Bonebreaker (Two-Handed Mace)
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Bonebreaker
Level 15 Human
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
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Bonebreaker
Level 15 Human

Health: 250
Energy: 85
Damage
35 Crushing
Protection
Head 8
Body 16
Arms 8
Legs 8
Resistances
Physical 40%
Slashing 40%
Piercing 40%
Crushing 40%
Rending 40%
Shock -15%
Defensive stats
Block Chance 20%
Bleed Res. 40%
Control Res. 25%
Bleed Res. 40%
Control Res. 25%
Block Power 30
Pain Res. 0%
Move Res. 50%
Dodge Chance 0%
Pain Res. 0%
Move Res. 50%
Dodge Chance 0%
Offensive stats
Crit Chance 20%
Accuracy 85%
Counter Chance 0%
Stun Chance 25%
Knockb. Chance 50%
Life Leech 0%
Vision 9
Magic Power 100%
Accuracy 85%
Counter Chance 0%
Stun Chance 25%
Knockb. Chance 50%
Life Leech 0%
Vision 9
Magic Power 100%
Crit Efficiency ×1
Bleed Chance 0%
Fumble Chance 18%
Daze Chance 50%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Armor Pen. 65%
Bleed Chance 0%
Fumble Chance 18%
Daze Chance 50%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Armor Pen. 65%
Attributes
STR
AGL
PRC
VIT
WIL
22
12
10
10
10
Miscellaneous
Faction:
Brigand
Brigand
Size:
large
large
XP:
200
200
Show moreShow less
The only thing this thug truly believes is that might makes right. Whoever stands in his way is bound to deeply regret it.
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For other uses, see Bonebreaker. |
“ | The only thing this thug truly believes is that might makes right. Whoever stands in his way is bound to deeply regret it. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Unstoppable Force | Type: Target Area Range: 1 Energy: 12 Cooldown: 8 | Delivers a strike to three adjacent targets with +75% Knockback Chance and +75% Armor Damage. Grants -15% Skills Energy Cost for 3 turns for each enemy Knocked back by this skill. While under the effect of "Mighty Swing": if the target was Knocked back, its Abilities are put on a 2-3 turn Cooldown. |
Mighty Swing | Type: No Target Energy: 6 Cooldown: 1 | Activates "Mighty Swing" for the next turn: +50% Damage +75% Stagger Chance +25% Stun Chance +50% Bodypart Damage +50% Armor Damage |
Mighty Kick | Type: Target Object Range: 1 Energy: 6 Cooldown: 4 | Deals 10 Crushing Damage with +100% Stagger chance and 60% chance to inflict Knockback. Applies the target with -10% Control Resistance and -10% Move Resistance for the next turn. |
Striker Stance | Type: No Target Energy: 10 Cooldown: 10 | Stance skill. Activates the following effect for 6 turns: +5% Crit Chance +15% Knockback Chance +10% Armor Penetration. +15% Stagger Chance Each 3rd attack gains +100% Daze Chance Using this ability tree's skills grants 1 stack of the effect (up to 4). Basic two-handed mace attacks prolong the duration of the effect by 1 turn (up to 15), but decrease its number of stacks by 1. While under the effect of "Mighty Swing": activating this skill performs an attack against a random adjacent enemy. |
Skull Crusher | Type: Target Object Range: 2 Energy: 18 Cooldown: 12 | Rushes towards the target to deliver a strike to the head with +50% Stun Chance and +30% Bodypart Damage. While under the effect of "Mighty Swing": grants the attack +75% Stagger Chance and burns the percentage of the targets' Energy equal to the percentage of its missing Health. |
Possible Loot
Weapons TODO
See also