Difference between revisions of "NPCs"
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{| cellpadding="5" style="text-align: center;margin: auto;border: 5px solid #1e1a31;border-collapse:collapse;background-color:#231f36;" | |||
! colspan="500" style="margin: 0 auto;border: 5px solid #1e1a31;border-collapse:collapse;font-weight: 600;" |CRIMSON COVENANT | |||
|- | |||
|style="border: 5px solid #1e1a31;border-collapse:collapse;vertical-align: bottom;"|[[File:Proselyte Guard.png|link=Proselyte Guard]]<br><b>[[Proselyte Guard]]</b> | |||
|style="border: 5px solid #1e1a31;border-collapse:collapse;vertical-align: bottom;"|[[File:Proselyte Outcast.png|link=Proselyte Outcast]]<br><b>[[Proselyte Outcast]]</b> | |||
|style="border: 5px solid #1e1a31;border-collapse:collapse;vertical-align: bottom;"|[[File:Proselyte Tormentor.png|link=Proselyte Tormentor]]<br><b>[[Proselyte Tormentor]]</b> | |||
|style="border: 5px solid #1e1a31;border-collapse:collapse;vertical-align: bottom;"|[[File:Proselyte Adept.png|link=Proselyte Adept]]<br><b>[[Proselyte Adept]]</b> | |||
|style="border: 5px solid #1e1a31;border-collapse:collapse;vertical-align: bottom;"|[[File:Proselyte Hierarch.png|link=Proselyte Hierarch]]<br><b>[[Proselyte Hierarch]]</b> | |||
|style="border: 5px solid #1e1a31;border-collapse:collapse;vertical-align: bottom;"|[[File:Proselyte Chosen.png|link=Proselyte Chosen]]<br><b>[[Proselyte Chosen]]</b> | |||
|style="border: 5px solid #1e1a31;border-collapse:collapse;vertical-align: bottom;"|[[File:Proselyte Flagellant.png|link=Proselyte Flagellant]]<br><b>[[Proselyte Flagellant]]</b> | |||
|style="border: 5px solid #1e1a31;border-collapse:collapse;vertical-align: bottom;"|[[File:Proselyte Immolated.png|link=Proselyte Immolated]]<br><b>[[Proselyte Immolated]]</b> | |||
|style="border: 5px solid #1e1a31;border-collapse:collapse;vertical-align: bottom;"|[[File:Proselyte Harbinger.png|link=Proselyte Harbinger]]<br><b>[[Proselyte Harbinger]]</b> | |||
|style="border: 5px solid #1e1a31;border-collapse:collapse;vertical-align: bottom;"|[[File:Blood Golem.png|link=Blood Golem]]<br><b>[[Blood Golem]]</b> | |||
|- | |||
|style="border: 5px solid #1e1a31;border-collapse:collapse;vertical-align: bottom;"|[[File:Proselyte Apostate.png|link=Proselyte Apostate]]<br><b>[[Proselyte Apostate]]</b> | |||
|style="border: 5px solid #1e1a31;border-collapse:collapse;vertical-align: bottom;"|[[File:Proselyte Matriarch.png|link=Proselyte Matriarch]]<br><b>[[Proselyte Matriarch]]</b> | |||
|style="border: 5px solid #1e1a31;border-collapse:collapse;vertical-align: bottom;"|[[File:Proselyte Abomination.png|link=Proselyte Abomination]]<br><b>[[Proselyte Abomination]]</b> | |||
|style="border: 5px solid #1e1a31;border-collapse:collapse;vertical-align: bottom;"|[[File:Archon.png|link=Archon]]<br><b>[[Archon]]</b> | |||
|style="border: 5px solid #1e1a31;border-collapse:collapse;vertical-align: bottom;"|[[File:Ascended Archon.png|link=Ascended Archon]]<br><b>[[Ascended Archon]]</b> | |||
|} | |||
{{Template:Main navbox}} | {{Template:Main navbox}} | ||
[[Category:NPCs|*]] | [[Category:NPCs|*]] |
Revision as of 23:46, 29 May 2021
NPCs is an abbreviation for Non-Player Characters, meaning any creatures that you can meet in the world of Stoneshard. NPCs can have various roles and act according to them.
Friendly NPCs
Friendly NPCs are creatures you can interact with, usually talk or trade. Most friendly NPCs are other humanoids commonly concentrated in Towns, but there are exceptions - for example, the Witch, who resides in the Witch's Hut, her solitary abode. Most friendly NPCs have a specific role or profession assigned. Most friendly NPCs are also willing to trade, usually offering food or more specific goods or services. Some NPCs will offer Contracts.
Lists of friendly NPCs
Prologue NPCs | |
---|---|
Name | |
Ahruz | |
Darrel | |
Rynward |
Osbrook NPCs | |
---|---|
Name | Occupation |
Ormond | Butcher |
Jurg | Carpenter |
Ram | Drunkard |
Odar | Elder |
Rickerd | Emissary |
Margyt | Food Trader |
Gina | Fruit Trader |
Random | Guard (6x) |
Frid | Herbalist |
Brukk | Innkeeper |
Random | Innkeeper (female) |
Alan | Miller |
Bert | Merchant |
Rona | Peasant |
Ursa | Peasant |
Random | Peasant (4x) |
Random | Sergeant |
Jebar | Smith |
Anselm | Stableman |
Hold | Tailor |
Mannshire NPCs | |
---|---|
Name | Occupation |
Lynd | Apprentice |
Dirk | Carpenter |
Lotar | Drunkard |
Frida | Drunkard |
Knud | Elder |
Agna | Food Trader |
Gunda | Food Trader |
Weber | Governor |
Random | Guard (2x) |
Selma | Hostess |
Arenn | Innkeeper |
Gerlot | Merchant |
Uta | Merchant's Daughter |
Hilda | Old Woman |
Celz | Peasant |
Alba | Peasant |
Josh | Priest |
Rald | Shepherd |
Unar | Scribe |
Random | Sergeant |
Dietrich | Smith |
Irma | Vegetable Trader |
Other NPCs | |
---|---|
Name | Occupation |
Bran | Trapper |
Random | Witch |
Animals
Animals are NPCs that roam the plains and forests. They will react to the player, being curious at first and running away when sensing danger. Some large animals will retaliate when attacked. These can be hunted for Food and pelts or horns.
ANIMALS | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Bison |
Deer |
Fox |
Hedgehog |
Moose |
Rabbit |
Saiga |
Squirrel |
Boar |
Wolf | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Dungeon Bat |
Giant Rat |
Forest Viper |
Bear |
Ancient Troll |
Enemies
Enemies are all creatures that will attack you on sight. There are many different kinds of enemies and each comes with their own set of priorities and Skills they can use. Enemies of a certain type cooperate together (for example, Wolves form packs), but they may not cooperate with enemies of a different type (for example, Wolves and Bandits will attack each other).
Page last edited during patch: 0.6.1.10
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