Contracts & Tasks

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Contracts & Tasks are quests in the world of Stoneshard. All Quests are automatically tracked by the game, you can check their status in your Journal at any time. Clicking an entry in your Journal will set it as your active Quest and the current objective step will be displayed in the top left section of the screen while adventuring.



Main Quest

Main quests track your progress through the game's story. Your character starts the game with the main quest already active. Currently, in the Early Access, there is no available “Main Story” after gathering the caravan.

Escape the Dungeon is the main quest for the Prologue.
These are the main quests in Adventure Mode:

Task Steps Description Reward
Gathering the Caravan Talk to the Osbrook Elder

Complete the First Contract
Complete the Second Task
Remind the Elder About the Deal
Meet Verren at the Brewery / Near the Stables
Travel with Verren to Brynn

Verren, my old acquaintance, has gotten himself into trouble and now needs my help. Before we can start working on his contract, we need to gather a caravan. Traveling through Aldor without one would be far too troublesome.

Luckily, Verren managed to negotiate a deal with the Osbrook elder: if we complete a couple contracts for the village, he'll provide us with a cart and two horses.

Gwynnel's Answers

Meet Verren by the Close Harbor Tavern
Head to Gwynnel's House
Enter Gwynnel's House
Look for Potential Clues
Search the Next Room
Descend the Hidden Stairs
Search the Laboratory
Head to the Caravan Camp

We didn't manage to find Gwynnel: the house was a mess, and we barely have any cluse to follow, so for now his whereabouts remain a mystery.

Looks like Gwynnel is highly interested in gathering every possible scrap of knowledge about Stoneshards. Verren wants to take advantage of this: the next step is to return to the Abbey of the Holy Revelation and look for more information in the archives he told me about.

Right now he's busy preparing the caravan for the long road ahead: he set up a temporary camp outside of Brynn walls.

Gathering the Caravan: Helping Verren Examine the Schematics on Verren's Table
Talk to Verren
Check with Verren's Schematics and Raise the Flagpole
Verren has almost finished preparing our caravan. He could still use my help with a few things though. Caravan
Old Contract (Task) Head to Mannshire
Find the Mannshire Elder
Return to Verren
During his misadventures in the abbey, Verren stumbled upon the corpse of a mercenary who had died attempting to cleanse the monastery under the contract from the Mannshire elder.

With the cult wiped out, Verren suggests we should claim the promised reward. Either way, it's worth a shot.

Double the reward for the first contract.
Caravan's Journey: the Rotten Willow Visit the Rotten Willow for More Contracts Verren thinks I should visit the Rotten Willow Tavern after I deal with the Mannshire contracts. Rumor has it, they're in need of mercenaries such as myself...

Recommended level: 10

Caravan's Journey: Denbrie Visit Denbrie for More Contracts Sitting in the far west of the Brynn March, Denbrie is surrounded by dangers - there's work for me in the area, no doubt about that. Once I'm done with the Rotten Willow, it won't hurt to pay that village a visit.

Recommended level: 15

Gathering Followers

To hire caravan followers, you must complete quests. Most just require paying Verren and visiting the follower, but some quests involve combat.

Task Steps Description Reward
Gathering the Caravan: Finding the Craftsman Stockpile 1000 Crowns

Head to the Guild Quarter of Brynn
Ask about Darrel at the Leatherworking Workshop
Ask about Darrel at the Carpentry Workshop
Ask about Darrel at the Blacksmithing Workshop
Look for Darrel in the Tavern
Talk to Darrel
Meet with Darrel at the Caravan Camp

Verren wants to once again recruit his old associate, craftsman Darrel - he's a skilled blacksmith and a caravan hand, so he'll definitely be of use. Darrel was with Verren in the Abbey of Holy Revelation, but he went a separate way after that.

Darrel's plan was to head to Brynn in search of work, so talking to the local craftsmen could be a good place to start.

Gathering the Caravan: Finding the Quartermaster Stockpile 1000 Crowns

Head to the Sentian Company's Camp
Check Out the Commotion
Kill the Mercenaries
Talk to Leif
Meet with Leif at the Caravan Camp

Verren pointed me towards his old acquaintance, quartermaster Leif, whose experience will surely benefit the caravan.

According to Verren's sources, Leif currently rides with the Sentian Company - but perhaps we can still poach him for ourselves.

Gathering the Caravan: Finding the Ranger Stockpile 1000 Crowns

Find Ernst's Hut
Enter the Hut
Persuade Alda
Meet with Alda at the Caravan Camp

Verren told me about his ranger acquaintance who could be a great help to our quest.

As befits a forester, he lives in a hut deep in the woods - that's where I'll find him.

Contractors

Contractors are the persons that can give you quests and also the person you can talk to claim the reward or break the quest that you accepted. In Rags to Riches, there are 3 types of contractors that will give you different bonus if you claim your reward to them, they are:

  • Town Elders - add more reputation to the local settlement (Odar, Knud, One-Eyed Wigmar).
  • Captains/Sergeants/Craftsmen - add more crowns to the initial reward.
  • Bailiffs/Brynn's Officials - add more reputation to Brynn.

Contracts

Village Contracts are the "official business" type of quests.

  • They are always tied to a specific village or town and provided by the village elder, captain/sergeant/craftsmen and official bailiffs that stationed on that settlement.
  • Before accepting a quest, you can ask for more information about it, such as: the mini-boss information, the dungeon location and mechanic/situation that might happened inside the dungeon, the time limit, and how much the contractor willing to pay for completing the quest.
  • You can haggling for more Crowns, accepting the haggled quests will got you -50 reputation and sometimes the contractor will ask you to finish it in 1 day time limit.
  • In Benevolence reputation, you also can ask for front payment, proximately a quarter of the total reward.
  • Village Contracts have a time limit in which you have to complete it depending on your actions (haggling) or situations (Competition).
  • If you fail to complete the contract in the time limit, the contract will be voided, you get no rewards and you lose some Reputation with the village.
  • Contracts must be turned in to the village elder who issued it after completion.
  • Completing a contract raises your Reputation with the village and always comes with a fixed reward in Crowns.

The objective may require you free a captive person, bring back quest items, cleanse the dungeon, or simply kill the leader or the entirety of the Dungeons. Sometimes you will be required to bring a proof of your deed. In Rags to Riches, the dungeons got overhauled and most of the quests are added more complexity or specific mechanics inside the dungeon that makes the quests more varied.


Contract Mechanics

Offered contracts are randomly selected from a list of possible Contracts each reset. Each contract is tied to a dungeon and will reset every 4 in-game days. Each elder have up to 3 contracts one after another. One of each type of enemy factions/dungeon

Each contract is tied to a specific Dungeon on the map. When you set a contract as your active quest, the Dungeon in question will become marked with a small red X on your Local Map. Until you complete a contract by turning it in to the village elder, you can enter the Dungeon as many times as you want. Completing the contract will seal the respective dungeon's entrance, so you will be unable to enter until the reset.


List of Village Contracts

These contracts can only be obtained in Osbrook:

Contract Steps Description Reward
Captive Emissary Head to the Bastion
Free the Captive
Lead the Captive to the Surface
Claim the Reward
The Magistrate's emissary assigned to Osbrook has fallen into the hands of a local gang. Such an important figure must be found and freed as soon as possible. 495
415 Reputation

These contracts can only be obtained in villages other than Osbrook:

Contract Steps Description Reward
Cleansing Ritual Head to the Crypt
Cleanse the Altar with the Relic
Kill the Summoned Undead
Claim the Reward
Within the Crypt lies an ancient altar, tainted by the unholy cult's sorcery. The only way to rid the tomb of evil is to perform a purification ritual using the relic I've been provided with. 420
350 Reputation

These contracts are generic and can be obtained from the elder of any village or town:

Contract Steps Description Reward
Bounty Hunt Head to the Bastion
Kill the Gang's Leader
Claim the Reward
I was told about a troublesome brigand gang that has taken up residence in the Bastion. Making my way inside and killing their leader should be enough to break them apart. 340
290 Reputation
Bandit Den Head to the Bastion
Kill all the Enemies
Claim the Reward
A gang has taken up residence in the Bastion, plundering every nearby trade route. I need to put an end to this by wiping them out. 380
320 Reputation
Underground Workshops Head to the Bastion
Destroy the Underground Workshops - 3/3
Claim the Reward
The bandits in the Bastion have begun forging their own weapons and armor in underground workshops. Destroying their operation will earn me a generous reward. 380
320 Reputation
Stolen Shipment Head to the Bastion
Find Keys to the Storage Room - 3/3
Unlock the Storage Room - 3/3
Pick up the Shipment
Claim the Reward
A gang of bandits has settled in the Bastion, brazenly raiding passing caravans. I need to head there and retrieve the important cargo they stole. 420
350 Reputation
Hostage Rescue Head to the Bastion
Free the Captive
Lead the Captive to the Surface
Claim the Reward
Some brigands have captured a resident of Village and are holding him captive beneath the Bastion. Rescuing him should yield a decent reward. 340 - 380
290 - 320 Reputation
Restless Crypt Head to the Crypt
Kill the Cult Leader
Claim the Reward
There's a reward for taking out the cult leader - or whoever's taken his place - lurking in the Crypt. 340
290 Reputation
Undead Tide Head to the Crypt
Clear the Dungeon of Enemies
Claim the Reward
Village is plagued by rumors of the undead overrunning Crypt. I need to head there and do everything I can to put every last walking corpse to rest. 380
320 Reputation
Stolen Grimoire Head to the Crypt
Find the Grimoire
Return with the Grimoire
Many years ago, the Order sealed an unholy folio in the Crypt. I need to locate that book and bring it back to safety. 420
350 Reputation
Unholy Manuscripts Head to the Crypt
Destroy all Manuscripts - 3/3
Claim the Reward
A warlock has placed unholy texts all over Crypt, using them to sustain a malevolent ritual. I need to get in there and destroy every necromantic manuscript I find. 420
350 Reputation
Ominous Light Head to the Crypt
Destroy all Wells of Souls - 3/3
Claim the Reward
On certain nights, Crypt emits an eerie glow. It's time to uncover what's causing it. 420
350 Reputation
Rumors of Bloodsuckers Head to the Catacomb
Kill the Cult Leader
Claim the Reward
Catacomb has become the lair of a bloodsucker horde. Slaying their leader will secure me a hefty reward. 340
290 Reputation
Echoes of the Plague Head to the Catacomb
Collect Anatomical Diagram - 2/2
Claim the Reward
The high clergy seeks mercenaries willing to descend into Catacomb and retrieve any surviving medical records related to the Crimson Plague.

It's worth bringing back as many as I can - there's extra pay in it.

340
290 Reputation
Corpse Stench Head to the Catacomb
Brun all the Corpse Piles - 3/3
Claim the Reward
A noxious stench rises from the Catacomb - most likely caused by the corpses piling up in its depths. I must descend into the catacombs and burn all the bodies before the decay leads to something terrible. 380
320 Reputation
Lost Relic Head to the Catacomb
Destroy the Unholy Altars - 3/3
Retrieve the Relic
Claim the Reward
The Catacomb is the last known location of the relic the High Hieron seeks to reclaim. I must venture into the catacombs and do my best to retrieve it. 420
350 Reputation
Fate of the Scouting Party Head to the Catacomb
Learn the Scouts' Fate - 4/4
Claim the Reward
Recently, a group of scouts went missing in the Catacomb. I need to descend into its depth and search for any survivors. 380
320 Reputation
Mysterious Disappearances Head to the Catacomb
Kill all the Enemies
Claim the Reward
Disappearances near Catacomb are all too common. I must explore its catacombs and deal with whoever is behind it all. 380
320 Reputation

Tasks

Individual NPCs might offer you quests specific to their own life.

  • The rewards for these requests can vary, from Crowns to Consumables and other items.
  • Some tasks have time limits.
  • Completing Tasks raises your Reputation with the Quest Giver's respective town or village.


Task Mechanics

Offered tasks are always the same. All tasks can only be completed once.

  • When you select a task as your active quest, no marker will be displayed on your map.
  • When you accept the Troll Hunt task, the Signal Tower Point of Interest will be permanently marked on your map until you complete it, even if you don't have Troll Hunt selected as your active quest.
  • Some tasks might require finding items that can be only acquired as random drops, therefore completing some tasks might take a long time.


List of Tasks

The following Tasks can be found in Osbrook:

Task Steps Description Reward
Lost Key Find the Shed Key
Return the Key to the Miller
Unlock the Shed
The Osbrook miller dropped his shed key somewhere in the fields around his mill. He promised me a reward if I manage to retrieve it. Free bed and some items
Forgotten Plane Find the Abandoned Cart
Recover the Plane
Bring the Plane Back to the Carpenter
Jurg the Carpenter refuses to share the story about the previous miller without being compensated first. Whatever he has to say, it seems to be connected to the brewery contract.

I agreed to run an errand for him in return for information: I need to find the broken-down merchant cart and retrieve the plane that was meant to be delivered to Jurg.

25
Mead
Bert the Merchant's Request Find Bison Pelt and Horns Bert the Merchant from Osbrook asked me to bring him a bison pelt and a pair of horns. 700
100 Reputation
Frid the Herbalist's Request Gather the Required Herbs Frid the Herbalist from Osbrook asked me to bring him Agrimony, Fleawort and Spearmint, one tuft of each. 100 Reputation
2 Healing Salves
Hold the Tailor's Request Find a Bear Pelt Hold the Tailor from Osbrook asked me to bring him a bear pelt. 750
100 Reputation
Important Report Find Governor Weber
Return to Rickerd
Emissar Rickerd tasked me with bringing a report from Osbrook to Governor Weber in Mannshire. It's a matter of state importance - he told me not to break the seal under any circumstances, or I'll get in trouble. 100
Antique Buckle
Elven Ice Wine
Jebar the Smith's Request Find Cleavers and Home-Made Swords Jebar the Smith from Osbrook asked me to bring him three battle cleavers or home-made swords. 150
100 Reputation
Ram the Drunkard's Request Find a bottle of brandy Ram the Drunkard from Osbrook asked me to bring him a bottle of brandy. 25 Reputation
Uncommon Fang Pendant

The following Tasks can be found in Mannshire:

Task Steps Description Reward
Deathstinger Infestation Destroy the Hives
Kill the Deathstingers
Return for the Reward
The New Orchard is besieged by deathstingers, which have built themselves a hive in the southern part of the garden. The owner asked for my help in dealing with them. 50 /
150
Pails of Cider
Daytaler Stew

Free Bed
Stolen Wine's Always Bitter Ask Around at the Winery
Track Down the Thief
Find the Stolen Wine
Return the Stolen Wine
The foreman at the Mannshire winery has sent me after a worker who fled with a shipment of wine.

My task is to recover the shipment and return it to its rightful owner. The thief's fate matters little, though the foreman would prefer that I persuade him to return to work willingly.

250
100 Reputation
Mannshire Fortified /
350
200 Reputation
2 Mannshire Fortified /
400
250 Reputation
3 Mannshire Fortified
4 Grapes

Free Bed
Dietrich the Smith's Request Find Iron Ingots Dietrich the Smith from Mannshire asked me to bring him five iron ingots. 300
100 Reputation
Gerlot the Merchant's Request Find Moose and Deer Antlers Gerlot the Merchant from Mannshire asked me to bring him moose and deer antlers, one pair of each. 450
100 Reputation
Governor's Contract

Talk to the Governor of Mannshire

The governor of Mannshire needs a mercenary for some special contract. I don't know any details yet, so it would be a good idea to head to Mannshire Castle and discuss it in person. No reward, just leads the player to the Troll Hunt task.
Herbalist for Mannshire Find the Hermit's Hut
Claim Your Reward
Josh the Priest would like Mannshire to have its own herbalist. Luckily, there's one living in the nearby woods, so Josh needs me to try and persuade him to move into the village. 150
200 Reputation
Josh now sells Herbs, has more stock size and better sell prices.
Task Steps Description Reward
Troll Hunt Head to the Signal Tower
Kill the Ancient Troll
Claim Your Reward
Weber vir Lecri, the Mannshire governor, offers a reward for the head of an ancient troll, a dangerous monster that made a lair out of the nearby signal tower.

Most of the Mannshire garrison perished during a desperate attempt to liberate the tower - if the news of it reaches Brynn, Weber is done for.

Right now his only hope is that I somehow manage to kill the beast on my own. The chances are slim, but I'm feeling lucky.

4000
1000 Reputation
Jousting Cloak

The following Tasks can be found in Brynn:

Task Steps Description Reward
Peculiarities of the Brynnian Hunt Descend into the Cellar
Find the Boar
Slay the "Boar"
Claim the Reward
The merchant Giselbert of Brynn, in his drunken folly, somehow managed to capture a live boar while out hunting. By the next morning, the beast had regained its wits and began laying waste to his cellar.


I need to get down there and deal with the boar before the Magistrate catches wind of this mess.

300 /
600
City of Opportunities Find Quartermaster Bern in the Old Towers I was told that Bern, the quartermaster of the Brynn Vanguard, wants to see me. Should be able to find him in the Old Towers, near the entrance to the Armory.

I wonder what he wants.

Recommendation Letter
A "Fee" for the Official

Earn Five Hundred Crowns
Return to Keremit in the Evening

After reading Bern's recommendation letter, Keremit Lawe, the Guild's bailiff at the leatherworks, no longer opposes the idea of selling me an occasional item.

There's one condition though: I'll first have to pay him a "fee" of five hundred crowns.

You can buy leatherworks from him in the evening.
Bribing the Bailiff

Find a Ruby
Return to Noel in the Evening

The audacity of certain Brynn officials has no bounds - not only are they unimpressed by the letter from Bern, but they also refuse to take bribes in gold.

Noel vir Roan, the bailiff of the Carpentry Workshop, will not settle for less than precious gems: a good-sized ruby should buy me access to some of the gear they make for the city.

You can buy woodworks from him in the evening.
Task Steps Description Reward
City of Gold & Corruption

Find three Bottles of Elven Ice Wine
Return to Giles in the Evening

Upon seeing the letter from the Vanguard's quartermaster, Giles vir Ivet, the bailiff of the Blacksmithing Workshop, kindly agreed to sell me a few surplus items they might have.

The only thing he requires in return is three bottles of elven ice wine.

You can buy blacksmithing goods from him in the evening.

The following Tasks can be found in Rotten Willow Tavern:

Task Steps Description Reward
Task Steps Description Reward
From the Cradle to the Grave

Reach the Burial Cave
Explore the Burial Cave
Defeat the Manticore
Take the Bone Cradle
Bring the Bone Cradle to L'Owcrey

L'Owcrey, the occultist from the Rotten Willow Inn, promised me a sizable reward if I head to the Burial Cave and retrieve an ancient artifact - the Bone Cradle. While I'm there, he wants me to investigate the fate of his acquaintance, a mage named Venemist, who was also looking for that relic. 4000

Tanat's Skull.

Page last edited during patch: 0.9.3.9