Difference between revisions of "Enemies"
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Animals are NPCs that roam the plains and forests. They will react to the player, being curious at first and running away when sensing danger. Some large animals will retaliate when attacked. These can be hunted for [[Food]] and pelts or horns. | Animals are NPCs that roam the plains and forests. They will react to the player, being curious at first and running away when sensing danger. Some large animals will retaliate when attacked. These can be hunted for [[Food]] and pelts or horns. | ||
{| class="stoneshard valign- | {| class="stoneshard cell-hover valign-left" | ||
!colspan="9" | | !colspan="9" | | ||
=== Herbivore === | === Herbivore === | ||
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|} | |} | ||
{| class="stoneshard valign- | {| class="stoneshard cell-hover valign-left" | ||
!colspan="7" | | !colspan="7" | | ||
=== Carnivore === | === Carnivore === | ||
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|} | |} | ||
{| class="stoneshard valign- | {| class="stoneshard cell-hover valign-left" | ||
!colspan="7" | | !colspan="7" | | ||
=== Omnivore === | === Omnivore === | ||
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|} | |} | ||
{| class="stoneshard valign- | {| class="stoneshard cell-hover valign-left" | ||
!colspan="6" | | !colspan="6" | | ||
=== TODO === | === TODO === |
Revision as of 12:34, 28 June 2022
Animals
Animals are NPCs that roam the plains and forests. They will react to the player, being curious at first and running away when sensing danger. Some large animals will retaliate when attacked. These can be hunted for Food and pelts or horns.
Herbivore | ||||||||
---|---|---|---|---|---|---|---|---|
Bison |
Deer |
Hedgehog |
Moose |
Rabbit |
Saiga |
Squirrel |
Bunting |
Jay |
Sparrow |
Swallow |
Thrush |
Tit |
Wren |
Carnivore | ||||||
---|---|---|---|---|---|---|
Wolf |
Forest Viper |
Harpy |
Ancient Troll |
Omnivore | ||||||
---|---|---|---|---|---|---|
Fox |
Boar |
Dungeon Bat |
Giant Rat |
Bear |
Raven |
TODO | |||||
---|---|---|---|---|---|
Deathstinger Swarm |
Deathstinger Hive |
Crawler |
Crawler Burrow |
Harpies Nest |
Mallard |
Enemies
Enemies are all creatures that will attack you on sight. There are many different kinds of enemies and each comes with their own set of priorities and Skills they can use. Enemies of a certain type cooperate together (for example, Wolves form packs), but they may not cooperate with enemies of a different type (for example, Wolves and Bandits will attack each other).
Page last edited during patch: 0.7.0.27
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