Brute

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Brute
Tier 1 Human
Brute
Health: 90
Energy: 75

Damage
17 Crushing

Protection
Head 0
Body 2
Arms 0
Legs 1

Resistances
Physical 3%
Slashing 3%
Piercing 3%
Crushing 3%
Rending 3%

Defensive stats
Block Chance 0%
Bleed Res. 5%
Pain Res. 5%
Block Power 0
Control Res. 10%
Fortitude 0%
Dodge Chance -5%
Move Res. 10%
Crit Avoidance 0%

Offensive stats
Crit Chance 1%
Counter Chance 0%
Stun Chance 5%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 15%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 75%
Fumble Chance 26%
Stagger Chance 11%
Magic Power 115%
Armor Pen. 0%
Bodypart Dmg 0%

Attributes
STR: 11
AGL: 8
PRC: 8
VIT: 11
WIL: 11

Miscellaneous
Faction: Brigand
Size: large
XP: 80

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A burly fellow, who is dead sure that every problem can be resolved with intimidation and violence.
A burly fellow, who is dead sure that every problem can be resolved with intimidation and violence.

Skills

SkillBasic StatsDescription
Mighty Kick
Mighty Kick
Maneuver
Type:
Target Object
Range:
1
Energy:
6
Cooldown:
6
Deals 10 Crushing Damage with 120% Accuracy, 100% Stagger Chance, and 80% Knockback Chance.

The damage dealt depends on the equipped boots' Protection.

Hitting the target applies it with -30% Max Block Power, -20% Control Resistance, -20% Move Resistance, and -15% Crit Avoidance for 4 turns.

The effect stacks up to 2 times.
Armor Break
Armor Break
Attack
Type:
Target Object
Range:
1
Energy:
10
Cooldown:
10
Delivers a strike with +50% Stagger Chance, +25% Armor Penetration, and +100% Armor Damage.

Grants the strike additional +10% Armor Damage for each turn of Daze affecting the target and +50% Armor Damage for each turn of Stun.

If the strike does damage, applies the target with +10% Damage Taken and -10% Move Resistance for 3 turns.

Reduces the ability tree's cooldowns by 2 turns.
Onslaught
Onslaught
Attack / Maneuver
Type:
Target Object
Range:
1
Energy:
14
Cooldown:
8
Applies the target with -10% Control Resistance for 3 turns.

Then delivers a strike with +60% Knockback chance.

If the strike knocks the target back, repositions to the emptied tile and delivers an additional strike with +50% Daze Chance.

If the first strike doesn't knock the target back, reduces the skill's cooldown by 3 turns.

Possible Loot

Weapons

Jewelry

Consumables

Bags

See also


Page last edited during patch: 0.9.1.0