature leaves no loot.
See also
Page last edited during patch: 0.9.4.14 | Data Page last updated in: 0.9.4.14
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