Wraith Seer

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Wraith Seer
Level 16 Spectre
Wraith Seer
Health: 40
Energy: 250

Damage
8 Rending
6 Frost
6 Unholy

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances
Physical 75%
Slashing 75%
Piercing 75%
Crushing 75%
Rending 75%
Nature 60%
Fire 60%
Frost 60%
Shock 60%
Poison 260%
Caustic 60%
Magic -50%
Unholy 49%
Arcane -50%
Sacred -100%
Psionic -50%

Defensive stats
Block Chance 0%
Bleed Res. 400%
Pain Res. 100%
Block Power 0
Control Res. 200%
Fortitude 50%
Dodge Chance 75%
Move Res. 200%

Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 10%
Vision 7
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 100%
Bonus Range 0
Accuracy 70%
Fumble Chance 22%
Stagger Chance 0%
Magic Power 200%
Armor Pen. 100%
Bodypart Dmg 0%

Attributes
STR: 6
AGL: 6
PRC: 16
VIT: 8
WIL: 30

Miscellaneous
Faction: Undead
Size: medium
XP: 200

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Most attempts to attain the forbidden come at a price. More often than not, it's paid after death.
Most attempts to attain the forbidden come at a price. More often than not, it's paid after death.

Skills

SkillBasic StatsDescription
Desecration
Desecration
Spell
Type:
Target Object
Range:
6
Energy:
13
Cooldown:
4
Shoots a bolt of dark energy, dealing 9 Unholy Damage with 90% Accuracy. If the spell hits the target, burns its Energy for the amount of damage dealt and replenishes the same amount of Energy to the caster.
Grave Chill
Grave Chill
Spell
Type:
Target Area
Range:
1
Energy:
26
Cooldown:
18
Deals 9 Unholy and 9 Frost Damage an adjacent tile and two tiles behind it.

With 94% chance Immobilizes all targets within the spell's area of effect and applies them with +25% Fumble Chance and -25% Energy Restoration for 2 turns.
Spectral Haunting
Spectral Haunting
Spell
Type:
Target Object
Range:
1
Energy:
25
Cooldown:
60
Activates "Spectral Haunting" for 1 turn. Receiving damage removes the effect.

While "Spectral Haunting" is active, grants all received strikes and shots +20% Fumble Chance and -10% Accuracy. When the effect expires, the Wraith disappears for 2-4 turns, then materializes on a tile adjacent to an enemy and delivers a strike to them.

If the strike hits its target, increases the Wraith's Max Health by 20% and permanently grants it +3% Crit Chance.
Unholy Blessing
Unholy Blessing
Spell
Type:
Target Object
Range:
11
Energy:
20
Cooldown:
15
Replenishes 13% Max Healht to the target and grants "Unholy Blessing" for 13 turns:

13% Life Drain
13% Energy Drain
13% Damage Reflection.
Curse of Decay
Curse of Decay
Spell
Type:
Target Object
Range:
10
Energy:
18
Cooldown:
21
Applies the target with "Curse of Decay" for 13 turns:

-6% Max Health
-6% Max Energy
-6%Energy Restoration
9%Healing Efficiency

IV stacks of the effect: each turn worsens the Condition of a random body part by 1%

Each turn applies an extra stack of the effect (up to IV. Basic strikes, shots, and using abilities reduce the number of stacks by 2.
Deadly Premonition
Deadly Premonition
Maneuver
Type:
Target Object
Range:
8
Energy:
9
Cooldown:
9
Applies the target with "Deadly Premonition" for an indefinite number of turns:

Grants the next used Attack skill or Spell +50% Fumble Chance, +50% Backfire Chance, and +50% Cooldown Duration.

Using Attack skills or Spells removes the effect and reduces the caster's cooldowns by 2 turns.

Possible Loot

This creature drops no loot.

See also